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  • @asterdahl @terramak Any updates on all of the comments from the players on this change? I really hope this isn't going live as is or you will disengage a lot of your paying customers.
  • @asterdahl Can we not postpone the TT fix until you can figure out how to balance and compensate for the loss? I agree TT is too good, to the point where it mostly makes other SW dailies obsolete. A few suggestions are: Change executioners gift to be more in line with GWF and TR similar feats. SW is 15% and others are 30%…
  • @asterdahl This is disappointing to hear. If you already know there is a disparity why further widen that gap? The SW striker seems to shine in single target situations and this change will significantly impact that. You really need to make some change to offset this massive nerf to TT. I see this as no different than the…
  • Can anyone confirm the questions around ArP for PVE? Seems people are stating that ArP over 60% makes a difference? I thought that was the most needed for PVE?
  • I feel like the GF is an amazing tank. Right now it is common knowledge that the Paladin is on the "top-end" of the balance scale and will be brought more in line. Currently however the GF has very good threat management, insane party damage buffs, and invulnerability (steel defense!). To me the only change that the GF…
  • I am not sure I understand what you mean by "walk straight to the dummy"? Which artifact off-hand are you using? I am wondering if its a bug related to specific artifact maybe? I stand directly behind the dummy, with class feature (and artifact power), and use my at-wills and it will not proc. Has anyone else with the…
  • Yep, I have the class feature equipped. In addition I have the "free" elemental off-hand weapon with the Seeker's Vengeance feature unlocked and equipped. Which artifact off-hand are you using? Also wanted to note that I have seeker's vengeance at rank 4. I did get it to proc one time today in testing, using rapid…
  • Is the off-hand artifact power for seeker's working for anyone? I tested on dummies, dragons and many mobs. I also used ACT and did not see a DOT proc even one time from using it... Also wanted to note that (on dummies) anyway I could not detect any noticeable damage increase from seekers. So maybe there is no "back" on a…
  • Can you please explain this change in more detail? What happens in the event of a control immune mob? How much damage will it do, because right now it does 250% immediately. Also this actually seems like a NERF to me? Live: 500% over 2 seconds = 500% Proposed: 200% x 2 seconds = 400%. That is less than live today? This is…
  • I logged on to the test shard to check it out and I did not find what you said to be true. I used constricting arrow / hindering strike quickly and would only see one stack applied. To me it seems like thorned roots does NOT stack.
  • Can you clarify this a bit? Are you saying that with Ancient Roots feat that Thorned Strike wont do 250% of the damage over 2 s to control immune mobs?
  • Awesome, thank you! So with that said do you feel it is worth taking this feat even though it will effectively lower DPS? The full damage over 2s is quite nice at the moment. (overall damage is the same)
  • Seriously? The GWF weapon models are still visually broken...This has been commented on the forums for weeks now. The weapon shaft is broken into two parts. Also! Many of my DC weapon skins are upside down. For example, the new skin drop from Dread Legion skirmish.
  • I for one will be trying out the new paragon path. I have played with it a bit on preview and seems pretty darn good IMO. I think people may be undervaluing the new class feature Anointed Holy Symbol. Throw down a divine Astral Shield and on every tick it appears to be proccing the temp HP boost! Also all of the temp HP…
  • I still feel 5% would be a large improvement and would in effect be about as effective as some of the campaign boons. Power (and Recovery) are the easiest stats to stack on a DC. Without my Ioun stone I have 5,445 power. When you add Artifacts and Module 2 campaign boon (+125) base power could easily be 6,000+. I also only…
  • It would be really great to get some dev feedback on this racial ability. It was one of the main reasons I choose Dwarf for my GWF (other than for RP purposes) Having a fighter class that is resistant to knockback effects is very important as a melee class. It keeps you in range of the mobs to deal damage and control the…
  • Well tested on preview yesterday and this appears to be fixed now. I didn't see any patch notes, so was a little surpirsed.
  • In my opinion and through testing on preview it just doesn't seem anywhere close to ready. I'd rather see bugs fixed and more refinements done based on player feedback. The new paragons and class tweaks need a lot more testing...
  • This alludes to sorely missing feature in the queue system. GWF with proper spec needs to be able to queue as tank. Just as a DC should have the choice to queue as dps. So many other mmos provide this and it really needs to be added to make the queue system a success. Rift, SWTOR and many others have this...
  • Agreed - in its current state the instigator capstone is less usefull than live.
  • Well the free respec seems to be unavailable now on the preview shard... So at this time I can only attach a screenshot with the gains on dummies using Daring Shout as Swordmaster. I don't have the AD to respec on test, without the free one. But in my earlier tests Iron Vanguard was giving NO determination.
  • My point was that it was of small benefit due to duration and percentage. If you hit a mob for 1000 damage pre-mitigation that is 750 damage more. It does help but in my opinion not enough to slot this ability.
  • Yep agreed, very poor ability even with minor utility added. Needs either duration largely increased or larger group benefit. So it adds 25% of the 30% damage buff? That's is like 6-7% boost which is barely noticeable...
  • Devs - any response? The is a bad bug that I hope doesn't go live.
  • I have also noticed this behavior.
  • No response yet on bugged Daring Shout for Iron Vanguard from Designer or QA?
  • On live I use Daring Shout with the feat to add +15% damage to marked targets. I do notice a very large determination gain on live and use it quite often. On preview I also notice the determination gain when choosing the Swordmaster paragon path, but not the Iron Vanguard. It is pretty noticeable and easy to reproduce.…
  • Developer's any comment on this bug? I can confirm that I am getting no determination (or not noticeable) when choosing Iron Vanguard path and using Daring Shout. I feel that this paragon path lends itself very well to a more "tankier" GWF. And with that said Daring Shout is a very key ability to be working well as a tank…
  • Bug: Ability: Daring Shout Power does not appear to build determination correctly (none or very little) when the Iron Vanguard paragon path is chosen.
  • This actually might be a bug. I noticed it when testing out the Iron Vanguard paragon path. I switched back to testing Swordmaster and it seems to be working correctly. Does anyone else see this skill working incorrectly as GWF-Iron Vanguard? Specifically on determination gain?