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What is the Arc Client?
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  • And this is a major problem as I see it with the entire game, not just foundry. After two months of being live, you are already working on your 4th and 5th level 60 toons. As long as power leveling players zerg through the quests and burn up the content made by devs, coupled with the restrictions applied to the foundry, we…
  • So you are operating under the assumption that 90% if not all the players are school kids or college students that don't have anything better to do then sit around and play during the summer. That's a severe misconception. This will end up as a niche game like DDO has been. People of the older generation that played DnD as…
  • This is because the developers and publishers of said games are more concerned with profit over entertainment. SWG was better than SW:TOR even with the NGE. I like Neverwinter for the setting and the foundry, the rest is kind of lack luster to me. I have yet to run a quest that has me saying OMG that was great. On the…
  • Meh, guess it's back to Neverwinter Nights 2 editor, try finishing my campaign in that.
  • I blame foundry chat. To many "ZOMG!! HOW DO I DO THIS!!!" Almost as bad as Zone chat in PE :P
  • Yes but that was last week. AoL charges by the week for server usage
  • Here as well. I was able to get to the quest selection page and it kicked to log in. Tried again and Foundry Not Allowed. Que the doom of game posts in 3...2...1...
  • Yes. This is a much better answer than "Not Possible". You have to be a little inventive here as compared to the engines you mentioned. If you jump into the NW_Foundry chat channel you'll find a whole bunch of people that try to make Not Possible, Possible. ;)
  • Always a ray of sunshine, oh wait that's a comet coming closer. Enough with the doom bs already, getting quite boring. On topic, yes I get this a couple times a week and have been since I first started using the foundry. I figure either it's either some random bug that decides to pop it's head out or a glitch in my…
  • All the new people looking for ideas on what quest to make could use some of these as ideas as well. I'm going check your quests out tomorrow cuddles
  • Was gonna play through these tonight then realized the shards were going down. Will check them out tomorrow. Love some old school dnd. :)
  • Tokens and a vendor for them seems like a great idea. I know others here have stated the same thing, and there are some you don't like the idea. From my perspective, I like story missions. To me they are the foundation of what Dungeons and Dragons is. There are people in the game that don't want to spend a lengthy amount…
  • Agreed. The coding of an mmo is a delicate dance alone. Fix one thing you may end up with six more things wrong somewhere else. However, I am not a programmer, I work on level design and model designs.
  • I've used the Unity SDK, as well as UDK and Cryengine. Of the three, Cryengine is the better bet, but UDK is more forgiving on ease of use. Unity comes with assets you can use and some that need to be purchased, the others are limited and you really need a good modeling proggy like Max, Maya, or Blender to make assets. The…
  • I've been working on the Avatars Campaign, starting with Shadowdale. Of course it will be a while longer before it is complete. Especially with the foundry broke down and busted. There are a few others that are working on classics as well. So there will be more of them.
  • Throughout the last three days I have been kinda in the background on this and staying out of the fragfest. However, after four days and only one update on the situation a day, I am beginning to lean towards the idea of <font color="orange">HAMSTER</font> poor customer service and insensitivity on the part of the…
  • Not as expansive as ours luv. Thanks for the update though.
  • I think the whole free 2 play mentality brings out the worst in players. For example, when DDO came out and was a subscription based game, the community was solid. Sure you had a few people that would make it their mission in life to grief others and the devs, but nothing like this. Fast forward to 2010 and the "New Game…
  • Joust, now that was a good game. :cool:
  • Cool story there man. I suppose the lunar landing was filmed on a Hollywood Back lot and there is a natural barrier that keeps our ships from falling off the edge of the planet. Come on, you guys and your "Oh their out to screw you" theories make my *** itch.
  • Um no. The one thing I absolutely hated about SWG was all the fanbois running up to me every 10 mins with random duel challenges. The spam from it was just sick. I can see the same thing happening here, especially with the smaller area around the AH and mailbox. And then there is this. On screen chest pumping, while in the…
  • That could be possible as well. They did it in CoH for the Going Rogue Expansion. The end fight was you and your team facing your mirrors with the exact same level abilities as you had. Made for some interesting times when you had a controller heavy team heh.
  • Dungeoneering could also work well if you wanted some artificer type objectives, i.e. activating a golem or using some sort of archaic machinery system. Famkin's idea for the Nature set and speaking to animals would be a good one for a quest contact, or chain of them. Save the Trees, help Smokey the Bear that sort of thing…
  • Some key points to remember about the difference in the Architect Editor and the Foundry, yea I played CoH from it's initial release as a boxed game to shut down. First Point- In CoH the mobs scaled to the party size. A single player entering the mission arc would only generate between 1-3 mobs. A full team would pull out…
  • Purification of the dead, item, or structure for a cleric. Arcane knowledge for ancient text, runes, and inscriptions. Those two just popped in my head, but sure there could be more.
  • You could just change the options like described. Set an npc at the start and have three choices to select from. One would be a casual, solo run. Two for a two to four people. Three to a full well equipped group of veterans who want an elite style run. I was planning four choices for mine, which would be similar to the…
  • Well before they lock this down due to the constant lurkers that seem to just want to argue over nothing they can do about, it would be nice to have regular updates but shouldn't be expected. There are a lot of authors that are waiting patiently on this, some are even more involved in it than some posting here. Thank you…
  • I wouldn't mind seeing some other terrain options. Things like desert and jungle landscapes. Chult and Calimshan are two areas that would really be good to have. Then we have Kara-Tur, Al-Qadim, and Maztica as well. Neverwinter is fine, but it is by far NOT the center of the Forgotten Realms Universe. Also more elvish…
  • The whole IP thing is pretty ridiculous in that everything is owned by WoTC, Warner Bros, what have you. If you make anything related to Dungeons and Dragons, Forgotten Realms, Neverwinter, or any other campaign setting it should be in the spotlight. I would much rather see original Underdark, Undermountain, or Kara-Tur…