Makes the idea of "highest rewards level" and "lowest rewards level" kind of useless, no?
As you might be referring to "difficulty classes" I suggest, to make these classes mean something, that you can buy your way up with AD (not glory) so you can change for , idk, 100k AD from league A to league B.
This would prevent trolls a bit, and League hoppers.
Otherwise I assume "this was a tough match for us. lets go and farm a few pugs before logging of" would be too common.
And this is certainly not in the interest of good players, who want to play PvP for a challenge.
0
maroucatMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Makes the idea of "highest rewards level" and "lowest rewards level" kind of useless, no?
As you might be referring to "difficulty classes" I suggest, to make these classes mean something, that you can buy your way up with AD (not glory) so you can change for , idk, 100k AD from league A to league B.
This would prevent trolls a bit, and League hoppers.
Otherwise I assume "this was a tough match for us. lets go and farm a few pugs before logging of" would be too common.
And this is certainly not in the interest of good players, who want to play PvP for a challenge.
I think conceptually the vast majority of PvP players could agree that they want a challenge in PvP, and tier matching at the "endgame" makes sense, since it's tiered while leveling, and gear differences at end-game can mean more than 10 levels do in the lower tiers. Right now a fresh ungeared level 60 is like getting stuck in the 50-59 brackets at level 25, in time, it will be like being stuck in the 50-59 bracket at level 10.
Exactly how something like that is implemented isn't our problem to work out, we can only speculate. However, if there is a big enough call for more balanced PvP matchmaking at end-game Cryptic will do something, and something is generally better than nothing.
Here are my arguments why you wouldn't want low GS players in your team;
- They totally lack of experience, they will fight outside of caps for the entire match, or end up fightning 3v1 or 4v1 at one cap (thank to trolling TRs)
- If you die next to them they surely won't resurrect you. '' Where's the **** '' f key '' ?!
- They are lead by emotional responses; they would rather focus on the player they see at first sight rather than focusing on a healer or more squishy chars.
-Therefore, if you are well geared, prepare to also get 3v1 or 4v1 since your four teammates are already trying to kill a GWF or TR in your home cap
- It will make the game rapidly unbalanced, thus boring and unappealing. Where's the fun to PvP with non-experienced players all the
time when you have been PvPing since the beta? It's like getting back in the first day of beta. It gives a fade and boring match, turning PvP into a grind feeling.
- It's not fun to play against low GS players for the same measures, there's no balance, it's boring to kill someone in one rotation.
- They will open their mouth and tell you're a **** if you DARE to stay at the campfire after being 4v1 four times in a row because your teammates are busy dying in two shots or as I previously said, being busy with a TR or a GWF in your home cap.
- As an experienced PvP player, If you have a low GS, I'm sorry but you shouldn't handicap the whole team and lead it prematurely to a lose. Carrying your team for an entire match and then lose isn't very gratifying for your brain.
- It only takes a few weeks to get an average 11-12K GS, make some efforts and don't ruin the experience of others players who make daily efforts to grind their gears in order to be competitive.
- I noticed my PvP experience has been declining for a few months now, the matchmaking provides no balance at all, NONE. Most games lead to one sided matches, you either destroy your opponent or vice-versa, I can't remember the last time I've played a long, hard and balanced match.
- Personal observation for the last point; the Turks and followed by the French in second places are probably the worst players in PvP. I respect the Turks for trying with 9K GS but the Frenchs are well known for their role playing, you can easily see PvP isn't their strength.
Would you try and go an epic instance with no gear?
You're being lazy and expecting people to carry you. That's not how Life works, and it's not how MMOs work. If you cannot contribute to a group (PvP or PvE) than expect people to get mad at you. It's a very inconsiderate thing to do.
Agreed. I que solo on my 17k gs gwf and regularly get put with people @7k, and so little hp I wouldnt even need to use an encounter to kill them. As someone else on the forums said its almost like were being use to raid the avg gs of a team bc usually those sort of teams have no one higher than 12 at the most.
May the RNG Gods smile on you today!
Adorable Temptress - 23.4k Temptation SW
Mara Angelbane - 22k Thaum CW, Vaya Con Dios 15.2k Dragon CW.
Mara Shadowskiss - 21.5k Destroyer GWF, Mara - 17.2k Sentinel GWF
Mara Duskwalker - 15.4k Healing DC
Mara Hawkeye -14.6k HR
Mara Spiritforge - 16.9k Tanky GF
Bad Religion - 14.7k Pew Pew DC
Mara Shadowstouch,Maara - TR's
"I'm gonna explode"
"learn some respect"
"they are selfish"
"your being lazy"
Seriously, I'm dying of laughter here.
