as it currently stands progression in end game is kinda dead and a level 70 charchter can do more dmg in a level 70 content than a level 80 charchter wich should not be the case i mean how can progressing make you less powerful than you were before it just dosn't make any sense if you want us to make a challenge then…
thos really dosn't fix anything and we are almost at third week of live even after you had 1 full year to work on this module if not more i'm starting to doubt anyone is really working at crpytic rather than drinking coffee
it's funny coming from you tbh if you ask me you are one of the main problems this game has because of how you abuse your status and delete everyones posts that should be there for mods to read even if they are angry and bad it's still feedback so if you want to blame someone partly blame yourself first if you really want…
appearantly we aren't only ones who absolutely loath this module this is a screenshot of steamcharts for Neverwinter in the date between the release of mod shitsteen and today (28/04/2019) https://prnt.sc/nhwo7b as you can see the log ins peaked on release day wich is to be expected as people want to try out the module…
same thing happened to me and to my friend they are deleting posts this is probably kreatyive doing always deleting people who speak the truth hopefully meets a good end with these evil acts
this game dosn't have that many streamers my friend and most of them announced that they either don't like the mod or are leaving the game or will only continue to post new stuff without playing the game so dosn't really look good and let's face it this new combat system really sux they should've emphasised on their strong…
i am aware that this may be possible but at what cost my friend ? after people leave the game for good they won't be trusting the company anymore with any changes so even if they make it better people who left because they were ignored won't come back and obviously won't be playing their magic the gathering game either in…
do you mind stop nerfing everything that you can't fix ? because it's really annoying the community if you can't do your job properly then don't but stop making things worse maybe you don't see the big image or you don't care about this game but some people do so please respect that moving into mod 16 with balance…
once mod 16 launch this game will be trash at the very least currently on live there needs to be timing and having knowledge etc to be perfect at playing ur class but once mod 16 goes live all that is out of the window because of instead of waiting for right moment to execute your rotation u just press an encounter and…
Hello @noworries#8859 @asterdahl . I’m posting on behalf of someone that isn’t allowed on the forum anymore or even mentioned by name. I want to say that i really love the changes done towards the Class Revamp, Boons and Companions etc. I do think that the concept and the idea behind it was good. I’m glad you heard my…
everything gotten nerfed all classes i guess since devs couldn't balance the game they went and nerfed everything to make all classes weak if this module goes live i'm quitting this game for good and never investing in it anymore of my time or money there is nothing i put my eyes on in the preview that is going for the…
one thing for sure whether the changes are good or bad for the playerbase they will be pushed to live even if no one likes it and it's against our will that alone is enough reason to lose hope in the future of this game overall because a company that dosn't give a HAMSTER about it's playerbase is a failed & doomed company…
personally i lost hope in this game long ago am just waiting for a future module that would be a repeat of mod 6 or worse to leave the game for good ^^ not sure what are you people expecting or hoping for after all these years of being unheard in a nutshell the company and developers don't care about us or our opinion they…
i'm just commenting to say 1 thing please DO NOT call this update that happened a module because what you guys call module 15 is not a module to me and it has 0 intrest or content it dosn't do anything that a module should do 1) class balance had no feedback heard and the main guy behind it all "balanced" left after…
i think RJC9000 covered it above DO DC isn't really dead but if you have a good AC then it becomes less effective and grabbing another support would make more sense but if your AC DC isn't all that good it's still viable to grab a DO DC they can be the ones empowering BTS while the AC fully empower exhalt instead because…
to be honest we don't need a specifiec area for pvp but rather make an option to have a PVP match anyhere in the game from request tab when you rpess F on someone jsut add this option and it will be super fun imagine having PVP in dread ring or sharandar or any other map it opens up a lot of possibility for future games…
weak argument since that one phase was only possible with the HR doing DPS too :) not huge difference on the board TRs right now can do the one phase as single entity dps with 9 buffers so no thnx mate this comparison is not valid
if he beat you it dosn't mean much for the class just means you don't play the TR class as well as you should be as for wheel it dosn't atter who get it from buffers it dmg is added to thier score in the board anway so yeah he is just better than you as a player overall and classes got nothing to do with it if ur both end…
i hope this is not your idea of balancing paladin to do this :) because even in a weak groupe you probably don't want to do this as there is many better alternatives for skills paladin as it is rn is good enough dosn't need that much change the tweaks done are finea nd welcome but otherwise the class is fine please don't…
macros are something exclusive only to pc don't think it's possible to have them in consoles and it's not devs fault that's just how console sysyems are so u gotta deal with it #PCMASTERRACE
xDD exploits ? not sure what you are talking about mate but if i was exploiting i would've gotten banned ^^ as for alliance i beleive i helped more people there than you ever know but ofc i don't have to tell you about it and neither do i care if you care the discussion about TR is also important to me to get to know…
Hello again, i would have some suggestions that can be done with the viability of Instigator, for now Nimble runner and Crippling Strike tell us how the Paragon should be played, so there is involved alot of movement and control by slowing your enemies. So by doing so i would like to see some changes done in the Paragons…
first of all i don't see GWFs asking for a Tr nerf either :) it's just that everyone is complaining on how ridiculous the TR dmg is currently in live even if such trs don't have high gear and 2) TR have more than 50% deflect severity and 100% deflect as for HP and armor class they are pretty much useless :) because in…
not sure if you are trying to make fun of the destroyer class feature but for your info we do not have high deflect and deflect severity like you guys do and no we don't hide in stealth and for starters 1) without the feat in destroyer tree that class feature is useless as it will only proc if u hit 3 enemies or more 2)…
tbh i don't see why you need powerlooping that much :p other DPS classes don't have ability to powerloop and even the GWF class wich has a feat TIER 4 that gives some power only gives 12000 if you have somewhere near BIS gear so why should a TR have 2 dailies and an encounter that increase thier power by huge margins than…