I didn't say that can't be wrong. What i'm saying is the posters with anecdotal evidence proves nothing except how little they understand statistics Is it possible it's messed up? Sure but we'll need a MUCH larger sample size to even consider this Incidentally these types of threads pop up in any game i've ever played…
How does that prove anything except maybe many people have poor taste in campaigns? If you're not looking past the top 5 missions i honestly can't see how you feel able to judge the quality
I've played lots of great foundry quests with great stories. Please don't confuse your own experience with the actual truth and maybe start using a better method of selecting what quests you try...
At this point i doubt they could do anything to make me a subscriber Had they handled nightmare tuesday better, fixed the exploits right after launch so the economy wasn't screwed and fixed the classes instead of using the nerf hammer on some i would have subscribed I'm afraid they're past the point of no return now…
Pretty much where i'm coming from too I will check back on occasion but watching how they've handled the last couple of months has been disheartening to say the least. Shame because at it's core there is a potentially great game
So you got a run of bad luck and you jump to the conclusion that it's Cryptic's fault? Make 1000 then get back to me with numbers, you might have a case then
Even if that number is right, which it's not in my experience, there are more quality Foundry quests than dungeons in the game and making Foundry relevant in end game would surely motivate more people to make campaigns
Yea the shards needs to merge but more than that, they need to stop bleeding players I don't understand why they don't focus on the Foundry They have this massive pool of content. Why not making Foundry quests relevant as end game? If they're scared of giving us more AD from them then let us farm some kind of seals to use…
So let those animators and modellers work on actual content instead of more mounts. At least it sends a signal that they care about more than a quick cash grab I'm increasingly frustrated with Neverwinter - They have the foundation of a great game. The combat is fun, nice graphics and lots of lore to dip into but when i'm…
Yes i see. You acted like an *** while displaying your own lack of understanding of this rather basic topic while relying on logical fallacies in the process. Good job:rolleyes:
Yup and thats fine but i have to admit that im a bit puzzled as to why we are getting new mounts and a paid module when classes arent even complete. I would think redirecting sources to giving us the remaining paragon paths as well as fixing broken feats would rank higher than another mount I realize they have to make…
I guess when people like you apply basic logic Yes, it's not the same guy working on both. We understand this. That's not the issue Any employee costs money and the money spend on the guys making mounts could be spend on coders who could do bug fixes or on making new, proper, content
PVP should be the absolute lowest on their list There are so many more pressing issues than pvp. It already destroyed a lot for certain classes, last thing we need is more resources located to pvp when we still lack things like the remaining paragon paths
I wouldn't waste AD on it I only found her useful during levelling, after that i don't think i've used her once on my GWF. My DC doesn't even have her for obvious reasons
It takes time to fix bugs and every time new content arrives you can bet it's going to have bugs Show me a bug free mmo. I honestly don't think such a game exists