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  • What about an idea. Severity can be understood as the strength of an action, "strength of the power". Therefore, both the critical hit and the deflect could in principle be measured by the Severity as one parameter. This can help balance things out and give you the flexibility to switch between stats (as Pally Tank and…
  • Well, I asked them - one of questions for last stream was mine. "Would you consider adding upgrade functionality of our older equipment to higher statistics (higher ilvl)? Especially artifacts and artifact equipment (belt, neck)?" The context for this question is important (you can find in link) but anyway the answer was…
  • There is not much to discuss. The idea posted by OP is correct in current game/gear state although 4k of power more is important for some. I think this event can be useful for new players (<13-14k) as they ussually can do RLQ only and maybe some RIQ if they will get a party with people willing to drag others through a bit…
  • I noticed change on my +/-14k alts during legacy campaign tasks ...or this is a placebo effect. Toons with 20k+ kills stuff as fast as before on 70+lvl instances. Change is not noticeable at least. I noticed something similar on Pally. I wondered if it is some a "poison/bleeding like" effect from one of unblocked attacks…
  • Hmm. Before you will rage after reading below think about this first please. Some hint on beginning: there is at least one companion which gives power in defensive slot - as this is main reason of repeating this kind of posts in forum, I think. What if having a DPS path does not make a full DPS class and that is how they…
  • I agree, they are very stupid after MOD16. But most nasty, especially for lower level characters (I experienced that with alts so can imagine how new players can feels like) are two things: The effect of this is losing stats which companions gives (event those from augment companion! - why the augment is not near to us all…
  • Quests which are counted for Challenge Campaigns are marked in journal. I did not have a situation when marked quest did not count. But it does not mean there are no bugs with it. First of all some quests are not marked for challenge with no reason imho. Like @pitshade said above, why task for killing enemies in River…
  • I have question similar to this: 3.b Would you consider adding upgrade functionality of our older equipment to higher statistics (higher ilvl)? Especially artifacts and artifact equipment (belt, neck)? REASONABLE grinding of items needed for upgrades can breathe new life into older content (dungeons/HEs/hunts/etc.).
  • I do not know anything about spawning the shade. I think it is RNG. Using longing essence spawned Estragon, Lord of Longing. He has buff named Ultimate Sanctuary: Unable to be damaged from outsite of sanctuary. We need to be very close to him, in rather small circle around him, to do damage. He hits hard too, but didn't do…
  • That usually helps but once did not to me. Then I changed my companion and did "apply all" parts. I set my companion back and did "apply all" once again. Then it worked (in fact, it worked after the first step). I wonder if that is some new bug or this can help you? And if this will help you maybe it is related to…
  • This ^^. And plus: 1. caps - when char is capped in highest content should stay capped when scaled (no need to "adjust" my stats for all zones/dungeons and carry all this stuff in backpack) 2. rewards - give a reason (at least to some of us) to do old content (rewards for weekly campaign quests is a good start) After that…
  • I agree it is not easy fight (not much space when spheres and beholders are active), especially for lower ilvl toons. But I still see many players who do not even try to avoid ice spheres (yeap, Barbarians with blood on eyes do not see much ;) ). Being on 17.5k Wizard that time we finished it with other similar Wizard…
  • Do you have Runic Resonator or Enhanced Runic Resonator? Have you tried this? BTW, is on this forum a possibility to point to specific comment in thread (f.e. by using #somenumber or something)?
  • Event description disappeared from HUD so I can not confirm that now. But I am almost sure that according to the description each character is allowed to get 3 (only) tokens per event. Can it be a reason you all did not get more tokens as you expected? edit:…
  • When you put a rune in ME you get system message that you need an Enhanced Runic Resonator to get rewards for runes. This is what I did and I am receiving rewards now (how long, who knows ;) ): 1. After first ME run with runes I got "Rune Etching: Chaotic" 2. I went to runemaster Sinye and bought Unstable Rune-Etched orb…
  • Those with many alts can do Leveling Queues for rAD as a walkaround. I just noticed that rAD quantity for first each queue is counted per chararacter not per account as it was before. Do not know if it is WAI or bug as I didn't find such change description in release notes. As a bad side we will have rush runs for ADs…
  • I agree. 1. They should fix scaling ASAP 2. Rewards from doing queues should be adjusted to time needed to finish them. The game will be on quite good state. (I do not consider things realted to professions - I abandomed it with mod 15 and this is separate issue). Regarding going back to T1/T2 dungeons. Repeating is…
  • This was discussed on preview forum. Do not want to cross post my own post (look on my profile to find one if you need details, there are only a few) but I was honored with a direct response from the development team. In short: we do not have enough manpower to do this kind of development. IMHO the scale changes should…
  • @asterdahl To speak for myself, I can understand problems you have with implementing percentages showing in char's tabs. And I am sure many other players, if not all, can confirm that too. All listed issues are valid and reasonable, IMHO. But maybe there is a good opportunity now to point out other problem which exists in…
  • Things do not have to look the way they look now. That is why we write our feedback on feedback forum. I just described how they could look like, based on my and other players experience, and some problems we all have. Interestingly, some took everything to themselves and attacked personally, without such a need. No, I am…
  • I have been watching this topic for some time because I think it is important for the community, and I am not sure if we all understand it correctly. Also that is why it is a pity that no one from community managers or game designers comment on this topic. I would like to know what was the intention to create Leveling…