I have read somewhere, that it only gives percents from BASE companion stats, which means it doesn't include gear, enchants and runes that you have equipped your companion with.
I am a TR and i see that there is way too much armor penetration on Corrupted/Purified Black Ice gear. All Black Ice items have it, except belt. With full Black Ice equimpent + Gemmed Exquisite Shirt and Pants i am almost at the arm pen cap (24% resistance ignored). So my two artifacts with armor penetration (Lantern and…
I don't agree with OP. There are looks and there are stats. With transmute you can have a looks of any gear you like. And we all want better stats, Black Ice gear provides that. As a result you have better stats and the looks of your choice. So at the end do you really care how the set of stats is named, be it a "Black…
FINALLY it dropped from Malabog, the second boss. After countless runs... Goodbye forever MC, i am never coming back! And to everyone trying to get it, i hope your luck will be better than mine and you won't need more than 100 MC runs like i did.
I have done ~150 MC runs, have seen lots of shields and other stuff, everything except the TR parrying blade which i need. From my experience only first MC boss drops shield, i have never seen any other boss drop it. I am starting to think there is some kind of bug that reduces the TR parrying blade chance for me.
I can assure you i have seen the icon drop from Malabog more than a few times (i am gonna make a screenshot next time). From the first boss i have never seen drop anything other than shield or talisman. And the last boss i am not doing anymore, but i remember it for sure droping the gwf knot and the hr blades (maybe some…
I don't like this idea, because instead of simply clicking the item in your inventory when you want to use it, you would have to equip artifact to your main slot, then use it and unequip it afterwards. Would be better to drag a cloak or any other usable items into potion slots and use it from there (like potions).
Well i have collected the gloves ~7 times from the DD chest along with every other DD chest item, but now i am only doing MC 2/3, because i need the second boss. That boss (Malabog) also drops a DC symbol and i have seen it drop more than a few times, but never a TR weapon, what is very weird. If a Fomorian Fabled Parrying…
MC bosses sometimes drop epic offhands for all classes. Though gamepedia says they share the loot table, that is not true. The actual drops are this: 1st boss: GF, CW 2nd boss: DC, TR 3rd boss: GWF, HR There is ~10% chance that a boss will drop one of those. Mostly they drop blue unidentified or blue redcap items. A full…
Thanks for explaining regen and deflection, it seems reasonable and i see it clearly now. I can read a graph, but how do you come up with a specific number, like 2900 recovery or XXXX lifesteal? Comparing lifesteal vs defense - or - recovery vs crit vs power is what's bugging me :)
For me the new system has complicated everything. Earlier i was storing Rank1-5 enchants in my bag, so it always took 20 bag space. I don't have reagents/wards to keep upgrading enchantments as soon as i obtain lower ranks nor i need to do it, so they still use 20 bag space, only now there are marks of potency, various…
I look at the diminishing returns graphs, but i can't understand, how do you determine the limit where one stat is not worth increasing anymore? Armor penetration to 24% resistance ignored is clear, but the rest? HOW do you decide when Crit, Recovery, Life Steal is enough and it's time for Power? And WHY exactly Regen and…
Hey, esteena, i want to thank you for your guide, it helped me a lot to undestand my TR. It's not completely clear to me what crit rating should a TR of this build aim for? As i understand now, the priority is this: 1. Armor penetration (24%) 2. Critical strike (?how much?) 3. Recovery 2900 (or 1900 with 4/4 Swash) 4. Then…
Are the tools used up everytime you craft pants/shirt? If not, then the point is to earn money from crafting and selling shirts/pants. You buy tools once, but use them many times, right?
I was wondering, why max level profession tasks still have profession experience as a part of a reward? It's possible to run the task only when you have maxed out your profession (therefore you don't need profession experience anymore), so why there is still a profession exp as a reward, is beyond my understanding. For…