I'm a lowly equipped GWF (green elemental main & offhand + blue gear from AH), and I find the solo difficulty fine so far (Dread Ring, Sharandar). I have to pick my battles and not just follow the breadcrumb trail and kill everything in its path. Yeah, rewards are underwhelming and nothing useful drops, ever.
Agreed. Got a war dog in a pack, so I thought that one would fit my GWF thematically. Turns out the pup gives reduced threat bonus - my cleric could have used that instead. :(
If dungeons are really too hard to be finished without bugs, then both the difficulty and bugs are separate issues that need to be solved. But I'd think twice about using bugs like this, and not because of banning or something. In a way you are losing gameplay. Like directly reading the last page of a book instead of going…
Doesn't work that way. What would, for example, the graphics and level design people do? Not that there would be too many, seeing the amount of actually new things. :) More on topic: Let us get to about 80% of the achievable power for free, and within reasonable time, before we lose interest in the game. Nothing fancy, but…
For me the game loaded like usual after this patch, but it took ages after the last one. At first i thought it just froze. I have some graphical glitches in Spinward Rise: -grass, shrubbery and even tree trunks get comically distorted when using Wicked Strike, rather funny actually -Sure Strike sometimes has transparency…
That's an opinion, no matter how noble one might that be. The fact is that they arbitrarily nerfed something they sold to people first. They literally devalued my purchase a week after I made it. I don't really mind the change itself that much, but the principle. It simply doesn't send a good message about the value of…
I like the skill tree changes and Life Steal seems to be still working, but I had just gotten to lvl 60 before module 6 came out. With my lowly gear I don't mind the need to re-equip for the "new" endgame, but I've been there too, and I guess it is to be expected. Could have been handled better, I suppose. If the…
Just another confirmation: invocations keep reseting for all my 4 chars. Haven't noticed a pattern in it so far. Managed one full invocation cycle before this behavior started.