*ANNOUNCEMENT* Everyone please pay attention: Your sole purpose in playing this game is to provide these players with the absolute best PVP experience they can have. If your Q'ing for PVP for anything other than this purpose then your doing it wrong. You must do as they say, play how they say, and above all, show fealty to them at all times. Because if you do anything else, they may explode and check your Gear Score and you don't want that to happen do you? No you don't, that's bad
So as long as your in the gear that they approve of and are doing the things that they approve of all will be well they will not explode and your Gear Score will not be checked.
Thank you for your attention.
*END OF ANNOUNCEMENT*
Well, at least they didn't do something incredibly stupid to make ultra competitive people even MORE competitive, like introduce a leaderboard or something....
-_-
"GTFO NUB, U COST ME 23RD PLAEC ON TEH LEADREBORAD"
Here are my arguments why you wouldn't want low GS players in your team;
- They totally lack of experience, they will fight outside of caps for the entire match, or end up fightning 3v1 or 4v1 at one cap (thank to trolling TRs)
Pretty clever instance there. Let me recap in a formula: Low GS player can't play->because they have not enough experience->because low GS players can't play->because they have not enough experience (ad infinitum)
GS DOES NOT make the player, experience wise. Gear makes him more relevant in a match, DPS wise. But a stun/interrupt/root is still a stun/interrupt/root, and tactically speaking has always the same value in assisting your TEAM.
You can pvp and you should pvp, the DEVS should have a gs based matchmaking system.
However, if you are 8k gs it means you are a lazy *******, too lazy to buy blues at the AH, too lazy to run dungeons (even t1 will give you more than 8k) too lazy to spend 5 bucks in zen to buy yourself something, and you are being a leech because 8k can't kill anything, can't cap anything, can't do anything but to be a parasite. So your 8k in todays pvp world, is actually a burden, you can't even be used as a meat shield because you are probably too squishy.
I am tired of pugging people like you, when I try hard to cap and stay alive and score, you are probably running around completely oblivious waiting to get ganked. It is better to do a 4x5 with dignity than having a 5th like you, a parasite. One of my alts got to 60 couple days ago he is 8k in greens bro so you are WRONG.
If you want to pvp then put some effort in it, it is not rocket science.
made a new character reached lvl 60 a few days ago.
8k gs went pvp
while we in the game i get a msg from 1 of my teammates:"why u come here with such low gs"?
for real?
r u serious?!
i have the right to play pvp just as any other "god mode 14k gs"!
i do my best to try to help party, besides everybody started from low gs so now we low gs guys cant pvp???
u want high gs go q with your guild or make a pvp party
if u q u pug and thats what u get!!!!
Can you do CN with an 8k GS?
Why should this be any different?
Remove dailies for PvP and that'll weed out a good 40% of non-pvp commited players and therefore liablity in such team members.
oh, and GIVE them the **** artifact! thats another 20% weeded out, lol
"I'm gonna explode"
"learn some respect"
"they are selfish"
"your being lazy"
Seriously, I'm dying of laughter here.
*ANNOUNCEMENT* Everyone please pay attention: Your sole purpose in playing this game is to provide these players with the absolute best PVP experience they can have. If your Q'ing for PVP for anything other than this purpose then your doing it wrong. You must do as they say, play how they say, and above all, show fealty to them at all times. Because if you do anything else, they may explode and check your Gear Score and you don't want that to happen do you? No you don't, that's bad
So as long as your in the gear that they approve of and are doing the things that they approve of all will be well they will not explode and your Gear Score will not be checked.
Thank you for your attention.
*END OF ANNOUNCEMENT*
Pretty much this. It is so accurate, that it deserves to be repeated.
My hunter ranger's gear score was 11k when this happened, a GWF of 16k said and I quote:"lol they are going to have a fun time with you, you gs is so ****!!!"
During the whole game he just stood by the campfire meanwhile I gain nr. 1 spot. We lost. But I can safely say I was not useless. Anyone can be useless. Just because you have a mega gear score does not mean you are good. Having skills it doesn't matter what your gear score is.
Another example of what I mean: I played just the other with a cw with a gear score of 7k, BUT he had the third most kills, ranked number 3 and he murdered a perma rogue of 12k.
My hunter ranger's gear score was 11k when this happened, a GWF of 16k said and I quote:"lol they are going to have a fun time with you, you gs is so ****!!!"
