test content
What is the Arc Client?
Install Arc

Comments

  • I have found it is an issue where the character I am playing has been rewarded a duplicate unique item and thus the chest appears in my Inventory (bound to account) - rather than the loot automatically being rewarded. This has been the case for all toons I have had duplicates on. The ones that have not have successfully…
  • I would love to see the stats on that - I save my quests up for when I can do them but in general who does complete them all - if everyone in the guild did then you wouldn't be concerned you would have maxed out already. Hoarding quests from DSOP to complete is totally different from the other shards exception (HSOP the 10…
  • Truth looks like the current model is here to stay - however, the Dungeoneering shards needs to be addressed for the people who fall between the cracks so to speak. It not only prevents them from donating to the Guild but earning guild marks for overloads and potions that they need to run through the content to progress in…
  • The updates to the Guild Logs sound great, but would be get a notification of who called a Marauders or DragonFlight? This may seem trivial but we have some people who think its fun to call this in a Guild/Alliance Stronghold then just disappear. It can be really disruptive when trying to run SH HEs and this would act as a…
  • The Dungeoneering shard of powers definitely needs to be addressed as a priority - gating Stronghold progression behind end game content that still a large number of your player base cannot complete is wrong. Existing Pre-20/new guilds will not grow and the game will become stagnant. As a side point you are probably…
  • 1. You can change the keybinds in the options ESC > Options >Gameplay > Keybinds 3. This is WAI I'm afraid
  • Would be good to know what spurned this proposed change? Is it the fact that 1 person can queue for a dungeon/skirmish and complete now solo? Kessels for example 6 mins solo and done - no need to form group - no faffing - you do it at your pace and done. You get all the drops, go at your own pace with no hassle and no need…
  • Thanks for the clarification - this is way more palatable than the scenarios I was envisioning and truth took literally from the proposal. So the only real thing is you are forced to work with are within the confines of the requirements for said dungeon/skirmish 1 Healer/1 Tank/ 3 DPS - workable with friends/guild members.…
  • I think this in fact core to the major distaste that we are feeling with this proposed change. We will be publicly queueing to be put in a RANDOM group of people for some RANDOM Dungeon/skirmish which we may or may not have a key for. Rather than choose to run with friends/guild members - we can off-course go private and…
  • I would like to know a few pieces of information to just be clear on another core issue I have with this. It seems there is a lack of support classes whether this be DC/GF/OP doing public queues and the time to match groups on most public dungeon/skirmishes is larger than you would want. Implementing this change will…
  • In addition to answer the goals: Ensure all queues are firing in a reasonable time frame, regardless of popularity. ** There are a reason much of the content is not run - getting keys for many of the dungeons/skirmishes is overtly time-consuming for one - a kessels key takes so many resources to make, the gold cresents for…
  • Well AD is one thing - but my main concern is maintaining the number of keys to open the end chests for all the variable dungeons/skirmishes that you could potentially randomly get. This is yet another massive blow to those still levelling up their Strongholds (Campaign currencies used for Keys rather than coffer) - being…