Character | Equipment | Sniper's Perk , Ring What Is Happening: Sniper's Perk is stacking twice. Ring: Eilistraee's Elegance How To Replicate: Remain Idle for 15+ minutes, and Sniper's Perk stacks twice. Remains active as long as player is alive. Is removed when player dies.
Narbondellyn | Narbondellyn District Enemy | (752, 976) What Is Happening: Enemy is stuck inside wall. Notes: doesn't reset when leaving combat Enemy: Noble House Servant Video: https://youtu.be/6yfJZARmU78
Demonweb Pits | Campaign | Unable To Progress Week 2 What Is Happening: Reached the limit of Sigil of Sorcere for the week. I have 100/100 Weekly Haul, with only 195 of Campaign Progress Possible Work Around?
Trust me I would love to have a wizard with a control focus spec, I was a huge advocate for it in discussions with the devs. Unfortunately it typically ended with it 'not being in the scope of resources'. Before M16 there was a Control/Damage/Buff Paragon Skill Tree's that made what you said a reality. Unfortunately…
You can't be serious? There isn't enough Control Bonus gear in the game to get 90% unless you're using the Valindra Set (kekw) + old school weapons, at that point not everyone would have access to said pieces of gear and even that why would you spec into Control Bonus when there hasn't been anything to control since post…
Using a Fire Spell then a Chill Spell (Furious Immolation > Icy Terrain > Scorching Burst to maintain Smolder) Will maintain Chill, Smolder, and Rimefire Smolder ticking separately as long as you continue to use a Fire Spell once before Smolder wears off. This effect will last until the enemy dies. This wasn't intended…
I agree to an extent. long time request from wizard players. Why is it, that all if not most of the other spellcasters in the game, including companions and NPC's have staffs, but the player characters cannot? Surely it can't be that difficult to copy some animations and assets?
Smolder no longer shows visually in enemies buff bar, when using Scorching Burst, Fanning The Flame, Fireball, Furious Immolation. ACT logs confirm Smolder still being applied
So this is it huh... this is what we waited 2 1/2+ years for, since the old EP mentioned Wizard changes would be coming "soon" rikitaki, sorcio2, mignon, and arran make an excellent points. Again a lot of these points have already been made in previous threads that have been closed by the Cryptic Team. I don't know why…
Does this mean "equipped mounts and companions" only as for the ones that are currently equipped? Or what about the mounts and companions that are not equipped but they come from Juma and they are account bound? How will those factor into this system?
Can the unbind tokens be used to unbind Dread Vault and all old dungeons(including og CN) from Tales of Old and bind them to the queue system in the game? :) all jokes aside though. Will this unbind token change the binding status of something that's Character Bound to Account Bound? Will this unbind token change the…
You honestly cannot be serious.. You do know that if you do your RADQ or RTQ everyday for lets say 30 days that's around 3Mil AD or you could save that 3Mil AD wait and put it in the ADX and use the 30 Reapers Marks to get an account wide mount/companion.. but that's "lackluster" ? lol THIS is what I mean by certain types…
Reapers Challenge Day 2 - Pirate Kings Retreat Group Composition: Arcanist Wizard, Hunter Ranger, Soulweave Warlock, Justicar Paladin, Thaumaturge Wizard Item Levels: 50k - 59k Feedback: - At 50k Item Level the dungeon doesn't reflect the difficulty in regards to the item level - Health of bosses need to be increased. I…
Something I noticed Reaper's Challenge Day 2 - Pirate King's Retreat: the dungeon level is now level 20, unlike the leveling version of the dungeon as 5. Just something I noticed not sure if it means a whole lot or not. - The item level requirement for Reapers Challenge will always be 50k? Will it ever be lower or higher…
Wow those rewards look awesome! I'm curious with the daily bonus being 1 of the new currency, how much do you get for completing said dungeon? - or is it 1 per run ?
Bard Minstrel - Natural Talents: Unlocks additional quick play slot Doesn't actually grant +1 Quick Play. Started happening today in Castle Never. Death did not fix it. Had to relog in the game
All Bard heals/buffs do NOT work outside of party. Making the Bard seem very alone in open world zone content Bard Weapons M11 aren't accessible Shelter Etude - isn't working as intended - doesn't apply if you cast it again as tooltip implies Flourish - trigger for it seems wacky as double press of the button is needed to…
You shouldn't be getting hit as a DPS anyways.. Forte is suppose to compliment the class. As the other Forte's do for other classes. Why Wizard's have the least effective for there class out of the bunch? Not like I'm asking to have Forte like a Barb... No Arcanist... just No.
I'll have to disagree. Because you can get 90+ Crit Sev with or without both Crit Conflag/CriticalBurn. One of the Devs already said it's probably a bug, after I directly showed it to them, at which point was told its best to report on the forums. So that's what I did.
I'm sure you wont be done with the Campaign, before you obtain it. The gear will work in the new dungeon, the same way the Halaster gear with % damage in Undermountain works in ToMM and LoMM.