Honestly, it isn't that bad as it is right now. The 5 seconds you have means you can actually play the class, to me casting 1 ability on cooldown is rather boring even when using the other abilities as filler when people are still topped up. The 5 seconds you have actually means you have to be prepared to heal the…
Only issue I see with the Astral Shield nerf is like you said, people who are used to standing in melee range of bosses who are about to do an aoe melee ranged big *** hit and don't feel the need or lack the knowledge of moving out of said red circle. It really isn't a big nerf, the skill was faceroll overpowered with 2…