It happens a lot with the dragon bosses, and the big ones, like Dread Vault's brain, which makes it really hard to deal with the adds Definitely annoying, holding ctrl isn't a good choice, as some of my skills give me an error message if I try to use them with it held down.
Its the same for wizards, though, I'd say it looks worse, because its an incredibly bland off white color, which blends into other piece, making it look like you're wearing long underwear.
At the very least the queue notification should pop up over your screen if you're in the quest accept screen or a shop. I've missed so many queues because I wanted to listen to the quest's lore instead of just accepting it.
I saw his loot crystal fly out of him today, it landed on the ground, instantly exploded, and disappeared, dropping no loot and giving no way to get it.
I think its good that they don't even give you the option to be a clicker. I leveled to 70 on WoW as a clicker and a keyboard turner, since it didn't really matter, and it was really hard to break the habit.
Any chance when you fix it, you can fix it so we can turn in dailies that we completed, but then outleveled? Currently if you outlevel a skirmish or dungeon's daily quest, but had completed it, it just sits at 3/3 or what ever the number of required completes was.
The convenience from getting, say, a green people asset from the bag is that you wouldn't need to hire 64 rank 1s, upgrade them into 16 rank 2s, upgrade them again into 4 rank 3s, then upgrade it again into one rank 4. Save you, uh, 1530 hours of a profession slot you can't use. That's just for one green asset. I think…
It is, though. For tailoring it goes Weaver>Outfitter>Assistant tailor It stops there, the next upgrade is; Tailor>Master tailor>Grandmaster tailor there is no Assistant tailor>Tailor step, the only way to get to the green ones is to buy profession packs, or buy them with AD in the auction house. Leadership is the same,…
I hadn't realized that. So basically, there's no point in progressively upgrading the one you actually earn through the profession, since they aren't as good as the ones you can buy. That's really disheartening :\
He means the human assets, I think, not the stuff. You hire 4 of them, and then level 7 you can turn the four of them into the next tier, which also takes 18 hours.
Great idea! But as an alternative to using the Zen Toll gate, you could also have an optional narrow, twisty, windy path, with a sheer drop to nothing on both sides, filled with CC immune AoE knockback casting groups of mobs, it should take about a half hour to get through. That way no one can complain about not being able…