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Hey Devs nice game but some thing I would really like please.

irk2013irk2013 Member Posts: 241 Arc User
edited September 2013 in General Discussion (PC)
I know many people want this and that and that is fine. Some can be implemented others can't, while others are good ideas others bad.

Besides the bugs getting fixed <cough> stealth bar stuck <cough> and many others (which should be a given) here are a few things I would love to see.

1: A new pvp matching system --- This would base gear score and level (once someone ques for pvp they can't change armor or weapons or are removed from que) I would also like to see the system choose teams better. Like 2 clerics on the same team when the matching que should of placed one of those clerics on the other team ect. (now this won't affect pre-mades of course).

Currently pvp is well 1-sidded 90% of the time, with one team walking over another. Very few matches ever end with a very tight game or a decent game at that. By changing the algorithm hopefully this can be fixed. I would rather wait 30 minutes for a good pvp match then get into one within 10 minutes and get walked over or walk over the opposite team.

2: Create more pvp maps and scenarios. I would love a capture the flag map, and a more strategic one that forces people to think to win. I don't want to hear about pve as so far that is the only aspect of this game that has gotten anything and it is time for the pvp side to get something.

3: Unique pvp items ---- I would like to see unique to pvp items likes dyes, mounts, armor, weapon (skins as well), enchantments etc etc. This way people have a reason to pvp other then just killing other people like it is now. Not asking for anything over the top, but GG is well pve in 2 parts and I want to see pvp exclusive items only.

4: Last I would love to see the servers merged (at least for pvp) as during NA prime time I can wait in que for 1-2 hours and not get a pvp match (now this is with my 50-59 toon not my 60's.) Yet during the morning hours get matches every 10-15 minutes easily. Not sure why that is but merging the pvp side of the game should fix that problem.

Anyway great game and thanks for all you have done so far.
Post edited by Unknown User on

Comments

  • irk2013irk2013 Member Posts: 241 Arc User
    edited September 2013
    So no one agrees with anything above? I find that hard to believe...
  • dante123pldante123pl Member, NW M9 Playtest Posts: 282 Arc User
    edited September 2013
    i can agree with all, but not gear based matching system however all of the stuff u posted are old ideas and cryptic doesnt give a **** about it, just let u know.
  • sedryntyrossedryntyros Member Posts: 293 Arc User
    edited September 2013
    irk2013 wrote: »
    I know many people want this and that and that is fine. Some can be implemented others can't, while others are good ideas others bad.

    Besides the bugs getting fixed <cough> stealth bar stuck <cough> and many others (which should be a given) here are a few things I would love to see.

    1: A new pvp matching system --- This would base gear score and level (once someone ques for pvp they can't change armor or weapons or are removed from que) I would also like to see the system choose teams better. Like 2 clerics on the same team when the matching que should of placed one of those clerics on the other team ect. (now this won't affect pre-mades of course).

    Currently pvp is well 1-sidded 90% of the time, with one team walking over another. Very few matches ever end with a very tight game or a decent game at that. By changing the algorithm hopefully this can be fixed. I would rather wait 30 minutes for a good pvp match then get into one within 10 minutes and get walked over or walk over the opposite team.

    2: Create more pvp maps and scenarios. I would love a capture the flag map, and a more strategic one that forces people to think to win. I don't want to hear about pve as so far that is the only aspect of this game that has gotten anything and it is time for the pvp side to get something.

    3: Unique pvp items ---- I would like to see unique to pvp items likes dyes, mounts, armor, weapon (skins as well), enchantments etc etc. This way people have a reason to pvp other then just killing other people like it is now. Not asking for anything over the top, but GG is well pve in 2 parts and I want to see pvp exclusive items only.

    4: Last I would love to see the servers merged (at least for pvp) as during NA prime time I can wait in que for 1-2 hours and not get a pvp match (now this is with my 50-59 toon not my 60's.) Yet during the morning hours get matches every 10-15 minutes easily. Not sure why that is but merging the pvp side of the game should fix that problem.

    Anyway great game and thanks for all you have done so far.

    Oh, to heck with all this stuff. I say we need more Mounts, yo!!!!
  • jn2002dk1jn2002dk1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited September 2013
    irk2013 wrote: »
    So no one agrees with anything above? I find that hard to believe...
    PVP should be the absolute lowest on their list

    There are so many more pressing issues than pvp. It already destroyed a lot for certain classes, last thing we need is more resources located to pvp when we still lack things like the remaining paragon paths
  • sedryntyrossedryntyros Member Posts: 293 Arc User
    edited September 2013
    jn2002dk1 wrote: »
    PVP should be the absolute lowest on their list

    There are so many more pressing issues than pvp. It already destroyed a lot for certain classes, last thing we need is more resources located to pvp when we still lack things like the remaining paragon paths

    I think PvP is the lowest item on their Todo list.

