You'll find you really improve you gaming experience by taking an active role in making your own groups. On PC at least you'll wait, and wait...and wait for the public queue to fill and then its filled with lazy clueless people hoping for a carry. So make groups, make notes of people in the group, invite them the next day,…
Hi Lassor, Not too sure we still have your attention but maybe if I limit it to just small Reaper details they'll get fixed. In Tomb of the Nine Gods: The souls Ras Nsi summons have too many hps. There are Artifacts and Mounts that destroy minion's, but I can see Reaper challenges in the future that block both of those. In…
Pally healer here, I've been searching for words to express my thoughts but the above about sums it up for me. The fact that they cant see the most powerful healing you can bring to a group is a stone of health is beyond me and why that wasn't nerfed before all 3 real healers was just boggles the mind. Why Cryptic doesn't…
Why bother to have a closed testing? Theses 11th hour changes are the kind of debate that belongs in closed testing. Instead we get huge changes with no patch notes, no explanation and zero engagement. Well done.
Bug: Targeted heals ( like the at-will heal and the cure heal) get blocked by the augment. i.e. you often get a red error msg saying #petname cannot be healed by this spell. or something close to that anyway. Paladin healer Suggestions Revert Critical Touch back to triggering on any at-will use. Divine Vessel really needs…
Just wait until you get to WoD, those dastardly Rogues do the same thing to Torturers. I guess I some small way Neverwinter really does reflect life, its so unfair :o
Whatever you choose isn't wrong or game breaking. The gains made by stats is minor at best, for example the gains in hit points from constitution sounds impressive but only applies that bonus to your base hit points. To answer your question on my tank build that focuses hp/the hardest content I went with Con and Str for…
That certainly seems like a possibility. However the real issue lies in DPS on the towers, failure here is usually cause by mid-level groups not respecting the charge mechanic. i.e. they have too many debuffs on them to dps the towers down in a reasonable amount of time.
Your right, the situation currently is the tank is only needed for the boss fight. Everything else can be potion/healed through easily. IMO the following needs to change: 1. tank mitigation needs to be increased back to 80% (make us different from everyone else) 2. Epic mobs need to hit much harder/faster rate and have…
Feedback: I don't own many different defensive companion pieces to see what choices are available but the ones I do have don't seem quite right. Obedient belt of the companion +4 is +1704 crit resist and Defiant sword knot +4 is the same stat, im guessing they should have 2 stats and not the same ones?