i was only asking an innocent question about something that could help. im just as upset as you are, because im one of those out killing to spawn Mog/Gary and yes i tend to not get to take part in it either. but if your going to get upset about player behavior, why not bring up Zariel? normal people will unlock it…
is it possible to look into the Mog/Gary max hit points situation? they seam to die just as fast and easily as before, still leaving no time to get to them.
i play on xbox, but i think im having the same issue. Specifically with my warlock using shadow slip. It wont happen every time, but use it enough times and itll start. Happens just about daily, and to recreate it is as simple as trying to run. I can easily get a video of it if needed.
the reason i put chains aside is i already have my dps loadout done and working. its similar to the do you guys are describing just more speced for dps. i have 3 loadouts total (free one from the winter promotion), so the SECOND do build is strictly for dungeons and buffing. with the 3rd being the good ol' ac build as…
ok, heres what i have: for at wills, astral seal for both, blessing of battle an ac and brand of sun for a do. dailies is pretty obvious, hallowed ground for both and anoited army for ac. the second daily on my do is the hammer but im not useing it, just hollowed ground. encounters im unsure of. what iv been able to narrow…
that answers a big chuck of my questions, and seriously thank you for the help. i understand dcs aren't exactly healers, and i have a healadin to use if healing is what i need. but dcs are more effective in dungeons so i figure it's smarter to build up my dc. im also a step ahead with the black ice enchantments, nice to…
now that my dc finaly went through im going to make my own groups. i just want to adjust it so its in full working condition (still VERY new to the class, many questions for a different forum, hope to do that today). all i can end on is there is something wrong with the game in the first place to cause the meta runs and…
you may run with 14ks but the large majority of people putting groups together don't. and last night my dc finished tong at 14k so im going to mark that down as it's not me? but if it wasn't for that group being desperate, id still never get in. (it went really well btw. almost no deaths and only had to do last boss 3…
you may still have to compete the initial quest line for the campaign. i used the token for the maze engine on my dc but still had to do the main quest line to unlock the weekly.
i admit my dc is more obvious the issue of il. 13k isnt great. but it qualifies for tong. the underlining issue is the dungeon itself should then only need 13ks to complete it. i want the devs to seriously tell me that's the case currently. cuz if so, a new player or alt wouldn't need a gh20 boost, and could then use the…
already in an end game guild, and last summer started my own to work on alts and help new players on top of it. the progression of new guilds is a separate topic i could spend days on. and with the amount of VIP i have stacked quitting isnt in my near future (though the idea of spending zen on gear in m13 is close to make…
ISP: centurylink country: US server: xbox (lich i think) been happening since Thursday. friends of mine are getting dced at same time as me, also only happening to me in neverwinter, no other game. and as much as i want to blame this on my horrible ISP, it's not them :(
> @armadeonx said: > There's no way you can measure skill and item level is not a perfect measurement by any means but it is indicative. > > Short of them introducing a stat that calculates things like 'total damage potential' it's all we have. > > However, if you have two players of the same class & sub-class and the…
iv played long enough to remember gear score. yes IL has come a long way, but as someone said earlier it doesn't represent skill. that's where the problem is. IL encourages you to work on your toon. but if you have the wrong stat priority, it quickly becomes nothing. my opinion is switching to stat requirements instead,…
so I'm hearing to just not go for relic, at least until mod 12. I'm trying to teach new warlocks how to play and stuff, and they keep bothering me about relic armor. being new 70s i say it's more practical to get dragonflight gear. but if relic is truly better for our class then I'm willing to lead the grind. i just don't…
i was able to do a respec, and everything is correct. the feat does work, ect. but it baffles me that my stat did this. then again, this is not the weirdest thing to happen with my warlock. thank you guys for the input!
my rotation is PoP, FB, KF. nonstop HR for atwill. i did try to run AoH instead of PoP (it was an effort to prove PoP works). but replacing KF with AoH might work better for the lightning. if what i read the posts right.
a fellow guild mate and i ran this test recently. we used a lightning at rank 11, a dread at 11, and a vorpal at 11. leaving the vorpal vs dread debate aside, we got mixed results compared to the lightning. i did more damage mob wise, but lost allot of damage against bosses (keep in mind i do run with 4ks and im at 3.2).…
i have all boons but last 2 for ToD (already know that will help), and last 3 for SKT. i use seige master, air/fire archon, con artist (aware of the rings update) and the repentant dragon cultist. i know the companion from the sw pack. but let me just say it seriously isnt my companions. my main issue is all i did was…
what id like is no more profession packs from lockboxes. im sick of paying for vip just to only get those, while one person gets five or six epic packs within ten minutes.