    Highest item on the list? MOAR MOUNTSZ!!!11
  • irk2013irk2013 Member Posts: 241 Arc User
    edited September 2013
    jn2002dk1 wrote: »
    PVP should be the absolute lowest on their list

    There are so many more pressing issues than pvp. It already destroyed a lot for certain classes, last thing we need is more resources located to pvp when we still lack things like the remaining paragon paths

    You pve only players really do this in every game, it always comes down to YOU and only you. This is a multi-faceted game and PvP has seen NOTHING since the release so at least give pvp at least half of a patch.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited September 2013
    jn2002dk1 wrote: »
    PVP should be the absolute lowest on their list

    There are so many more pressing issues than pvp. It already destroyed a lot for certain classes, last thing we need is more resources located to pvp when we still lack things like the remaining paragon paths

    PvP players tend to spend quite a lot of money on the game, so PvP modes ought to be at the top of their list...

    You should think about that Devs =P
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • littlegoofball1littlegoofball1 Member Posts: 24 Arc User
    edited September 2013
    irk2013 wrote: »
    1: A new pvp matching system --- This would base gear score and level (once someone ques for pvp they can't change armor or weapons or are removed from que) I would also like to see the system choose teams better. Like 2 clerics on the same team when the matching que should of placed one of those clerics on the other team ect. (now this won't affect pre-mades of course).

    Currently pvp is well 1-sidded 90% of the time, with one team walking over another. Very few matches ever end with a very tight game or a decent game at that. By changing the algorithm hopefully this can be fixed. I would rather wait 30 minutes for a good pvp match then get into one within 10 minutes and get walked over or walk over the opposite team.

    Unfortunately, I disagree. 30 minutes is waaay to long to wait to PVP. I agree that the server be merged but only in PVP. The game is too crowded as it is...

    I don't do PVP, because there's like no reason to...

    Is there a way to duel another player/party in the game? Otherwise, that would be a solution for PVPers, especially if you still got glory, which you then used to buy PVP gear...
  • jn2002dk1jn2002dk1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited September 2013
    irk2013 wrote: »
    You pve only players really do this in every game, it always comes down to YOU and only you. This is a multi-faceted game and PvP has seen NOTHING since the release so at least give pvp at least half of a patch.
    As it should be

    You want pvp? Go play counterstrike where skill actually counts instead of ruining perfectly good pve games
  • irk2013irk2013 Member Posts: 241 Arc User
    edited September 2013
    jn2002dk1 wrote: »
    As it should be

    You want pvp? Go play counterstrike where skill actually counts instead of ruining perfectly good pve games

    Man I tell you, you PVE Carebears are a funny selfish lot. You blame every single nerf on pvp when in reality only around 35-50% of all nerfs to a class are due to pvp.

    You all are selfish
  • khimera906khimera906 Member, NW M9 Playtest Posts: 898 Arc User
    edited September 2013
    irk2013 wrote: »
    I know many people want this and that and that is fine. Some can be implemented others can't, while others are good ideas others bad.

    Besides the bugs getting fixed <cough> stealth bar stuck <cough> and many others (which should be a given) here are a few things I would love to see.

    1: A new pvp matching system --- This would base gear score and level (once someone ques for pvp they can't change armor or weapons or are removed from que) I would also like to see the system choose teams better. Like 2 clerics on the same team when the matching que should of placed one of those clerics on the other team ect. (now this won't affect pre-mades of course).

    Currently pvp is well 1-sidded 90% of the time, with one team walking over another. Very few matches ever end with a very tight game or a decent game at that. By changing the algorithm hopefully this can be fixed. I would rather wait 30 minutes for a good pvp match then get into one within 10 minutes and get walked over or walk over the opposite team.

    2: Create more pvp maps and scenarios. I would love a capture the flag map, and a more strategic one that forces people to think to win. I don't want to hear about pve as so far that is the only aspect of this game that has gotten anything and it is time for the pvp side to get something.

    3: Unique pvp items ---- I would like to see unique to pvp items likes dyes, mounts, armor, weapon (skins as well), enchantments etc etc. This way people have a reason to pvp other then just killing other people like it is now. Not asking for anything over the top, but GG is well pve in 2 parts and I want to see pvp exclusive items only.

    4: Last I would love to see the servers merged (at least for pvp) as during NA prime time I can wait in que for 1-2 hours and not get a pvp match (now this is with my 50-59 toon not my 60's.) Yet during the morning hours get matches every 10-15 minutes easily. Not sure why that is but merging the pvp side of the game should fix that problem.

    Anyway great game and thanks for all you have done so far.

    I am not that much into PvP, but I'm for anything that adds to the content of the game. More variety in PvP would be nice.
    Actually, there are items unique to PvP. Haven't visited the store in a while so I can't remember all the items they sell there, but I know you can get PvP gear, the Jagged Dancing Blade companion and PvP specific potions. I hope they add more.
    I hate dancing with Lady Luck. She always steps on my toes.
  • jn2002dk1jn2002dk1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited September 2013
    irk2013 wrote: »
    Man I tell you, you PVE Carebears are a funny selfish lot. You blame every single nerf on pvp when in reality only around 35-50% of all nerfs to a class are due to pvp.

    You all are selfish
    [Citation needed]

    Now let the adults talk
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