Cryptic have always struggled to balance the classes, that's part of the reason given for the major class changes of mod 16. The fact they still haven't got things balanced is probably more indicative of the general game design rather than they don't care. As someone has already commented, it is very possible that the new…
I don't know. Undermountain was produced at a time when people were also saying Neverwinter was coasting. It took longer to produce and is cited by many as the reason why AI was so bad (cryptic were committed to releasing an update, but had already focused most of it's resources on Undermountain). I think that shows it can…
I prefer the art for the old Sharandar campaign. The new more pastel colouring and more 'realistic' look seems boring compared to the older more fantasy style of art. Mind you, it is still a vast improvement on vallenhas and avernus. I hated the design of both (no offense to the design team). I know it is meant to be a…
43k warden ranger. Day 1 was a bit of a shock as I was expecting a difficulty similar to previous events (maybe a different feel due to combat changes, but similar difficulty). Died once and got through several potions. Swapped companion powers for healing ones, used power ups more strategically, paid closer attention to…
Yes, I remember his first stream. I guess we'll never know if those were just bold aspirations or if he was held back due to internal company limitations. Hopefully both sides (Chris and Cryptic) have learned lessons going forwards.
I assume it is a difficult position for director to take on. At the end of the day, this is essentially an old game and with other projects taking a precedence and squeezing resources, I can't see it likely that Neverwinter will ever receive the love and attention that the player base would like. That doesn't mean I think…
Ah, ok thanks. Sad things didn't work out. I'm guessing if Cryptic hasn't formally given an announcement, we don't know who has or will take his place yet?
Pre mod 16, I used to much prefer WK even though that paragon has never been effective compared to the other (can't remember what the assassin paragon was called pre mod 16), I just much preferred the play style (plus I really hate the animation for the duellist flurry at-will and the fact that enemy sometimes just walk…
Surely the mod 16 changes to classes would make introducing a new class a little easier rather than more difficult as there are far less powers, paragons, etc to worry about? Personally, due to the small dev team and recent approach to new mods, I would imagine Cryptic would pick a class that is easy to implement using…
Downloaded the combat changes yesterday on PS4. My main got stuck in the stronghold. I went in, it blue screened and then every attempt thereafter to reload my main just blue screened. I swapped to an alt and did a random epic trial. Got demogorgon and it blue screened twice for me during the trial (although we did…
a/c did used to be in the game, but was removed several mods back now. In fact, the game has been leaning more an more towards 'video game' as time has gone on. Mod 16 introduced the biggest 'dumming down' of the game (there were reasons for those changes, but it wasn't a popular move and lost a lot of players). However,…
It's interesting you bring up the topic. My main is a wood elf ranger and I like the outfit he currently has (one of the armour sets from the underdark campaing. Elemental I think, although I'm using a different helm). After gaining a little experience in the game, I've come to regret choosing wood elf. I know the general…
If I've got this right (feel free to correct me if not), the original issue, way way back, was one of players complaining dungeons took ages to pop. The solution was to allow players of all levels to go into the same dungeons together. There was a scaling system in place to make things more even between players, however,…
Neverwinter is a little bit of a mix in this regards. Things like the Siege of Neverwinter event and CTA event require you to participate in at least 2 events to get the main prize (epic mount). However, the CTA event can also drop epic mounts randomly during a single event (I got 3 or 4 Drake mounts during one CTA event…
From a dps perspective, I ran it with a 23kIL warden HR (biased towards AoE) with Lomm capped stats (before scaling) and power lower than most (135k). This probably worked in my favour as scaling wouldn't have hit me as much as some. I didn't swap any gear or companions out, just ran it as it came. I only had problems on…
Of all the reasons you might have to choose to play Neverwinter; gameplay, D&D setting, fun, adventure, escapism, community, etc, etc, and your sole reason was to get a legendary mount form an event?
Because I've only been going into Chult sporadically to do the odd weekly quests, I'd completely forgotten where the quest givers were!! Doh! Many thanks Volourn, all sorted now.
This CDP topic is just so big, it is difficult to be concise. So, biting my lip to be brief; my top 3 are (currently) character progression, scaling and professions (but of course, there are many more). Top 3 reasoning: 1. Character progression. The most fun I've ever had from this game was levelling. The content is solid,…
Just a comment on guides/help/mentoring: Mentoring - If it was an official thing that players could be mentors, perhaps rather than game enhancing rewards, there could be a voting system where people being mentored could up-vote their mentors if they found them helpful. If enough up-votes were earned, perhaps the mentor…
As usual, money leads to money; the joys of capitalism! I always thought Neverwinter was about playing and enjoying D&D, not creative accountancy. It feels like some people have too much time on their hands. In any case, I don't see how Cryptic will deal with this situation that will be effective without HAMSTER innocent…
"For the love of Neverwinter", I like it ;-) There could be a status thing associated, say like a coat of arms logo next to your health bar on your character (that other players can see in game) or a cool fashion item or visual effect or something. It would have to be unique and desirable as you are essentially donating to…
I know it is not Cryptic specific as there is the parent company and the license for D&D involved. I'm not suggesting it be removed either as there has to be some payment scheme in place and at least F2P gives you (the player) a choice whilst still being able to play the game. When first playing NW, knowing it was F2P, I…
Actually, this answers my question, so thanks. I was only thinking about the fact you could exchange AD for Zen and not actually where that Zen comes from. As pointed out, Zen needs to have been purchased in order to be on the Zax in the first place, so from a business perspective, at least Zen is being purchased somewhere…
Thanks for your comments. I was curious about whether there was more to it than my little brain could comprehend. lol. I've always thought that Cryptic would do better if they re-hashed the Zen market and maybe include some unique items that you could literally only get on the Zen market (and importantly, items people…
But that's my point. Free-to-Play is not an official term; it has no recognised legal standing (to my knowledge). i.e. it is a popularised term created by the industry that supplies those sorts of games, not from a recognised standards organisation. Therefore, it's meaning is open to interpretation. Just a simple wiki (ok,…
That's an interesting comment about the market and inflation. It strikes me that the very nature of an in-game currency like AD, that can be earned by completing quests and selling items that drop, is always going to be in a state of being introduced into the economy out of thin air and hence will inevitably lead to…
I get you are buying it from others. I only meant that from a purely business perspective, it doesn't make sense to me. i.e. Cryptic want you to purchase Zen with cash as that's their business model, so why willingly provide a means not to. It's interesting @quickfoot mentioned F2P. I had a search around on the internet a…
"Ranks: I value the ranking system for the simple fact that I believe things should be earned. It makes you appreciate it more. A day 1 VIP shouldn't necessarily have the same benefits as someone who's been playing for years." The only comment I would make on this is that it already happens in-game anyway. Just as an…