I run two accounts, and use the steam launcher. Before the patch It would default to logging into my primary account, and on the character select screen (or on the esc menu in-game) if I wanted to switch accounts over to my secondary account. I could click "log out" and change my loggin info to my other account. But ever…
the only executable I see in the entire neverwinter folder is located here "D:\Program Files (x86)\Neverwinter_en\Neverwinter\Live\x64" the file is named GameClient.exe and when I try to just run that file from the folder it is sitting in by double clicking it I get that error I mentioned.
I tried that, when I try to run it gives me an error that says this "Unable to find required game data files. If this problem persists, reinstalling the application may fix the situation." I'm not using a shortcut for it, just clicking the .exe directly in the game folder and the game directory is not in the usual place…
I have to say that this is a great idea, but with these quests being a once a week thing the amounts suggested as a reward for completing them needs a serious boost. 15k extra a week isn't even a drop in the bucket when compared to a full 7 days of daily content, which nets you 175k/week if you max out the rewards every…
Wow...just WOW....after that producers letter we got last week i am pretty sure I am not alone in being seriously disappointed in these pathetic patch notes. increased drop rate on coffers??? great,..... except you cant donate them anyway because the donation meter is pegged at 100% as soon as it resets for the week,…
Oath strike causes the target to become taunted and suffer a 75% damage penalty when attacking anything other than you...so yes, this is an insanely powerful skill to be using
While I agree that prices for some things in the store are a bit steep, I am one of these guys that is willing to drop 20-30 bucks a month on this game. I have played the PC version since it was released and most of these item/race/class packs that are available in the store currently where all released on the PC over a…
I seem to remember in one of their previous patches in the last couple of months the devs mentioning that they changed how the texture loading is handled both client and server side. I have this same issue as many others, and it gets seriously annoying to stand around sometimes for upwards of a full minute when entering a…
A few things I would like to add to this discussion....UI interface scaling...most of the on screen windows like character and group portraits and especially loot roll windows are over excessively large and could use a considerable amount of down scaling. the buttons for controller functions are a decent size but I agree…
this is what the fasion armor tab is for it overrides the look of your armor while still maintaining the benefits if you choose to display that instead of your armor.
What I really want to know is if there is a way to turn this dye pack thing OFF....the crappy color scheme (or lack there-of in most cases) is just terrible, and it ruins any sort of immersion in your character as you level up wearing armor that is devoid of color, or colors that would make sense for the character class.…
OK So comparing to Ray of Frost wont work then. but what bothers me about the skill still stands. once its locked on target dies, the skill becomes unpredictable at best as to if it will lock a new target or just lock to whatever direction it was pointed when the target died (thus the moving around strafing and what not).…
if they can do it with a wizards "ray of frost", they should have no issues doing the same with this. I haven't used my wiz in a good long while so I might be remembering incorrectly but from my memory the ray of frost skill does exactly that, locks to the cursor and hits whatever you point it at. the only difference is…
This stat sheet does not reflect the ending stats posted in your original guide post this score sheet shows 22 STR, 18 DEX and 21 INT......where your original score sheet shows 18 STR, 22 DEX and 21 INT. Which is the correct stat spread??? and how by the way did you get those points that high, my math may be off but I just…
have to say I actually think the original voice actor was more fitting to the character in the game. he sounded young and inexperienced which is how he is supposed to sound. the new voice just seems out of whack to me.
Agree, GF block is MOST CERTAINLY NOT fixed by any stretch of the word. all they did at most was give us an EXTREMELY minor hotkey responsiveness adjustment. the root problem of actual damage blocking is NOT occurring....see example below... Blocking: It still does not trigger correctly immediately after having used an…
I transferred my lvl 25 GF over to the preview as well. I wanted to test the new threat, Guard, and blocking changes....what I have found is highly disappointing. 1. Blocking: It still does not trigger correctly immediately after having used an encounter power (main culprit being "lunging strike"). My character gets stuck…
I do the same thing as well, when I am party lead in PUGS I also make it abundantly clear that I will in fact kick anyone I catch ninja looting non class items. one of the other bigggest problems that just further compounds the problem is that currently the party leader is the only one who can kick someone from a…
I play on the Dragon server and this kind of behavior is ABSOLUTELY rampant. in just about every single PUG group I have joined there is at least one person in the group who need rolls everything. When I take offence to it, the first argument I hear is that "everything is unidentified so we have to roll need".....here's a…
You guys keep deluding yourselves, gaming PR guys are experts at NOT saying certain things and only giving out dangling carrots of information such as this. which in turn causes this very conversation to happen on every other MMO beta board in existence and they all end the same way. with full server wipes before live…