while fixing this did you also fix the problems: 1. that many stuns with root cancel Knight's Valor: Dragon AoE stun, whitedragon freeze of the Spinning Strike, Giants front pull AoE, Golems AoE Stun and probably some more 2. when 2+ GFs use Knight's Valor they reflect the dmg between each other multiple times.
i think you should give the job to cryptic staff, rather than sending in an report, that is maybe never correctly forwarded to the devs, they could attend the meetings, furthermore they should manage the feedback threads for the class, with an frequently updated post with the current feedback directions. i think the main…
Dragon AoE Stun and the new freeze of the GWF mob AoE also cancel it, seems to be all stuns that root and silence you. the buff should automatically rebuff allies since when they die or enter party you have to recast each time and when the leave the effective range they still have buff but you dont take dmg for them
will the idea is good, it will take a long time, will probably bug with the next module and will be not completely fair as the quest of everyone can be played in the normal version and when its get copied all stars get copied too. A better solution would be to give the players some rewards: 1. when they play and vote a…
will we get the x5 bonus when we put artifact weapons into artifact weapons and artifact belts into artifact belts, like union artifact when putting it into an union artifact
can you say the same when 20+ mobs are attacking you? or in pvp when you attack the gf from the side while other attack him, you dont want to gusse that "Clang" wasnt from my attack, you want to see in a clear form that you hit his guard
pls add at least a small shield, like the sword for combat advantage or a different color, to indicate that you took dmg while blocking, otherwise its hard to determine if you face the mobs correct to block optimal
Bug: Knight's Valor x2-5 Knight's Valor with more than one GF, lets you share the dmg between each other multiple time, leading to ~1400 hit with Knight's Valor for ~400 incoming hits Bug:Into The Fray doesn't profit from Knight's Valor with Brawling Warrior Into The Fray only gives 60% with Knight's Valor on/off even…
Bug: Block shows that its broken with Stamina remaining Block shows that its broken, when there is still stamina remaining, seems to happen more often when you get hit by many attacks, block still works and until it is drained completely. but some dmg is counted as Guard break damage
why did you remove the change character now button? waiting 15s each time is hell when i want to log through my 10 chars in the morning or switch fast between char, to get something. when you did this to stop the open pvp escaping by logout, than only do this while flaged
the old system wasn't spiky, more incoming dmg would lose you more guard meter, the spiky part is how the dmg comes in, dmg spikes are when mobs all hit at the same time or multiple large hits hit you at the same time, but a time based block doesn't helps here at all since you cant predict or see when all mobs attack, so…
Feedback: Guard, suggestion for change of the old system the new Guard system, will never allow you to guard an infinite time, with a small amount of mobs, since it would mean that you can guard any amount of mobs and strength, so you will be force to use it like a dodge or short times like astral shield down or while…
with this change you made the full def tank useless, where you could block 90% of the time when you weren't doing mass pulls and would only stop blocking to cast skills, since you cant use the increased dmg with Balanced Shield Fighter and keeping up the stacks of Iron Guard is hard now too, you can only use guard like the…
BUG: Guard 1. you have NO Immunity while guarding 2. sometimes you dont lose stamina while guarding(did only happen at 100% stamina) 3. the atwill that recovered guard meter while guarding doesn't recover stamina 4. you arent slowed while guarding Feedback: Guard like many posted here, the drain is too fast or the feats…
i too think that the radius/repetition of the chatter is to high/often, especial when you stand in Dread Ring by the fire/Sharandar by the shrine in the main camp, try standing there for 3min. also when you login you will get immediately some chatter, which get really annoying when you switch chars to pray/craft at those…
Black ice Domination: 1. when the event starts the score board still has players that arent even in zone/pvpflaged. 2. match started when there where 1 player on each side. problems with Black ice Domination: 1. starts at random in some instance you cant enter at will or even know about, this lead to only allow those that…
1. when you go offline before you lose the match, it is not counted as a lose for you and you get no penalty 2. when after wining the match, before you leave the zone, the enemy points tick to 1000 both sides get a lose counted 3. GG pvp Achivmente kill 1000 npcs: maybe no bug, but killing 1000 npcs in ggpvp where you…
i dont know why they added that limit, on most systems there was no problem displaying everyone in the enclanve or 80+ adds in inis, so why now a limit? when it is for weak systems than this options should be optional
Feedback: switching gear, specially weapon/armor enchants there should be an option to remove weapon/armor enchants for free/smaller cost but leave them char/account bound
are there any plans to rework the stats pages to show all stats accumulated in a single place? examples: armor penetration: you need to check your attributes + the armorpen to get to total Control bonus: attributes + control bonus stat + Companions + Class Feature its this way with most stats
Feedback: always show T1/T2/T3 stats on the new gear it would be nice if you could always show the stats of the gear for each Empowered tier and highlight the active one Example:
you should never search everything a category has to offer when you dont explicit hit the search button, since the result is pointless, but when you already have entered some search terms, than its ok maybe a short delay to select a subcategory when available
had the issues with an Nvidia card too, but after getting the current graphic driver the issues was resolved for me, but all guild members with ati cards still have framerate drops in those areas