what's the next step? remove ad and still require us to use ad (that no longer exists) to buy greater mark of potency's (aka gmops)? Putting greater marks of potency's on the zen market thinking we'll spend $10 per gmop (I'm sure people will rather quit then do that) and then what you'll have a game full of bots and new…
to essentially go from 500 member cap down to 150 is really steep, it's telling guilds to cut their playerbase by over two thirds just because you want to do an update, it really isn't fair please raise the number of unique accounts you make having a large guild become small because 150 is small.
total fail on the xp part, I do understand making it longer to level from 60-70 as you are about level 70 after firely pit however they should of left the level 70 cap mechanic alone. If they must increase 1m xp is much more sensible - maybe not balanced but you had alot of people already 70 - alot at 70 people will be…
if it lasts until midnight we got a very very very small window to log in since they extended maint for so long. Who knows if the server will ever be up with how unpredictable they are with maint (seems like every other week they have a problem with the patch and stuff, could be just bad luck or could be other stuff).
they didn't fix the real issue, which is how hard stuff hits once your trying to do IWD/shar/epic dungeons (teir 1). People typically don't have good gear when doing that, expecting people have have good gear to tackle this is crazy. People usually do teir 1 (if they can't find people to carry them threw tier 2) to get…
you can just pvp your way to 70, do so via invoking your alts (mine are all almost 70 just by invoking) and then play your main toon (probably a tank or healer is best to use for this) to grind alt gear from seals since now you CAN get seals from bosses instead of 10 from end chest if you ever kill the end boss. but really…
I don't like the scrambling of teams, but the rest seems fine in that suggestion the worst thing is people yelling and screaming at the get go of a match. Some people gotta realize some people are just there to enjoy the game, they may not be great they may not care about winning they may only care about the 4k ad but if…
i think their is a problem with how your gear scales to 70, not how hard the mobs hit etc. It is defeintly harder, i enjoy it - at least on my rogue. Will require you to use CC abilities to not die so fast and other tactics unheard of - however those who are slow to catch onto change usually complain without much thought.…
the paladin sanctuary (guard for simplicity) also has this buggy problem, sometimes you press shift your character does the animation and it doesn't work... the ground doesn't light up etc. this is kinda an old problem with a slow block from Gf's i just pretty much keep that button pressed when facing bosses on my GF, but…
i just hold my space bar down, when i start to fall i go forwards, and usually i land on the platform. Once you get used to it, you look for these quests. Only annoying thing is finding the start zone in the last area, took me a bit to figure it out. you have to make sure your holding the "jump" button, you release it you…
first thing in the your looking at part - overall difficulty i hope that pertains to being unable to do IWD on a "new fresh 60" since the mobs pretty much just faceroll you - like how we facerolled content in mod 5. (translation the mobs kill us easily we need to put alot of effort to just kill the world mobs solo, or have…
1)dungeons doable with current gear - people in 70 greens going in. All the bugged sets and stuff fixed - you know infinite dailys, hr's soloing stuff etc. This means vt/mc/lol doable in that kinda gear - you know the like no hp gear we see. its fine if gwd/tos/cc requires some hp to do but remember if the tank can't tank…
for those that got the previous promo, is it possible you disable them getting items and give us the same item but make it bind on account? no point giving exploiters 2 promo's - it does suck for anyone who only did it once but fair is fair 1 promo for everyone.
and what about the crashing, disconnecting, freezing, server not responding, rubber banding, delay in using your powers as you watch mobs pound you to oblivion and the disconnecting and hte freezing? is that going to be fixed to however to not get off topic or present just a complain front, i really do appreciate being…
Yup I only get hp and the runestones i put into my augment on the tooltip, no more other stats that was supposed to be listed. the power / crit / armour pen is missing on the ioun stone I have bought and summoned. The items i have in it, carry over but all i'm getting is the hp from the stone itself.
doesn't sound right when its the second newest class, what's the revenue in releaseing a class to make it useless does this mean mod 7 paladins will be useless going with this train of thought? And then you look back before SW, the HR its not useless so your point kinda fizzles by that logic. then again i could be…
ip banning doesn't work people, people can change their ip and you'd just be banning a random person in the end. that being said, I didn't expect to be playing neverwinter today, maybe on friday :)
lizardfolk shaman, 4k burst heals out of nowhere helped me hwen i looked for one. Its not cheap though and you don't need to stand on no green spot either and it does a damage dot (which will draw aggro to it, but i mean you should be hitting stuff right?)