4 major problems with this combat system regarding bosses a) the casting system with no mana; makes the healer depend only on CD-s and with the type of heals available it's impossible to heal large DMG spikes fast when needed but makes the healer able to heal medium and small DMG for hours ( no mana management skills…
Just a short question guys. I have a cleric char that I decided to make a full healer. So my question is next if I take a cleric companion does he help me with healing ( egz. dungeons, skirmishes... ) or does he just heal me? ( making it quite useless then in my case )