does the acheivements give u a title or sumthing interesting? or simply more acheivements in the acheivements page?
one'S cool the other is moot. i'd like to know
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dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
does the acheivements give u a title or sumthing interesting? or simply more acheivements in the acheivements page?
one'S cool the other is moot. i'd like to know
Syka posted the titles that can be earned on the previous page.
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rapticorMember, NW M9 PlaytestPosts: 1,078Arc User
Last I looked it was there, but a mysterious wall of force was blocking access.
I could walk up to within a few feet of it, but I then hit an invisible wall and could not interact with it.
I encountered the same thing. I submitted a bug report but no telling how long it will take to get fixed. I know it USED to work at least for the other characters I played.
According to the preview server patch notes one of the stones in the Tower District will be fixed. Didn't know one was inaccessible, when did that happen? As I was able to get to all of them a few months ago.
What is the trick to jumping along the platforms to get to the one up in the scaffolding in the Rib Cage of the Dread Ring? I cannot seem to make those jumps.
[SIGPIC][/SIGPIC]
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chaddiwickerMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
If you jump for the smaller peg (the one your character is blocking in the image) rather thant he large one, it makes it a lot easier on that last scry stone. So GWFs and GFs who have no dash can get to it that way, my friend and I found out.
What is the trick to jumping along the platforms to get to the one up in the scaffolding in the Rib Cage of the Dread Ring? I cannot seem to make those jumps.
The two quotes above yours were what helped me get across the platforms. I struggled a bit on my first character but it seemed much easier on the second I ran through there. Jumping puzzles in this game cause me anxiety. :P
I went back and edited while you were probably posting this, but thanks! X3
If you jump for the smaller peg (the one your character is blocking in the image) rather thant he large one, it makes it a lot easier on that last scry stone. So GWFs and GFs who have no dash can get to it that way, my friend and I found out.
Thanks again for helping me and my friend find the last two yesterday in game! Much obliged
Helpful hint: My jump skill on my GF was just not good enough to make it from 3rd platform to the walkway, so I was able to do it by jumping on the rock ledge beside the platform instead, then running to the edge of the ledge and jumping to the walkway from there. (PS I used large crate/peg to start rather than the smaller peg at the start.) My sister, a TR was also able to do it this way.
Forgot to write down the coordinates, but found one in Dwarf Valley. If you look at the PvP area border, you will see a notch, it's located in that notch, up on the hill. You can see the purple glow from the path if you look up. Will edit this to include the coordinates when I get back there.
In Dwarven Valley....there's one on the Temple on the East side. Just past the trolls on the bridge then jump to the front of the temples ledge. Don't look down. :eek:
IWP
-Far back of the cave at Biggrins
-on a flat spot high on the other side of the mountain from the dead remorhaz (overlooking PVP zone)
-on wooded hill overlooking SE young remorhaz nest. If at the nest, face towards the center of the map
DW
-Midway up the large structure build into the cliff where the Hammerstone anvil quest finishes. East part of map, SE of the mining structure
-On a hill/plateau along the northern edge around the village.
-On a hill at the edge of the PVP zone, head south from the Battlehammer camp following the PVP zone. There's a place where the red dips in. The stone is just on the edge, you'll get a warning when you approach but I've never gotten flagged.
"We have always been at war with Dread Vault" ~ Little Brother
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chaddiwickerMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
Ding! Achieved title of Master Scyer. That was a nice vacation from grinding.
Here are some of my comments, edits and questions:
1. As a level 60, it’s easier to find scrying stones at the lower levels. I can just pull over to the side of the road, put my mount in neutral and look at the map to get my bearings. Took more time in higher zones due to the pesky mobs.
2. Would be nice if you could create your own point of interest by entering specific coordinates.
3. Sometimes I knew I was close based upon the coordinates and description, but I still couldn’t see it – but I could hear it. – So I knew I was close. If you stand real still and perk your ears up, you can hear the scrying stone’s creepy magical underwater metallic whirring sound.
For #3, the coordinates are: 2014, 2896. It’s at the exact spot for point of interest #8. That was the worst jumping puzzle since Guild Wars. Look at your zone map. Notice the second from left rib. From the west side of rib, there’s a wooden platform with barrels etc. Begin jumping on top of hanging square tiles. At the third square, jump onto the edge of the walkway. Once on edge, jump over onto walkway. Continue on walkway to the scrying stone.
Other Edits:
Pirates Skyhold:
Northeatern Sunken Town can be North East of point of interest # 8
Whispering Caverns:
Slave Pits can be Zesraena area
Scaffolded Tunnel can be Steelshell mine just west of NPC Antor Bren
Gauntlgrym:
Er, couldn’t get in. I guess I need to be in a guild… *coughs awkwardly*
Sharandar:
#2 Heart of the Grove From campfire #8, travel west across bridge. Stop at end of bridge. On the south side of bridge will be the scrying stone.
#3 North East of point of interest #3. At wall past the Formian Warrior area.
IceWind Dale
#1 Far back of cave at Biggrins. 174, 494 Note: Not in Biggrin’s instance.
#2 Icewind Dale Pass 1612, 643 Start from the torch thing on the main road. Travel by mount north east (2:30 clock position) up to the flat spot.
# North West of second nest for While They’re Young. 2106, 571
Dwarven Valley
#2 Dale Drop Vale 772, 2731
#3 Haftwood 305, 1006
Reclamation Rock
One in the area where you collect the alms, side yard.
