I enjoy this event, but I find it frustrating. When this event first occurred, the rewards were BoE instead of BoP. This was encouraging because our best characters could do the event and provide for alts or guild members. Sure many people used the rewards for the Auction, but that isn't a crime and shouldn't be punished.…
Thanks for responding here pitshade. You were really helpful with my other problem. This is not an issue of me not being able to find these things. The problem is that the Fashion items are gone, deleted by the system or the expansion updates themselves. They are not in my inventory anywhere, not in the Fashion inventory,…
I already have 16 character slots. The issue, as I see it, is one of customer appreciation. The notion of binding a prize in an annual event to character on pick up is counter productive in that it leaves no incentive whatsoever for me (or players like me) to repeat the event from year to year. A "buy back" or "exchange"…
So, Zebular, I have 16 characters the majority of which, I paid real money for the slots. I can not possibly play each character every day. I justified getting additional slots and supporting Cryptic by spending that money on the understanding that I would be able to use those characters the way the game was set. Now you…
Thanks for the replies to all of you :) I like the ideas of Binding to Account, even paying a small AD fee to release a Bound item/companion/mount from Character to Account. I am frustrated by the BoPu of items, especially in events like the Summer Festival, where those of us who have played for years now have no incentive…
Last I checked, PvP was not defined by how many players participated (apart from the basic pair). So, by your logic, Protecting The Grillin' Grounds, Summer Feast, and especially Water Battle, would be PvP. That would then apply to the sled racing, fishing, and ice combat events in the Simril celebration. Players compete…
While your initial point about out of bounds is valid and bemoaned by many players, the notion that Sahha is PvP is totally wrong. It is a summer event game, stress on the word game. It isn't PvP, though it follows the PvP structure. It has nothing to do with Strongholds or quests and rewards summer currency and prizes…
I don't know about "disabling XP gain," but I would whole-heartedly support removing XP gain from ~everything~ except questing. Only crafting XP from crafting, no XP from events, no XP from Invoking. I would even go so far as to suggest XP from PVP be totally seperate, perhaps even a distinctly different form of XP, like…
Not "all other classes can shift in air." OP and GF can't either. It's annoying as hell to me that my GF and OP don't have a fast movement/dodge, but not every other class can stand in the breath weapon of a Dragon and survive, either. Every class is different, with different perks and pains. Movement is one of those. You…
I feel your pain. I do, but you seem to have missed the point of these changes. This current spate of alterations is not, as I understand it, solely or even mainly about rebalancing the classes, so much as it is addressing diversity. Every class has two or three Paths and what we have all seen, and some of us suffered…
*raises a hand* uhm... there's that nifty pirate fashion at the top end rewards for the PVP chain. As far as I am aware, there is nothing compatible in the PVE line. I would love to have that outfit, but not enough to PVP for it. That said, I have considered setting up with friends to "spar" to get PVP points, but I am…
There is a serious and unfair flaw with this contest. Whereas, I have been on the forums for a few years, my family, who play the game but don't sign into the forums, can not post their photos because of the silly forum rules. How are new players supposed to participate in this contest?
I have been running the Stronghold run with my guild (family). Four of us do the run with one using the scroll and then another will use it next. We did it four times today, about 4 or 6 runs each time. It's fast and relatively painless and we averaged 8 to 12 Bounties each on each run. Out of the Bounties, we got a bunch…
I have a very, tiny guild. It is really just my immediate family. A few people have had such a great response to our generosity and kindness in-game that they've asked for an invite and joined, but they fall off and stop playing. Still, because it's immediate family there is no lack of others to Toast with. hypnoticbeast's…
I happen to be OCD and I've been watching the clock AND I've been doing the event through out the day. I have ~only~ gotten the Figurine from the Hospitality of friends two days running now. I have ~not~ gotten the Figurine from any Protector's Bounty in two days.
kreatyve, my understanding is the Bounty only gives one on the first one opened per day. To confuse matters more, I opened 7 this morning and did not get the Figurine, so I am wondering what the timer is set for ~ since I last opened a Bounty or a set time of day. Further, as far as I can see, the Hospitality ~gives~ a…
I have read on more than one occasion that Cryptic really wants people to play more. That accounted for some of the changes to Leadership, AD, the economy, the closing and revamping of the group dungeons (Cloak Tower, Pirate King, et al) amongst other things. If you want people to play more, making the game easier is not…
Good lord people, no one forces you to spend a single penny on this game. Get over yourselves. For those of you who have been playing "this game daily over the past several months [with characters] advancing at a slow and steady pace..." I just have to laugh. You could invoke from level 20 to level 60 in a couple of weeks…
Fascinating. I am usually the first to get grumpy and say mean things about changes. It's funny that all the changes the previous posters loved, I was really annoyed with and this change I think doesn't make the slightest bit of difference. Anyone who claims to have levelled up because of the coalescent wards in the Trade…
I suppose I am in the minority, but I would like to see either a return to five player teams or the option to enter a dungeon with 4 or 5 players. I am part of a group that plays together that specifically worked towards a five player team just for these dungeons. Randy “Arkayne” Mosiondz said "Our goal here was to shorten…