I agree. Besides it provides much more variety in styles of play and party configuration. And it forces some people to start new clesses they really like and spend more money. :) What would be really nice is if they actually had some different starting zones for races and/or classes, but I guess that'll probably have to…
That would be nice. I'm thinking next year. But yes, I would like to have some dungeons back in the game. And I would also like not to get one-shotted by random mobs in epic dungeons that I supposedly have a high enough item level for. It's ridiculous. Seems like there's little way to get epic lvl 70 gear unless you…
I suppose you're right about the lower levels. But my paladin is only my only lvl 70 atm, and yes, I do see that the damage is not so great now. As far as nerfing the paladin daily, I'm really not sure how they let that get past play-testing.
No, I played for a little over 2 weeks in the summer, then started again in February of this year. Played dc to lvl 16 b4 mod 6. B4 that I'd tried every class but sw. I just thought everything was easier w/ dc than the other classes. Until I one-shotted bosses with the paladin daily. :)
While devoted clerics are leaders/healers, they do seem to do a lot of damage as well. I thought they were the easiest class to play in Neverwinter before paladin was introduced. :)
They can always give bard a little heavier damage to qualify as an equal to trickster rogue. In original AD&D, they were part fighter, part mage, part thief. I'm not sure if the Skald sub-class does higher damage, as I haven't played pen-and-paper D&D beyond the 2nd edition. I can say that I had a lot fun with the…
Bard should be the next class. 3/4 warriors - gf, gwf, and hr (+op). 2 priests dc and op. 2 mages - cw and sw. Only 1 rogue - tr. Best option for another rogue would be bard imo. tr is basically already an assassin and acrobat as well as a thief. Some people may want druid or illusionist, but I think they can wait longer…
Bard should be the next class. 3/4 warriors - gf, gwf, and hr (+op). 2 priests dc and op. 2 mages - cw and sw. Only 1 rogue - tr. Best option for another rogue would be bard imo. tr is basically already an assassin and acrobat as well as a thief. Some people may want druid or illusionist, but I think they can wait longer…