@"ron#1747"
Well, I'm not presenting a build, I broke down most of the important feats and powers.
I present tables that show how stamina / divinity work and interact with certain powers.
I also show interesting companion and mound bonuse…
Initially I thought it would cause the issue, and so I wrote down the "Critical rating" and "Critical Avoidance rating", I also calculated the expected critical rate in the column "delta/100k".
Assuming that crit heals …
Bug: Critical chance for healing spells
As I was doing a couple expedition-runs as a healing paladin I had the impression that my critical chance for heals is well below the expected 50% (>70k crit rating) and so I ran some tests on different ma…
Currently you always overwrite Divine Barriers, this often results in overwriting a big barrier with a weaker one.
Is this by design? It surely is annoying, especially with some of the new feats focusing on crits.
It would be awsome if Divine Barri…
The barb is playing dps in this run, you can download the entire logs and look at the powers that were used. Sharp accidentially labeled it wrong.
Xyrella was also playing on a sub-optimal notebook as far as I know, if you want to have a more repres…
Since people reported weird damage numbers for the barb, so I tested them a bit.
Blademaster IBS at 20 str with a wooden test weapon deals 733 dmg
=>733/700 = 1.047143 multi from str
Sentinal deals 1612 dmg in the same setup
1612/1.04714 = 1539…
As a dps Fighter I find myself using Seethe very rarely.
I would like to have a feat similar to the Soulweaver Warlock, there is a Feat that adds a CD of 15s to your TAB but grants 15 sparks instantly.
It would be nice if one of the T2 Feats on Dre…
I already posted this in the "Stats and Mechanics" thread, just posting this here again, because it affects both topics:
I tested how the companion stats transfer to the player and I found the following results:* Companion items + Runeston…
@"noworries#8859"
I'm not sure if this belongs to the Companion-section or to this one:
I tested how the companion stats transfer to the player and I found the following results:* Companion items + Runestones* The combined rating from Com…
I agree with you about summoned companions, they deal too much dmg imo.
Regarding your test, however, I don't. You sorted the data incorrectly, you have to look at EncDPS and according to that your Warlock deals ~38% more dmg than your cleric, leve…
Composure
The 15% Bonus only applies to the passive regeneration in combat, out of combat I'd expect 69 instead of 63 Divinity every 3 seconds. It looks like it only adds a flat bonus of 3 to every tick.
Here is a table that shows which Feats / Sk…
The Fighter in this video clears ESOT as a Dreadnought (dps paragon), you can see that at the daily "Mow Down" which is exclusive to this paragon.
You can clear this skirmish equally as fast as a Justicar (even with the 30% dmg penalty):
…
Yes, that's a good idea, at least increase it to 75%, the base for players.
At 25% you will not even notice the crit in most cases and a critical hit should make a noticable difference imo.
The Divinity generation for the tank paragon is extremly good in group content, You can use TW/ Smite literally every 3-5 sec.
However it is bad in solo content, did you run any group content yet?
Thank you for the response, I understand your approach to DR.
However, currently it is really easy to hit the DR cap of 64k Defense (lvl80) and the Deflection cap of 49k Deflect (lvl80).
I am just posting this here, because if I "should never c…
Absolution
This power decreases incoming dmg by 20%, acts as a multiplier of "*0.8".
However, it can't exceed the dmg reduction cap of 80%, therefor I would prefer if it would be changed to one of the two following alternatives:
1. Keep …
There seems to be some scaling enabled inside the dungeon, even if you are at level 80 (the 80 is not in a blue font [scaled] )
Here is a table that shows the stats of an Azure Enchantment outside and inside the dungeon. rank outside of…