So 3 minutes that you need to do IG is same as doing for 20minutes zariel or 10-15 min tomm . how is easier to farm lion and celestial easy especially now that most people don't run it, IG you can pug it try to pug tomm and zariel. Mirage grind is just mindless grinding and just chat . And all trials needed training to do…
Whats going on ? what is real you don't need tank in 98% of content or tanks need more defense for 98% of content that healer can tank. For solo content if they need damage buff sure but you need to spec full dps gear companion enchants and lose the defense you have , you cant ask to keep tankiness and get more dps game…
So we really are asking for balance of classes on rtq/redq or scaled content this make no sense. All tank/healers thinks that dps is cheap to build on endgame always was the most expensive build. always healer/ tanks were cheaper to build to enter dungeons, and still to this day all on chat ask for heal/tank so how is the…
So you are playing for 2 months and know everything about game and damage formula tanks, and saying all other more veteran players that test things and have run all content are wrong. Please just listen to more experienced players you will learn something fast, or just do your things and not open your mind and say that is…
Well at first at least need to be a little hard will be the only new thing for like 6 months, is a little let down we beat first 2 bosses in first try and the third in 3 tries and half party was their first time, Players want some motivation to run it to have to learn it to be better to do some mechanics. The nerf was a…
Well because you are not using t3 armor and don't have 10% crit sev on tab power, and barbarians are 90% of time in rage. So first gear up max everything and can talk. We are talking about maxed chars that cant swap anything anymore i play other classes also on my cw is so easy to cap crit sev and have combat advantage in…
How did you get cheated, always the trades were bound and when you go for trade it state bound on pickup(account). Maybe read first the tooltip first if you have rank 15 probably you are not a new player. At least they gave some trade for your enchants that you can chose whatever you want or you can sell for ad.
Really people don't even know how forte works or classes work, what do you mean move stat elsewhere , we moved all stats and we still have wasted 15% crit sev that is a lot of damage if it was other stat. And wait for some miracle from devs to put other potion.
Well at least accuracy gives something, imagine to have 20% more crit sev and gives 0 damage bc you are already capped in that and have tied tab power on crit sev also. This is bad for arbiters also as long as all other class that have different forte then can cap crit sev easy.
Can we have some explanation also why we are scaled on the newest dudgeon of the game ? and even you have new gear that is 1.5k item level but you will be scaled. Can this be looked no one want to be scaled on the new content.
I don't see where is the problem all were new player in the beginning and wanted to try dungeons, if you are pugging like going with your own will in random public you know that runs will not be easy. So either make your own group and ask for whatever you want or just try and help players that don't know the dungeon, don't…
Yes they can just lower indomidable and warlod and they call it, this is getting silly nerf one companion meta swap to another and people are focusing to much on companion to get their damage. And probably PC players have different mentality of the game from console on to use or not summoned for damage. And yes have 6…
What mechanic is there outside tomm and zariel that veteran players need to watch out after rework all dungeons are same speed cleared not a change for veterans. At least all who have tomm or zariel weapon especially capes at least have learned some hard mechanics and needed training for this .
You said yourself even with this broken stacking armor break no more then 2 tomm runs and zariel are running a day, why we even argue about armor break and the game situation that is nothing worth to run. if you want not to use it don't use it i like hard content that's why i don't bother running anything anymore was fun…
When i say under geared i say same players that were farming tomm already and not capping all stats not new players. Most of runs are from same people i don't see what is problem on what other player are using is not like all play with all, we all have for most part fixed community. Is not mod 17 that you want to…
I know you want to make the game on your point of view, and i know how armor break works will help at least most under geared players. and most players are capping 4 stats already what else to use? And why you want to make artificially hard a content that most of us have run it like 1000 times, in mod 17 was fun now is…
Well vos bosses are a joke now after they nerfed it i write it on preview . i know what you mean i don't mind if it don't stack but you cant make artificially something hard for 3mod old trial. You are focusing to much on this thing, What you want to achieve to be dead like zariel, at least people that are not maxed can…
Well time to learn to play without a overpowered class, like all other players were doing when dc was so much broken that only hunter could be close. So adapt or move to other class or try to improve something. This the circle of life in neverwinter of all classes.
In this rework all mobs and bosses have defense and players don't have armor penetration where is the problem using armor break to lower their defense, If you don't want to use it don't use it , Is more hard to convince players to use it and play like a team then been selfish dps. I see all the time only the like 1% or top…
We run today after the patch 2 people never had run it before. First 2 bosses were too easy i think the damage and hp lowered too much we never died on those 2 bosses beat them on first try and never felt like we had to look for something bosses were killed very fast. First boss had like arcturia vibe you had to do some…
So you think getting 3k item from worthless collars need to do more damage the then 50k player when both have caped their %. is worse then at least companion is doing damage, those companion have been reported since preview doing more damage then intended need to be looked at all of them but let player play. This system…
For now with so many things that you can get free crit sev and especially on barb blademaster that tab gives also crit sev that is wasted stats when I'm on rage is the worst forte to have , until they introduce new potions with the other forte stats .And when they changed accuracy to not as good bc they changed how defense…
I know you reported as many is just working like that i don't have a problem really as need some skill to play ,every class need to be balanced as the most class doing damage not nerf it.
And for sure on live hunter is using both weapon with double tab and both magnitudes are counting before applying damage and doing more then other classes well almost as arbiter. But no one talk about it
For overpenetration feat if we take tooltips how are they worded you need to cap the rating like the hard cap on 50% on your char sheet there is ratings and total but haven't tested full, we need more clarification for that.