I think we already have enough buffs, it just they need improve some of it, like oak skin, the regen is terrible. Perhaps, if they can ship new paragon they more focus to nature build?
no, not that one. Bloodthisty, increased dmg after using range encounter. So only Fox.C i have as buff to have dodge, then go fox shift to release the high dmg output. edit note: I pvp a lot too, and pve only when got GG. :)
yeap, sometimes I did that too. aimed shot when got perfect spot after combos rotation. Btw,i really hate that Sen GWF. WHY WOULD THEY EXIST? >.< I'm not whining, it just i hate that CREATURE!
the way i play as hybrid HR, i put more life steal bonus. so it can give me some fibres to keep continue on battlefield since HR are squishy. Usually, I can survive with 10% hp against other range classes. only Fox.C, i always use it in combos rotation to increase dmg(if you know that feat).
basicly the same way like hybrid HR. whenever sen gwf pop out the unstoppable, i kite him a bit, then continue combos when he done. that's what i really hate. makes me sick, wasting time so much to handle that type of GWF, shouldn't they nerf a bit?
oh, woah. its like that, cool. I never try on tanky combat HR. I respected to combat HR before, but it was pure dmg focus, very high dmg, but squishy as tiny little bunny >.<.
TR is a easy pawn for HR. but when they got ITC, little bit harder. same as Sentinel GWF. Sen GWF MAKE ME SICK!!!! hybrid HR rotation combos cant kill them easily. >.<
Thanks a lot for that, and recently, there are many people pming me how they appreciate about this build. But, it's a build, not a guide. perhaps if u can use my build and try experience it and create a proper guide for hybrid HR based on this build? there's also plenty of information from previous conversation. It's up to…
No, I tried before. Because my Guild leader is using same plaguefire rank. When we both using atwills together on same target, the stack exceed more than it supposed( the 3 stack) and works same as I mentioned before, can reach more than 3 stacks but didnt last long. And if my other guild member using low PF, they got…
agreed. No need nerf. It's like HR is so bad *** need to nerf so much. We also have weaknesses, and most well played HRs understand this too. we are high dps class but we are extremely squishy and vulnerable, except Nature/tank build. :D
sorry, I hope u won't be offended by these words I m gonna say. Hybrid HR and Combat HR can kick GF/GWF as in a second with proper skill combo rotation. :) except one thing, we can't kill Sen GWF easily.
Good. it fixed. Now it won't bother me much. I mean, it was too OP, even on hybrid HR like myself. Sometimes, its unfair for HR to become so strong because of some exploit.
Oh sorry, I didnt really mean it. I was bad mood that time about real life. Nevermind that, Yes vorpal does give me crit chance more dmg, but I don't think it would be wise to use it in this kind of build. Well depends, on the user taste. bursting more dmg or debuffing more def, which technically works the same. So far as…
****, some of my comments really suck at grammar spelling. Took time for me to realize some of few words. Guys, if I do mistake. Please point it earlier to me. I m trying to improve my english. - I saw I put guild instead of guide. :3
well, it depends on your build too. Like I said, I chose PF for full hybrid HR. Because at this moment, everytime I go to PVP. I m doing good against most classes, except Sentinel GWF, some of them really good, I tried to refresh my cooldown back to back, still can't kill it easily.
I don't want to argue anymore. It seems you don't get what this build trying to achieve. By the way, the reason I'm using Plaguefire not because of storm step feature. It's because its debuff is powerful enough when combined with fox shift. More powerful than vorpal, I think. Because I also have vorpal weapon(spare VT…
Yes, but it's not better, because having 6% of critical chance is good. It's also about balancing between archery and combat crit feats to create whole new dynamic, it's hard to explain here, if you try this build for real, then you absolutely will understand the reason behind all of these. that's why I said, this build is…
I did try it, but i lose more crits on range stance. doing 3/5 on both more efficient. plus it increasing more crit chances to melee stance. Edit: I don't think taking any mastery would be good for HR, unless you are nature build. For me, it doesn't worth to take mastery because it only add very little dmg for combat…