During the whole game he just stood by the campfire meanwhile I gain nr. 1 spot. We lost. But I can safely say I was not useless. Anyone can be useless. Just because you have a mega gear score does not mean you are good. Having skills it doesn't matter what your gear score is.
Another example of what I mean: I played just the other with a cw with a gear score of 7k, BUT he had the third most kills, ranked number 3 and he murdered a perma rogue of 12k.
Gs does not = Skill
11k is not low its ok, 8k cw killing 12k gs rogue, either rogue sucks or cw ganked him from the ledge and killed him with low health.
gs does not mean skill but the lack of gs to the point where its 8k totally means lack of self respect. you can get all epic gear with rank 5's spend very few AD and get to 10k without breaking a sweat so yes 8k sucks, but it could be worse you could be a 5k all in greens with gear worse than my lvl 50 invoke only alt...
Its even worse when the 8k people say: i'm here only for the daily i do not care, if you do not care you do not deserve any respect... whatever
0
waferthinMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 13Arc User
Just because you have a mega gear score does not mean you are good. Having skills it doesn't matter what your gear score is.
Gs does not = Skill
Of course it doesnt, there's a phallacy. But, more often than not, a low GS in PvP is a LIABILITY. And in an ideal world, the objective is to REDUCE liability before you even hit the arena.
0
waferthinMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 13Arc User
theres no law says u cant pvp with 8k, in fact skills and experience sometimes are more impotant than gs, but if u dont even bother to gear up first its disrespectful for the arena. "i do everything to help the party" u say, i wonder what exactly can u do but ruining others' fun/pvp experience. pvp requires teamwork and everyone has a role in order to dominate as a team. get some decent stats tailored for pvp and rank6+ before even think about entering.
Quite a few people in this thread trying to suggest that skill is more important than gear - it's not and it never will be.
I play a GWF,a decently geared and properly speced one.I've completely outplayed people to the point of wanting to shoot myself because of how bad they are yet they are perfectly capable of murdering me horribly regardless of how much better i perform as a player simply because:
1) They have better gear
2) They get lucky with RNG
3) They are using something broken and overpowered(bugged feat/encounter or FOTM overbuffed build) or a build/class that simply counters mine
The only time skill will compensate for having less gear is when the gear difference isn't large enough to make winning impossible,or when 2) and 3) apply to you instead of them.Yes,being the better player CAN give you an advantage but it will never overcome all your shortcomings elsewhere - thats down to luck...or your enemy lagging.
Bah. The elitist attitude in this thread makes me sick. It's your game. If you just got to lvl 60 and you want to try out new things that's perfectly alright, no matter what your gearscore is (as long as you qualify of course). Limiting PvP to any gearscore is nothing short of arrogance saying "I want a decent challenge from you if you enter the instance I happen to be in. If you can't make me work to kill you don't enter." Sickening.
People have to start somewhere. Not everybody buys 5k zen when he hits 60 and equips himself with the best gear he can find. Even assuming people should is arrogance to the max. And the PvP people wonder why PvE people can't stand their attitude.
That said, I"m sure TS realizes after his first matches that with his 8k GS he doesn't stand much chance to win. If he wants to advance he'll have to improve his gear (and maybe his built if he wants to make it his main activity). But that's his choice. Maybe the TS doesn't want to make PvP his main activity in the game. Normal people learn by trial and error. Trying something new that doesn't require a GS doesn't give people the right to flame him. It's a normal human process of learning what it takes to do things better.
If the TS was refusing to improve himself it would have been a different matter entirely.
I wonder how happy you'd be if you had to do Spellplague Caverns with a 8.4k GS TR who slots impact shot, lashing blade, and blitz. Just curious. Would you still do the dungeon with him even knowing he could barely withstand one shot from an ad? Or would you leave..... hmm
I tried pvp at low levels also, and it is a twink fest. Don't try it without twinking. Had people in there that your best attacks barely scratch them, and they 2 shot you.
I wonder how happy you'd be if you had to do Spellplague Caverns with a 8.4k GS TR who slots impact shot, lashing blade, and blitz. Just curios. Would you still do the dungeon with him even knowing he could barely withstand one shot from an ad? Or would you leave..... hmm
Quite a few people in this thread trying to suggest that skill is more important than gear - it's not and it never will be.
