Nope, and it is. Additionally, when trying to upgrade enchants with green wards, never ever spam the upgrading. If you get a failure, then just keep spamming it, it always fails- you have to leave it for a while before repeating to stand a chance. While fiddling with this, I found that you can consistently burn 20+ wards on a 40% (from memory) chance. I lack the cojones to see just how far I can push that, though.
The RNG is really terrible- either streaky, or seeds from something that doesn't update very often. It's beyond awful. You'll also see people using this mechanic with lockboxes, too, with a streak of spamming admin messages.
I've noticed this streakyness too. The fact that so many people can give you the same exact recommendations for opening lockboxes/refining tells me that the code for the RNG is pretty inferior.
And now the code is completely broken.
To be honest - considering we will have to wait several weeks for the dungeon chest bug to be fixed anyway, I would rather the devs delay that bug fix even more so that they can implement a superior RNG system that is actually much closer to 'random'. WoW's 10-yr-old RNG is pretty **** good. (too bad Cryptic can't 'borrow' it)
There are many publicly available RNGs, offering different characteristics regarding periodicity, distribution, correlation and so forth. There are also very nice publicly available tests (dieharder springs to mind). There's no need to borrow anything from WoW or any other MMO in this regard. It's kinda unforgivable how pants it is
Sorry i dont care about enchated keys being binded. I care about the items in the epic chest that are bugged! Done Vt and Mc a hundred times and the same orb dropp every single time..
Sorry i dont care about enchated keys being binded. I care about the items in the epic chest that are bugged! Done Vt and Mc a hundred times and the same orb dropp every single time..
yea zax will become more stable now , u only seeing keys as BOP but arent looking at big picture , that due to this zax will be useful again , the only reason it was due to the fact that players were using keys to bypass zax to get higher zen value , and its not BOP but BOA.
itis due to all whinning that zax has a big backlog so now that backlog will decrease.
Who else is getting stability issues after the latest update. I get lag spikes about 1 per minute as well as regular crashes when logging on. The latest issue is I cant sell items in the shops. My system and net speed has not changed
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doriangreighMember, NW M9 PlaytestPosts: 707Arc User
edited August 2014
I crash semi often, but I assume its cause of my AMD processor that i'm forced to turn half the cores off on in order to even play the game which is an issue that was present in preview.
I crash semi often, but I assume its cause of my AMD processor that i'm forced to turn half the cores off on in order to even play the game which is an issue that was present in preview.
I too have a 8 Core AMD processor...the game ran fine until the patch now it's so choppy as to be virtually unplayable. Is this related to the issue you mention with turning off cores..and why suddenly is it necisarry. The new content seems fun but I'm not going to go thru the hassle of shutting cores off every time i want to play.
I'm running an nvidia gfx 760 and 32gb of PC-1866 RAM and other games I play still work just fine so I don't think it's a weak system
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I've noticed this streakyness too. The fact that so many people can give you the same exact recommendations for opening lockboxes/refining tells me that the code for the RNG is pretty inferior.
And now the code is completely broken.
To be honest - considering we will have to wait several weeks for the dungeon chest bug to be fixed anyway, I would rather the devs delay that bug fix even more so that they can implement a superior RNG system that is actually much closer to 'random'. WoW's 10-yr-old RNG is pretty **** good. (too bad Cryptic can't 'borrow' it)
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Man you were so right on lolz
Who else is getting stability issues after the latest update. I get lag spikes about 1 per minute as well as regular crashes when logging on. The latest issue is I cant sell items in the shops. My system and net speed has not changed
I too have a 8 Core AMD processor...the game ran fine until the patch now it's so choppy as to be virtually unplayable. Is this related to the issue you mention with turning off cores..and why suddenly is it necisarry. The new content seems fun but I'm not going to go thru the hassle of shutting cores off every time i want to play.
I'm running an nvidia gfx 760 and 32gb of PC-1866 RAM and other games I play still work just fine so I don't think it's a weak system