assuming it's a bug. No collision with the windows of The Moondancer (I walked right up to them assuming I'd walk into them, but no, I walked THROUGH them, I fell, I assumed I'd die, but... no... so right now I'm just flooooating in space under the ship
I'm on PC, as is Kevfire. A couple of years ago (I don't recall exactly how long ago), VIP was available on preview, the same as you describe, 1 month VIP, (100% off), able to purchase... multiple times. But now, for those of us who purchased it then, it seems like it is no longer available. The only VIP option I see…
Captain Zoor'lar stuns FAR too often and the stun remains for FAR too long. I manage to get in two attacks between each stun. First hit right after I used my artifact, by the time I was able attack again, my artifact had 51s left on cooldown, so, being generous, that's 7-8 seconds of being stunned. I only managed to defeat…
I know that this wasn't asked for, but PLEASE, as a healer, have separate toggles for my outgoing damage and my outgoing healing! I usually only want to see my OGH, and not my damage floaters, but there is no way for me to turn off my own outgoing damage floaters and still see my OGH floaters!
See my feedback - THIRD comment in thread. See Aragons feedback - 8th in thread. I haven't checked this since I reported it, so I don't know if its still happening, but it seemed to be happening in most of the buildings, but not along all walls. The internal wall collisions do not line up with the walls that are actually…
After reciting a spell to allow him to become a fighter for a short time (probably a derivation of the spell known as Tenser's transformation), Gromph obtained a soul-stealing battle axe of duergar manufacture.
There should be no barriers to accessing this area on preview. Copy you character over to preview, then on Preview server, Open Wondrous Bazaar, navigate to the tab called "Preview" (should be the 4th one along), and scroll down. There are resources there that should allow you to bypass most of the previous campaign. Check…
unexpected collision at (863, 565) to (927, 565) (beginning of doorway arch) and then again on the otherside of the doorway, (945, 656) to (982,565) Enemies get trapped in this area and the visual wall. Collision feels like it should probably be along 570 rather than 565. Other side of this wall seems ok. Except enemies…
I started reading this thinking you were leaving! I'm so glad that you're not leaving us, Just levelling up! Time to multiclass! Good luck! I hope you love your next challenge! Live long and prosper.
> @percemer said: > Hello @"liadan1984#8734", > > No, it's not an exploit, but thanks for reporting! > > Regards, Thanks for confirming. It didn't seem like intended behaviour, so thought it best to report. It terms of "exploitable" bugs, it seems minor, but... best to be safe.
Thanks @percemer Can it also be noted, that during the Drider House Captain fights some of the mechanics appear to be doing damage before the effects appear. Specifically the spiders/webs and on rare occasions, what I call the "purple falling stars" (Magical Barrage), at times this effect also seems to extend out past the…
I've noticed that lifespark on my warlock has been buggy since the server got fixed. Healing the House Captains, and partied up with some friends, I have someone tabbed, and the tab heal was healing only me, no one else. It wasn't until I moved to a different zone (completely out of Menzoberranzan) that I then realised…
Overall, I like the changes. It's neat and clean. I've turned MY floaters on on preview, and find that they do not obstruct my view (DPS POV), with the new font, the size difference isn't detrimental, its much easier to view. The floaters move away from combat, rather than just hovering above, moving away from the Field of…
Most people who run strikers also run at least one, if not multiple Warlord's Inspirations. Which is getting a nerf. On live, Warlord's Inspiration gives 20%. On preview, Warlord's Inspiration gives 12%. Further testing, the tooltip on Preview shows the amount you get for the total WI that you have. the 12% that it was…
Gear from Undermountain is dropping in Heroic Encounters. Usually this wouldn't bother me, I'd just turn this into RP or sell for gold. However, we now have the unrestored "ruined apprentice" gear, which has no RP or gold value. Please remove this gear from the loot table outside of Undermountain.
I main a cleric, usually run as heals in party content. I have damage floaters turned off, because they obstruct my view of the party/health bars, and as a result, there were deaths when there shouldn't have been. So far, from what I've seen on preview, this change will mean that I should be able to turn them back on. I do…
It still happens. I still run the occasional HC VOS, which is where I mostly experience healer agro. The last one I ran ended because I (the healer), died due to too much healer agro in the maze. My healer loadout has over 1m HP. The Elven Warriors REALLY hate me. (There was no red. Only dead). I was hit by three different…
It's not starting over from scratch. They are literally just adding in three new enchants. Your old enchants will still be valid. Stop panicking over nothing.
The same tired old rant. To put your motorbike analogy into context. I don't drive the same car that I learnt to drive in. Technology has changed. There are better safety features now than there was when I was learning to drive, and in another 10-20 years, I will likely not be driving the same car I'm driving now.…
One of the first quests in The Braeryn District, "Compassion and Cause", requires you to "Save harassed commoners in the Braeryn District". (6 in total). As this is one of the first in quests picked up, there is going to be a LOT of people running this quest when this drops to live. And, this quest if someone else nearby,…
If we had Bat'leths, I'd play... whatever class can use it, because... Bat'leths, how could you NOT?! (I feel like they would be appropriate for Barbarians)
Creeping death has been bugged for several years now for weapon sets that are not artifact sets. The new Northdark Weapons are NOT artifact sets, so they also contain this bug. We should keep reporting it though, because we shouldn't let them think that we're happy to have either a feat we can't use, or weapons we can't…
This has been mentioned a few times over the *checks* years... In date order (and these were just the ones I could find in under 5 minutes of searching): https://www.arcgames.com/en/forums/neverwinter#/discussion/1250790/warlock-issues…
Trial Queue will allow a combination of up to three healers and up to three tanks (unless that has changed recently). In theory (and I've seen it happen), you could have an RTQ with 3 healers, 3 tanks, and 4 DPS. The MINIMUM Queue requirements is 2 healers and 2 tanks. Although it does say "6 DPS" as Queue requirements,…
BUG: Changing loadouts I received the error message "[Error]Unable to equip some items from the loadout." I have three loadouts. DPS. Heal 1, Heal 2. My toon was in her DPS loadout when I copied her to preview, switching to either Heal loadouts resulted in the error message appearing. All items appeared to be equiped…
Doesn't seem viable. Are you going to request they balance all of the warlocks and rogues that don't have the BoA, my 'lock alt doesn't have the BoA, and sure could use the boost. A more viable option would be to create a ring that competes with BoA for being a BIS slotted item, that is a viable item for those who don't…
@nitocris83 has this been looked at at all beyond the first week? or should we all be creating new bug posts for these issues? There has been no acknowledgment that these have been seen/escalated.