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What is the Arc Client?
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  • Heroics - you need 20, won't get into which 20 to pick, I would just make sure you have Toughness 3/3 (+HP) & Weapon Mastery 3/3 (+Crit Chance) Righteous - (only listing the must haves to increase damage) Astral Fury 5/5 +10% damage Furious Intervention 5/5 - +10% AP Gain when doing damage Righteous Suffering 5/5 - +10%…
  • So, today I made a rather tough decision and left the guild I was a member of for quite some time. I'm in the market for a new place to call home. I'm a relatively laid back almost 40 year old with a wife and a 10 month old at home. I play when I can (typically a couple nights a week and weekends). Been playing in Xbox…
  • So, today I made a rather tough decision and left the guild I was a member of for quite some time. I'm in the market for a new place to call home. I'm a relatively laid back almost 40 year old with a wife and a 10 month old at home. I play when I can (typically a couple nights a week and weekends). Been playing in Xbox…
  • When trying to name a companion, I couldn't name a Con Artist "Con Artist"...
  • It can't hurt, the campaign progression takes you to the same zones you'll be leveling in around the same time.
  • VT/Malabog/LoL/Kessels (which is now considered a dungeon according to que reqs) aren't T2 and don't require a bubble (or a tank for that matter). Outgrearing the required IL by over 200 on T1's and getting kicked is ridiculous. I would imagine the people doing the kicking were well over 2K, and chances are could 4 man it.…
  • Agree. I never vote yes to a kick if the person is there, i.e. not disconnected for an extended amount of time.
  • DC/GF melt combo everybody knows so well - how hard would it be to make a boss flag as damage immune if condition a, b, c, are met? If damage immune isn't your thing, how about damage reflect to source if condition a, b, c are met? How about damage transfer to minions? If that is too extreme - something as simple as the…
  • Eventually, yeah, based off of current fight mechanics that exist in game. Issue is (again, IMO) - that has happened basically as soon as content has been released. From an XBox perspective... Game was released w/ mod 4 content and the mod 5 rule set. Grinding up to 60 and playing the content available - Cloak Tower,…
  • re: progression systems for refinement, it is a pain & it is expensive. It also is 100% filler - you don't need everything at Mythic, R12, and Legendary to adequately handle any and all content. All it does is further overgear content that is easily overgeared. The power creep and a max IL that is 100% not required to…
  • It's ridiculous that you are getting kicked from 1600 IL dungeons at 1800+
  • https://dnd.rem.uz/Advanced%20D%26D%20(unsorted)/The%20Temple%20Of%20Elemental%20Evil.pdf The original. Scroll to the bottom... 4 Nodes laid out in front of you - render and populate each appropriately, 4 elemental skirmishes/dungeons/encounters done 4 level ToEE EPIC crawl - render and populate appropriately, huge Dungeon…
  • It absolutely boggles my mind this wasn't the route they went, it makes absolutely no sense to not include (at the very least) ToEE, it's an absolutely iconic DnD dungeon.
  • Agree whole-heartedly. Seems that the last 3 major content releases (I'm excluding Strongholds) - Elemental Evil, Underdark, and Maze Engine all were rushed out & released incomplete. EE revamp into a campaign is a year late, where is the Temple of Elemental Evil epic level dungeon crawl? Underdark released based around 3…
  • It's not way too low, there isn't content in game that cannot be completed at the requirement. There is not content in game that cannot be over geared. Meaning there is no content in game that matches the power creep. At 2K certain things are more challenging, sure. Is there anything wrong with that? Nope. Problem is 70+…
  • running the 9 daily quests in Sharandar takes an hour tops - and grants an automatic 22500 enchant RP. to get the currency needed it takes for simplicity's sake - 4 days, 4 hours over 4 days if you CHOOSE to do it everyday... currency for a power point + 90000 enchant RP. How many people are leveling overflow every 4 days,…
  • I fail to see how "the nerfbat is being unleashed". 285% effectiveness - the added amount of 3 R12 bonding stones is a cap. Stones should have never been able to stack more than 3 times - and as is, they do - very easily, something that IMO is obviously not WAI. As an example, the Dwarven Battlerager is a companion that is…
  • On paper, the bonding fix seems fair
  • Anything more than 3 stacks is overkill, hard cap on stacks is a reasonable fix IMO.
  • 4 teams of 5 in Gauntlgrym (que only) Gauntlgrym as an open world, always open PVE/PVP (non-queable) zone - complete with quests, NPCs, etc & so on. Vellosk Pit Fight 1v1 "duel" area. Item Level pairing system. New maps (not recycled stuff - PVE also please)
  • If you are into (potential) spoilers Google the following...
  • WotC is announcing fall product line (Campaign/Module/Adventure what have you), considering EP of NW is going to be there, safe bet is NW is announcing a new MOD that mirrors the release of table top DnD.... When WotC announced the Ravenloft Campaign/Module/Adventure and NW said nothing, it is reasonable to expect that the…
  • I don't understand why the classification was changed in the new que either, solo queing for them just got a lot harder - you absolutely do not need a tank/healer/3 DPS group to run them.
  • Since old dungeons were removed (on XBox about a year ago), the following has been added to character progression.... Level cap 70 4th tier Class abilities 6 sets of boons (a 7th set of boons is coming with revamped EE) Mount equip powers Mount insignia bonuses Enchantment rank increase to 12 4th Artifact slot Max IL =…
  • DC in this game is not a traditional MMO healer, like others have mentioned - very versatile. 3 man team of GF (tank), Paladin (healer), and a Cleric (support) forms an extremely solid core of a group - add 2 heavy DPS will burn through content w/ all the buffing/debuffing/healing the 3 of you would provide.
  • Part of the problem is the rate in which a bunch of this stuff was released on XBox & when you (or I, or who ever started playing). Game was released (Xbox) back in March 2015 with the MOD 4/5 rule set & balancing. However, MODs 1, 2, 3 were not available (Sharandar, Dread Ring, and Ice Wind Dale). It's been awhile, but I…
  • The more I think about it, unless they change the other other bonuses from "a chance to" to "does", switching from the LM set is kinda pointless. Sounds like LM will still be BiS for the majority of DPS based classes, difference being instead of being "must have", it will now just be the best of a bunch of bad. Now, if,…
  • Oops, posted in the wrong spot