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What is the Arc Client?
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  • Not seeing the same issue, you will have to provide more information as poster above mentions
  • Thinking back on when the WIZ was overperforming (mod 17-18), and the base reason for this was the use of multiple horns for AP gen, perhaps the easiest and sweeping change might simply be to increase the AP generated by use of the Wizard powers, not to the level of 3 horns but maybe 2 or maybe 1.5 horns. We theoretically…
  • That is not even true, Wizards were actually top dps in ToMM until around Mod 19, then the Arbiters started to shine and Hunters were mod 20. The real point to be made here is, measuring a classes viability on the basis of two pieces of content in which, as many have mentioned, burst damage shines over DoT. AP generation…
  • So I have completed the leveling procedure, from 1-20. It would seem that i would then proceed to Undermountain? There would be a few problems with that, the requirement is that I be 20k IL ( I am 19.4k), playing as a new player I am lost as to what to do. I have spent all of seals that I have earned to get the main hand…
  • I have to day really like the progression in the leveling experience all the way up until the Spellplague area. In all of the area's up until this point they concluded with a solo dungeon run. Granted in Neverdeath it was the traditional one, but each of the others ended with non-traditional solo dungeons, HUGE shoutout…
  • With regards to XP and personal movement speed, one area to convert may have been missed or text has not changed. In the Alliance structures, XP bonus is given in relation with Stronghold Structure Discount. The text at least has not been changed to reflect that it is movement speed? Also the icon in the Guild Boons also…
  • Bug : 1. Elemental Evil, I never purchased it, I did it when it was new, the whole thing. In the journal in Mod 21 is says that I have only 15/22 in Rec Rock, 1/26 in Spinward Rise. I repeat I did this back when it was over 32 missions in an area. Hitting the continue story give error "The adventure can't be continued at…
  • @"alquimistgg#0914" still digesting ur post, but wanted to advise you that 2 of the 4 people you tagged in it are no longer with Cryptic, Julia and Noworries are the only people remaining.
  • @nitocris83 this has been happening to me as well, everyday, at least once or twice, and I am on PC. So it is not strictly console related.
  • I have noticed this happening as well, not zone related i believe. Has occured a few times in New Sharandar, and once in Avernus. It is not constant, but seems to happen when i have agro'ed a number of enemies and then pop it. So it might be related to the number of animations activated.
  • Not sure your math on the AD sink adds up? I rough calculated out your proposal and that would mean 5 comps would be 10M per alt, so to get to you 1 billion spent that would mean you would have to do that on 100 alts. Since accounts are capped at 72 alts I think that doesn't seem to jibe. If you really want this to be an…
  • I mean you could always go back to Trial Weapon sets, clearly Mirage has its nerf, so not BIS. :)
  • I am unsure whether anyone in here watches any of the Dev stream's, but they have said a while ago that they would not be looking at PVP for at least a year. At that time, that would have been late 2021 or 2022. Also, as evidenced by the some of the posts in here, PVP post generally call for nerfs of other classes. When…
  • Why would the market price be lower than the exchange? When the prices were set for the exchange they were based on current markets price at that time plus what the Dev's felt was a reasonable amount. The Dev's should have removed all sources of Bondings' in the game, so why should anyones be devalued? Explain why you…
  • I agree @ukspawn , the weekly dungeon quests were extremely helpful in accumulating favors, and this has not been replaced. I understand that we may have won, and the Battle is over, it should not be harder to accumulate favors for those alts, and future classes to obtain. The removal of these weekly quests have made it…
  • Complaining about Mirage again? Almost everyone complained about one size fits all, there is the Meta and nothing else mattered. People complained that anyone wanting to do Tomm had to have LH weapons before they would be taken, people complained that you had to have a 50K HP mount before you could do Zariel. Accessibility…
  • I would agree that there is some spots, in the fire area after the first portal, the one dot enemies are still hitting way to hard, the rocks in the second boss had too much HP, but I ran it today Jan 27th and they were much improved, the target for the damage share is still doing too much damage I feel, or, I say OR there…
  • The Zax has always been player to player exchange, AD for Zen. The issue has been that many players are focused on increasing their personal wealth within the game. The cycle thus far for many has been use Zen to purchase items from the Zen Store to resell in the AH for profit, then cycle that profit for more Zen. One…
  • I just want to say that I have seen a lot of posts telling the Dev's what people would like to see as bonuses, and how they should do them. That was not what noworries asked for in this post. Also if a particular set offers a flat stat bonus that applies above the line it should stay that way, if it offers a percentage…
  • @"noworries#8859" Items that need looking at: Overload Enchantments - Primarily Black Ice all varieties, Dragon Glyphs all varieties, specifically Companion Slayer and Ward Overloads from the Stronghold.
  • Description and Goal: Lists or Database access and search functionality needs a revamp. AH, Friends List, Guild Search .... the list goes on and on, the search-ability and access to the many databases in the game is just poor and needs a major rework. Risks and Concerns: None
  • Description and Goal : Allow each boon structure in Strongholds contribute to 25% of each boon, with 4 boon structures giving 100% of all boons. Area of Impact: This will allow members to choose a guild based on the community instead of being driven apart by the boons available to them for their desired style of play (ie…
  • Description and Goal : Eliminate the delineation of Shards when it comes to questing and consumption by mimic in Stronghold. Reason : Currently there is a discrepancy between how many Shards can be earned daily between different Stronghold quests, creating a bottleneck and pain point for Guilds wishing to advance. This…
  • @dheffernan glad you like Lord Willows builds, we compared notes and tried to cover the different build types when Mod 16 came out. Each of the builds were actually designed for the journey up to Level 80 as you can see the last feat in the build wasn't even selected. At level 80 it became clear that Melee was far…
  • @dheffernan i don't disagree, but for 3 mods we have only had one viable play style, melee. The last time we had a viable stance switching build was mod 15 and it was a hybrid Archer/Melee. The goals of the Dev was to make a quick pass on Ranger Hunter side to get a viable build. So to come in and say unless u have a…
  • @zerappus you are not wrong in ur analysis, however the underlying problem with the Ranger is that with every other DPS/DPS class is that they have a defined role for each paragon that is based on Single Target or AOE. The Ranger has as you put it a mish mash, Warden has Melee that is strong in AOE and respectable single…
  • The rewards from the Marshal chest are good, not sure on the chances of the 1010 rings or even the 2x Enchant slot rings dropping that is still a a discovery in process. I would like to touch on an issue that I have noticed right away. The transmutes that are dropping have a pretty high chance not to be for your class and…