Second is behind the NPC's (third set of vigilance tasks area) outside the Hold
Third is behind a tree near the graveyard. Heard it before I saw it.
Will post coordinates soon.
The 3rd Orb on Helm's Hold can be found on the rooftop of a building.
873, 1719 are the coordinates. From nr 12 "The collapse" south under the first gate you see. Next to the gate are a bunch of crates stacked next to a big grey rock leaning against the building, jump on the rock and on the ledge of the rooftop. You will see on your right the scrying orb, you will have to jump from the ledge to the other rooftop with the orb on it. This is the "Helm's Hold Keep" Orb.
Comments
Thank you!
Last I looked it was there, but a mysterious wall of force was blocking access.
I could walk up to within a few feet of it, but I then hit an invisible wall and could not interact with it.
No, it was fixed before module 2 went live.
one'S cool the other is moot. i'd like to know
Syka posted the titles that can be earned on the previous page.
I encountered the same thing. I submitted a bug report but no telling how long it will take to get fixed. I know it USED to work at least for the other characters I played.
What is the trick to jumping along the platforms to get to the one up in the scaffolding in the Rib Cage of the Dread Ring? I cannot seem to make those jumps.
The two quotes above yours were what helped me get across the platforms. I struggled a bit on my first character but it seemed much easier on the second I ran through there. Jumping puzzles in this game cause me anxiety. :P
2113, -569 "Icewind Pass"
Ebonfrost Scree: On a glacier (1617, 644)
Kelvin's Cairn: In the cave in Biggrin's Rest (170, 493)
according to the wiki
Stumbled across that one by chance when I went exploring. Great view if you continue up to the summit
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Neverwinter Wonderland
Neverwinter Wet & Wild
Neverwinter 2nd Anniversary Montage
Neverwinter Anniversary Montage
Protector's Jubilee Speech
Oh the Carnage
-Far back of the cave at Biggrins
-on a flat spot high on the other side of the mountain from the dead remorhaz (overlooking PVP zone)
-on wooded hill overlooking SE young remorhaz nest. If at the nest, face towards the center of the map
DW
-Midway up the large structure build into the cliff where the Hammerstone anvil quest finishes. East part of map, SE of the mining structure
-On a hill/plateau along the northern edge around the village.
-On a hill at the edge of the PVP zone, head south from the Battlehammer camp following the PVP zone. There's a place where the red dips in. The stone is just on the edge, you'll get a warning when you approach but I've never gotten flagged.
308, 1011 Haftwood
1757, 1175 Bruenor's Climb
777, 2733 Daledrop Vale
Thank you for the coordinates!
Here are some of my comments, edits and questions:
1. As a level 60, it’s easier to find scrying stones at the lower levels. I can just pull over to the side of the road, put my mount in neutral and look at the map to get my bearings. Took more time in higher zones due to the pesky mobs.
2. Would be nice if you could create your own point of interest by entering specific coordinates.
3. Sometimes I knew I was close based upon the coordinates and description, but I still couldn’t see it – but I could hear it. – So I knew I was close. If you stand real still and perk your ears up, you can hear the scrying stone’s creepy magical underwater metallic whirring sound.
For #3, the coordinates are: 2014, 2896. It’s at the exact spot for point of interest #8. That was the worst jumping puzzle since Guild Wars. Look at your zone map. Notice the second from left rib. From the west side of rib, there’s a wooden platform with barrels etc. Begin jumping on top of hanging square tiles. At the third square, jump onto the edge of the walkway. Once on edge, jump over onto walkway. Continue on walkway to the scrying stone.
Other Edits:
Pirates Skyhold:
Northeatern Sunken Town can be North East of point of interest # 8
Whispering Caverns:
Slave Pits can be Zesraena area
Scaffolded Tunnel can be Steelshell mine just west of NPC Antor Bren
Gauntlgrym:
Er, couldn’t get in. I guess I need to be in a guild… *coughs awkwardly*
Sharandar:
#2 Heart of the Grove From campfire #8, travel west across bridge. Stop at end of bridge. On the south side of bridge will be the scrying stone.
#3 North East of point of interest #3. At wall past the Formian Warrior area.
IceWind Dale
#1 Far back of cave at Biggrins. 174, 494 Note: Not in Biggrin’s instance.
#2 Icewind Dale Pass 1612, 643 Start from the torch thing on the main road. Travel by mount north east (2:30 clock position) up to the flat spot.
# North West of second nest for While They’re Young. 2106, 571
Dwarven Valley
#2 Dale Drop Vale 772, 2731
#3 Haftwood 305, 1006
The most funnest scry stone to find. I won't say where yet until mod 6 comes out!!! :cool:
Neverwinter Wonderland
Neverwinter Wet & Wild
Neverwinter 2nd Anniversary Montage
Neverwinter Anniversary Montage
Protector's Jubilee Speech
Oh the Carnage
Merchant District 339, 946
Up the stairs from the Mushroom Garden 973, 1590
One in the area where you collect the alms, side yard.
Second is behind the NPC's (third set of vigilance tasks area) outside the Hold
Third is behind a tree near the graveyard. Heard it before I saw it.
Will post coordinates soon.
873, 1719 are the coordinates. From nr 12 "The collapse" south under the first gate you see. Next to the gate are a bunch of crates stacked next to a big grey rock leaning against the building, jump on the rock and on the ledge of the rooftop. You will see on your right the scrying orb, you will have to jump from the ledge to the other rooftop with the orb on it. This is the "Helm's Hold Keep" Orb.