It’s not improperly buffing stats in our favor so it’s likely a low priority for them to fix. Maybe we’ll get properly adjusted pumpkin soup next year seeing how based off previous food changes they couldn’t change the existing foods we already picked up.
The visual glitch with halaster in ToMM is the most annoying one. By the time he appears in the sky you literally have 1-2 seconds for 10 people to find their safe spot on the platform before the wave. Even more painful if you have double hypo too at the same time. Only people who have DoT damage can locate him by finding…
I found the same when doing calculations as well. Conduit does not seem like a buff at all but defintely an alternative option to use in single target. Changes to steal time are the same....sure its quicker to cast but now it doesnt tick tick tick like it did prior. Less damage quicker. Striking advantage got a slight buff…
The ridiculous scaling is the reason I haven’t done dungeon Qs for months now. It’s no fun having a 60k toon get nerfed down to the same level as a 30k newbie. All that feeling of progress with my character is lost when doing so. It’s disgusting when I play a low IL alt and beat up on people double my IL. I’ll stick with…
Armor kits are broken. Tried to overwrite an armor kit with a new one and would not work. I proceeded to try to use a kit on an item that didn't already have an armor kit on it and got the same result. Cannot min/max our stats as a result of this.
> @"mickbroster#9925" said: > Thank you for the answer @"noworries#8859" > I’ve made a couple of suggestions so against the rules but in light of this I would like to see the magnitude increase and shorter cool downs. Anything in the short term that will just make us complete a bit better would greatly enhance the…
> @"malakut#1916" said: > I agree with most of what you said about RoF except for the proccing weapon enchants quicker. Run ACT, Equip a BT, go compare the proc rates of Magic Missile and RoF over the course of 1 minute. You'll see why I personally choose Magic Missile over RoF in very specific situations. I take a hit to…
I'll take a stab at this one for us. Ray of frost ultimately is our best at will for these reasons. - The use of the chilling presence class feature in combination with ray of frost helps us get most damage potential as of now - Due to its channeling nature we are able to continuously hold our button down channeling it…
I think the message is loud and clear that the thing most of us want is the list of known bugs to finally be addressed. This should be priority before reworking/balancing/buffing anything. Addressing the list of bugs alone will help the overall performance and feel of the class. However you did not ask us to post a list,…
> @"jbball92#2946" said: > Took work off for this and delayed a week at 10pm the night before. Seriously? They should open it on time like they said this is ridiculous I think you might be replying in the wrong post. But if your referring to the console delay of twisted denizens that was just posted I absolutely feel you.…
Correct me if I’m wrong but I’ve been hearing stories about dps using these rings and making the tanks life a living heck trying to maintain Aggro. Wouldn’t it be in a tanks best interest to farm these for the sole purpose of holding Aggro? How different is that from the long time tanks have worn manticore bite equip bonus…
Tested my r14 shadowclad this past weekend and wow is this thing terrible now. It used to only go on cool down for the daze/stealth effect. I have observed that now the defense and deflect % no long stack either after you have successfully deflected and all benefits of the enchant go onto a cool down. Basically making this…
Same thing for barb tanks too. It’s not just a specific class. It’s tanks in general, if you go down while blocking then you cannot use either kind of scroll to resurrect. Been like this for a long time now. Not sure if it’s a bug or working as intended. I’m leaning toward it being a bug. Imagine if dps classes couldn’t…
I forgot to mention I have tried uninstalling and reinstalling the game to remedy this. Also have attempted modem/router reset in attempt to remedy. Neither helped. I understand disconnects happen from time to time but the daily reoccurrence and the frequency of it happening during a few hours of gaming is just too much.
This has been happening to both me and my guild leader. We noticed this immediately upon the combat rework update and has been a consistent issue since then. Sometimes it happens more than others during a session but it WILL HAPPEN EVERY DAY I play the game. Happens going into anything that is instanced ie: dungeons,…
Saw this too. Makes no sense to me to make special augments when they clearly made the meta to run striker comps instead now. They wanna make money, then where’s the golden xuna and cold iron warrior at lol
Are you certain that you dont own 2 carpet mounts? 1 legendary and 1 epic? The icon in your photo resembles that of the epic version, that looks like you upgraded to mythic. The epic does not have the Vortex mount power, it is only exclusive to the legendary variant. My legendary carpet icon on all my toons looks just like…
> @rikitaki said: > 1 death 2 skulls is typical for soulforged armour enchant. It is its most dominant feature: doubling the amount of revive sickness. It is nothing VoS specific. That’s the issue. I’m not wearing soulforged, never have and never will.
I also experienced all of the above yesterday. However I do believe the separation of the party members in the maze is working as intended as far a I know. The spawning players at the beginning and the double dead head tho was troubling
I can also report this. Sure disconnects always happened but not like they do now on Xbox since rework. It can be going into anything instanced, heck I had multiple disconnects when going into dig sites in RD even. Super frustrating cuz it takes 3 failed attempts every time before I can log back in. Pretty much any epic…
In the end I feel the answer would be to buff celestial weapons and stop nerfing other weapons. Make the hardest weapons to get the most desirable. We already got LH nerfed cuz people complained now mirage is being complained about. Really need to stop complaining about other sets and start complaining to get celestial…
> @ukspawn said: > The problem here is elitism, period. It's nothing to do with an old item being better than a new item, the game is full of those types of items and has been for a long time. I guarantee you that anyone complaining about a difference in damage here didn't feel the need to complain about any other current…
Lets not forget to mention that ever since the rework, the t3 (nightspine) is extremely buggy and laggy. Especially when the spine toss happens or when the green poison explodes. Frame rate is garbage now during this boss fight, was never like this before rework.
Same issue for me and my partner on both of our consoles. Reports from our alliance are same. Some people in alliance are even reporting bricked consoles after update. This needs to be address ASAP plz.