to me this seems like the difference between a prot war and a prot pally in WoW w/e your prefference is. that being said i think that the paladin besides the fact he can heal will have a more balanced aproach to tanking like being able to deal better with control and damage at the same time. and the GF will still be able…
what about punishing charge? is it not the same in essence as threatening rush? you gotta forgive me i keep re rolling my fighter so i never actually got that far. i was thinking this time to just go and stack as much defense/deflect as possible and go for IV sentinel route.
in general from what i've seen weapon master is getting some pretty big buff's no longer reduced damage during unstoppable and the damage reduction for multiple enemies hit is gone as well. that being said doesn't really adress the issues with weapon master imo its a step in the right direction but it doesn't address the…
so none of you seem to have looked up that regeneration will no longer work in combat in module 6 so all this talk about regen tank's being unstoppable are all null the moment these changes come through. but w/e swordmasters get massive damage buffs so guess you won't have to worry much about TR as much
dragons in the good old days would take on armies and be victorious,nowadays a hipply little elf with purple hair the thinnest of arms and legs will do the trick
neverwinter wep master strike is probably the most clunky skill ive seen for something that should be fluid and graceful. fun to use on a pack though good dps.
i have very little experience with this game and aparantly i play the 2 most underpowered classes for pvp SW and GWF i enjoy them both. but pvp is totally ****ed up. i tell ya no <font color="orange">HAMSTER</font> way should a rogue be able to practically 1 hit a flipping off tank melee class. that big *** knife skill you…