\^.^/well look at chu,made a post that covered everybody,you must of spent hours,days and years going thru each daily on preview and figured out what was the root of the problem,but their is one problem,your talking about a very small group of BIS endgame char's their is more new players then old,with your changes you…
you are going to need a PVE set,the pvp set's are tailored towards pvp and have stats that are lacking for pve,if you have a guild run for some elemental pieces and work on getting your DF gear when your guild does dragons,also should post what your char artifacts and stats are so we can have a better idea of what to help…
Will any consideration be taken as to what people have suggested on the SW rework and the other reworks, It would be very nice of the developers to say what is being changed and why they were changed instead of just doing it,also letting us know ahead of time the rework is released so our feedback is known on what you have…
sorry should of said my question as this,tenacity cuts Armor Pen,critical hits against you,control effects in half when you have tenacity? just trying to get like a number or percentage of how much in this case you say it cuts all the above in half.
As you say "not even remotely comparable" is this the same with Tenacity effecting the others,basicly tenacity trumps them all situations when its present or am I reading that wrong?
you said the amount of time your controlled is lowered by Tenacity if im reading it right,but that can be countered by artifacts with control bonus's right?
I know it is on my char sheet,and yes it states what it does,but to what extent,how much tenacity will be needed in order to be effective,does the pvp community feel that tenacity is working,I also asked because this game has plenty of things that says what they do and you know the rest.
I finally got my burning set and I can say that grinding the 100 motes was way way worth in,im doing 2 daily pops per a mob,enough for immolation spirits then TT,stuff is dropping quick and crazy
I find that all though the new rings have those abilities and such their not worth it too me,id rather make the personalized rings and ignore those and use them as extra salvage for now.
so to make the really good rings I will need the four purple assets,cause I can buy those in time,just want to have the best rings equipped,im willing to go thru the pain of saving up AD to buy the purples.by base task do you mean the rare professions task I see every once and a while?
this game is slow to start,but on each char creation you learn something new and get wiser per a char,also finding a good guild is very much key for information and your char development.
I use the combo WB and Dreadtheft then follow up with killing flames on my fury,when I use TT I target the boss like in leroy jenkins says to do,I just got to lvl 70 and was curious about TT cause I know they lowered creeping death to 60%,just got my artifact weapons and was wondering what lvl I have to grind them too in…