I created an amazon prime account. Then I created a twitch prime. Then I linked the twitch to prime. Then I linked the twitch to arc. Then I waited for the item. However, I still do not have the twitch prime rewards. I've checked the rewards claim agent in PE several times. This was last night. This morning, I still do not…
No response from the ticket I submitted. No response from cryptic on the forums. Not exactly confident that this will be resolved any time soon. Why didn't they just give us a redeem code rather than all of this popup nonsense?? (that clearly was coded poorly)
It makes me uncomfortable to make so many accounts with my personal information and link them together. I realize that they are doing it for marketing purposes. But it's a huge pain and it adds to the already considerable (and not unjustified) worry that my personal information could be compromised with every new digital…
Because a video game is the same as a cardiology? LOL This is PRECISELY the problem right here. Too many delusional idiots who are butt hurt that they can't faceroll content by overgearing the content, because this game is such serious business. Serious as a heart attack, apparently...
Cry less and read more. You didn't address the question of how a system can recognize "experts." Of course, the reason why you didn't address it was because you don't have an answer. Hence, more crying and ignoring the obvious: the system CAN'T.
The fact of the matter is that the problems you all are discussing are not new problems, and certainly not original to neverwinter online. No computer system can sufficiently regulate human activity when it comes to skill thresholds. And even if it could regulate it, you wouldn't want it (could you imagine a "skill" test…
No, it's not "clear." Googling a definition and then cutting and pasting it doesn't resolve or clear up anything. Absurdity after absurdity. You are assuming that (item level = expert) by virtue of the fact that you think that (expert = experienced) and (item level = experienced). Well how the HAMSTER can a system…
I didn't "make it a point" to exclude anything. That's absurd. You are evidently one of those people who think that EXPERT = item level, which is also absurd. You, sir, are the problem - not the so-called "low ilvl" people. Get over yourself.
So, apparently it's an issue for the questing areas for Acquisitions. I get no bags (not even the low level bags) while killing mobs in those areas. But when I quested outside those areas (e.g. Dreadring), the bags started dropping again.
There is no "fix" for it. Item level is not a metric for skill in a game that is (essentially) pay to win. If you have a healthy bank account, you can buy your way to 18k+ item level. And even if you don't, you can earn 18k+ item level if you play the game long enough OR if you are lucky with VIP chest drops. Item level…
Don't join a RANDOM if you aren't willing to put up with a RANDOM assortment of players. Crying about getting poorly geared or inexperienced players in a RANDOM is pretty delusional since you're demanding something other than RANDOM players from a RANDOM system.
NWO is a massive grind. Will it take months, or even a year, to max out one character? Yes. That's possible. It took me the better part of a year to get one character above 17,000 item level. Some campaigns take that long. The game is designed like this because the devs want to frustrate you enough to motivate you to buy…
People tend to do what they can do. The fact that people with low ilvl queue for REQ is not the fault of the people; it is the fault of the game designers. And the fact of the matter is that the game designers don't care about this. Also, it's your fault too. If you don't want to be joined with RANDOM people, then don't…
My 'argument' is clearly too nuanced for you, since I'm not speaking in absolutes. Re-read what I wrote please. In particular, it might be helpful to read not only the clarification I made to you, but also the portion of the text that is in bold and italics...
Yes, that would count as a "significant increase." And you're probably right. The fact that they didn't provide the actual increase (in terms of concrete numbers) leads me to believe that it was something like this. It's somewhat underhanded and misleading, clearly designed for players to sink more time into just one more…
I'm not saying that people aren't getting them. I'm simply saying that the chances being increased seem overstated - at least, in the 20 or so I did, it seemed significantly DECREASED (i.e. I received more +1 and +2 rings post-Mod 15 than I did pre-Mod 15).
I do think you're right because with guild boons from a lvl 20 guild, it's very easy for someone to make 11k item level with Barovia gear. This is especially true if that guild routinely runs Hunts for its new members. In truth, I run hunts for newer members all the time to help them gear up.
Yes, but even in this scenario, a 13k GF with borrowed enchants will function better than an 11k GF because the former has 2000 more ilvl worth of stats. Of course skill matters. And of course there are exceptions to every case. For example, maybe the next 17k ilvl player is actually being played by someone's baby. Should…
Well, GFs struggle with tanking at nearly every item level. But that's a different issue. TONG is REQ, not RAQ. And I'm arguing that we need to raise the minimum item level for RAQ (or tool down the content to a more appropriate difficulty).
I hate to say it, but I've been doing the same thing. I run random leveling, random intermediate, random expert, then at the very end, random advanced. If it's FBI or MSP and the average item level is 13k, then I stick around. It's worth noting that the TONG groups I get from REQ are able to run it just fine (i.e. fairly…
Yes, it would affect solo players. But a person's decision to not participate in a guild to get boons to boost their ability to contribute GROUP activities...