@theguiido yea tr's were OP in mod 4/5 but in mod 6 when the "class balances took place most players that had that class were forced to quit simple fact the community wouldn't play with tr's yes theirs good tr's now but compared to how many their used to be no. players rather play a gwf or take gwf sw's over a tr because…
real problem is most of this stuff wouldn't even happen if players would just keep to themselves. the more you complain or hate on a class the more that class becomes a pain in your ... lots of people complained about mod 4/5 tr being overpowered so they nerfed them did that fix the problem in pvp? no it caused problems…
im having the same issue probly completed it over 100+ times gold never gotten a gold ring from edemo the people I used to run with gave up trying. im about to myself I could be getting savage or making ad. in other words this doesn't seem like its worth the effort
im wondering with this update is demo/edemo going to be 2 hard for players without the lm set working as it does now or will pve npcs change in hp to accommodate for the changes in dps to the big dps that normally carry people through single handedly I welcome the nerf just remember when you change something it has a…
I think this nerf will fix the game me and a guildy proved gf's healing pallys are irrelevant we used player skill and communication duoing a dg with only a dps cleric and a tr we honestly ended up doing it quicker then what we can do it with 5 randoms this game doesn't take skill anymore and hasn't since mod 5. this game…
new dread enchants will break it again sadly sw/cw/and hr/s are ran off encounters that's their dps even after lm set gets nerfed other classes will still have biggiest adv over tr's
honestly rings=time waste don't bother wasteing your time when you could be making ad drop rate is probly 1 in 800 or less that's just a joke when next mod will probly have something much beter those rings become very irrelevant
I can beat a lot people under my item level I use a striker and my builds not on net which is kinda funny id say gwf is the only class that can really beat me and its only by 8-10m so id say tr would need a buff by 15% I lose to a sw to if theirs a haste tt is just so broken it makes me want to cry
just urks me that they punish dps classes so hard on that stat when a cleric /pally benefit massively from it in future a pally can build 40k recovery having 180% recharge speed and well over 100% ap gain because they have a way to double their recovery/ imo they should be diminished differently for each class gd example…
if u put 400 into any other stat in the game u get 1% more damage /crit dr defelect chance towards you where recovery because how they made it work or how they thought it was correct your only getting about 40% of what u actualy stack into recovery=busted stat lol that's y no one uses it. in other words when it tells you…
I have high recovery how many of you have over 10k recovery? lol theirs more to build then you think u can't just build crit like a gwf if u do your homework a lot tr's in future build recovery question is why
ill give a build out but this build isn't for lazy people if u want to play it u gota put effort into it ive been told ive tripled ppl's dps from what they had b4 https://account.xbox.com/en-us/screenshot/8813cdce-a0b9-4200-91e6-d1df9e87fb6f?gamertag=Respectpays&scid=8dd60100-6cc0-42f2-bb3e-c47b184a79f5 ps: if u think you…
theres only 1 correct way to max dps no other build comes close 1 personal ffeat that really maters still tweaking ive respect 70+x this week found perfect paragon n encs now im working on the last personal feat ( when my companion procs I get over 14k my lashing blade comes back in 8seconds my dazeing is 4seconds my smoke…