wms (or whatever it's called now) is the only attack you should be using for aoe or single target, bounding to help close the distance, not so fast, ibs, bloodletter, the slow bonus damage class feature, the bonus crit feature, the feat to proc not so fast, the bloodletter feat, but mainly the feat that reduces damage of…
i'm sure this has been said but there is no way to invert in test. please change. i really want to play but i'm not smart enough to make the change to non inverted...
I have a few points/ questions to restate or add. First off, I really appreciate the fact I'm seeing moderators chiming in answering questions. It's really great to feel like we, the players, have a voice. 1. The end game dungeons have been built with the damage boost from bondings in mind. With this change the endgame…
I also got one. I was running the numbers and it didn't seem to be working. I tested for about 5 minutes and saw no buff icon. I also didn't see any increase in power from the kills. Anyone else having this problem?
i've been playing this game sense beta but i don't have a ton of time to play. i also hate the grind of anything save dungeons. so I've got 30 to 45 minutes a day to play. i've got 3 toons that I really enjoy playing. All three are in between 3 and 3.6k il. I really want to run the dungeon but don't have the time to grind…
i'm more looking toward end game. i tank cn quite often and run 3 rank 12 bondings. i'm just not happy with my pets. i've got 2 that give me ap gain, a young yeti, and two that are just filling space.
I've been thinking about using this for months instead of restoring strike. I use and love it btw. I have no trouble building up determination with the rotation of RS, HD, one WMS, IBS. I am normally paingiver which is questionable but have verified with ACT on more than one occasion. I think I'm going to take out RS and…
I hope Mod 11 doesn't come out any time soon. At this rate it's going to take me at least another month before I'm able to get into the new dungeon. How I love grinding vs running dungeons. Oh wait... On a less bitter note, if you have one toon able to get into the new dungeon do your other toons that meet the requirements…
I've been at this game sense beta. I've loved it and played it very often. I paid good amount of money and spent countless hours in gateway playing the game and working on professions. I spent hundreds of thousands of AD to get my various toons to have green, purple, and blue profession items. I've spent hours looking…
Ditto. I have done all of these quest on this toon... lol, should I do them again??? hell, i'm just glad it's back up. I'll go in the game to sell stuff. lol
"Orcus has been facetank soloed by HRs with lower stats as well as other classes, so I would say you wrong." Orcus fighting a melee and ranged are totally different things. Any ranged character with a bell can take orcus if you give it enough time. Melee... it's a whole different game.
I'm pretty bummed out myself. My build was a total buff debuff tank build. now, my debuff only works for me (waste), my buff is (still good) but reduced, my ability to tank is WAY reduced with the ... steel defense nerf (really upset about that one), and I have no retrain token to switch my stuff... I understand the need…
Wanted to shoot this out there again. I'm 90% sure they do as i'll get an additional boost for about 8 seconds then it drops back down. Want I'm curious is if anyone knows if it getting the boost each time or if there is a chance of it not boosting.
IFT - I think a nerf was needed but you nerfed it a little much. Tide of Iron - I think it's nerfed to being obsolete. With the changes proposed I will not slot it anymore. Steel Defense - are you kidding me... how is me being invulnerable (most of the time) for 6 seconds OP when my tank competitor can make THE ENTIRE…
any game that gives the freedom this game does is going to make balance an issue. can my 3k cw compete dps with my gwf... not really. but can my cw make dungeons WAY easier by locking down enemies.... yes it can. i think an earlier post had it right with getting rid of the bugs. prime example, sw's glitch taking down…
this thread is total idiocy. gf's are finally relevant. they finally have some benefit for the team. KV is great but not god mode. ITF is a great party buff but it's not that great. i'm quite literally shocked at this post. now for the post itself... Protector Path: Brawling Warrior Feat: Now with 5 points gives 20% more…
So, I tanked it. I'm tactician and it really wasn't that hard. we had a good dc, but i took very little damage. my rotation worked really well. w/ shield up did a shield bash, taunt, shield bash, followed by fighters recovery, into the fray, enforced threat. then i did it all again. if into the fray or enforced threat…