Indicative of server side calculations. Your computer shows you what you are doing but, the server still thinks that you're somewhere else. Latency/lag.
Agreed. Gamed MMOs since the first Neverwinter Nights, then DSO, then EQ...and onwards. I took advantage of the last x2; scratching my head as to why they would do it considering how easy it was the level up to begin with. Ended up half a dozen levels ahead with two characters and stopped since it made things too…
Have had that happen, didn't realise it was common. Problem is, when I need to heal, I'm usually trying to break contact at the same time. LOL Guess I need to work on that, a bit. Only been playing Neverwinter for a month and a half, or so.
Lag/latency is what you are describing. Has occured to me a lot more the last two days, or so, although generally, it's fairly rare in my case. Did have an odd one, yesterday. Was changing out an enchantment just before a boss and didn't catch that we were going in. Pulled us in and I was stuck with a…
Not bad. As a, primarily, PVE player; you've touched on most of it. The Good: Great graphics, engaging stories/quests, player added content, auction, trades that don't require two hours to figure out...pick what you want to do and tell the professional to do it, good combat system (not overly complicated yet still requires…
Doesn't seem to work, for me. Did 500 yesterday for character slots and nada. <<shrugs>> (ETA) Aaaahh, known issue...will give it a few days. Not that big of a deal, overall. :)