I play a GWF,a decently geared and properly speced one.I've completely outplayed people to the point of wanting to shoot myself because of how bad they are yet they are perfectly capable of murdering me horribly regardless of how much better i perform as a player simply because:
1) They have better gear
2) They get lucky with RNG
3) They are using something broken and overpowered(bugged feat/encounter or FOTM overbuffed build) or a build/class that simply counters mine
The only time skill will compensate for having less gear is when the gear difference isn't large enough to make winning impossible,or when 2) and 3) apply to you instead of them.Yes,being the better player CAN give you an advantage but it will never overcome all your shortcomings elsewhere - thats down to luck...or your enemy lagging.
I can't disagree with this more. See dying to win. Being bis or at least really well geared means a lot where 1v1 is concerned, maybe, but where an entire match is concerned, not so much. You look at the match and the patterns that are emerging and you adjust. In pugs it doesnt matter how much you die. Go right back to where you were and keep it up. Contest that node relentlessly. Fight on the node when it is red domnant and kite when it is blue dominant. Blue dominant with a bis gwf who is otherwise without any kind of skill, that gwf will chase you, he will go off node and chase you. You go on the node until he gets close then back off. Your team mates who might also be low gs but otherwise skilled, will jump on that node. It turns blue while that enemy gwf is stomping your brains out in some totally irrelevant and distant corner of the map. Skillz = winz. Equal skills is the only place where gs even comes into play, other than a general vague indication of a person commitment to their character.
I wonder how happy you'd be if you had to do Spellplague Caverns with a 8.4k GS TR who slots impact shot, lashing blade, and blitz. Just curious. Would you still do the dungeon with him even knowing he could barely withstand one shot from an ad? Or would you leave..... hmm
Have done. Spell's not too bad. It'd be harder if you were in a team of 4 people like that, but probably still manageable.
Karrundax would not be so good for one-shottable peeps, but if they can dodge: still doable.
The trick is to teach them what they're doing wrong, rather than just swear and leave.
Here are my arguments why you wouldn't want low GS players in your team;
- They totally lack of experience, they will fight outside of caps for the entire match, or end up fightning 3v1 or 4v1 at one cap (thank to trolling TRs)
- If you die next to them they surely won't resurrect you. '' Where's the **** '' f key '' ?!
- They are lead by emotional responses; they would rather focus on the player they see at first sight rather than focusing on a healer or more squishy chars.
-Therefore, if you are well geared, prepare to also get 3v1 or 4v1 since your four teammates are already trying to kill a GWF or TR in your home cap
- It will make the game rapidly unbalanced, thus boring and unappealing. Where's the fun to PvP with non-experienced players all the
time when you have been PvPing since the beta? It's like getting back in the first day of beta. It gives a fade and boring match, turning PvP into a grind feeling.
- It's not fun to play against low GS players for the same measures, there's no balance, it's boring to kill someone in one rotation.
- They will open their mouth and tell you're a **** if you DARE to stay at the campfire after being 4v1 four times in a row because your teammates are busy dying in two shots or as I previously said, being busy with a TR or a GWF in your home cap.
- As an experienced PvP player, If you have a low GS, I'm sorry but you shouldn't handicap the whole team and lead it prematurely to a lose. Carrying your team for an entire match and then lose isn't very gratifying for your brain.
- It only takes a few weeks to get an average 11-12K GS, make some efforts and don't ruin the experience of others players who make daily efforts to grind their gears in order to be competitive.
- I noticed my PvP experience has been declining for a few months now, the matchmaking provides no balance at all, NONE. Most games lead to one sided matches, you either destroy your opponent or vice-versa, I can't remember the last time I've played a long, hard and balanced match.
- Personal observation for the last point; the Turks and followed by the French in second places are probably the worst players in PvP. I respect the Turks for trying with 9K GS but the Frenchs are well known for their role playing, you can easily see PvP isn't their strength.
Funnily enough, all the listed above could come in favor of a "why you want low GS players in your team" post. Playing against high gs is boring bc fights are longer, ppl hide their lack of skill behind their gs, and so on.
As for the worst pvp nation, I'd say I can see "Pomocy" very often. In Turkish I do not know how they say it. "Help" is of course very frequent so I guess NA ppl are either the most common players or the easiest to kill. I can't remember seeing "a l'aide" very often, nor "Hilfe" btw. Because of ping, Aussies should be last by far, not their fault at all, Cryptic's 100%.
I wonder how happy you'd be if you had to do Spellplague Caverns with a 8.4k GS TR who slots impact shot, lashing blade, and blitz. Just curious. Would you still do the dungeon with him even knowing he could barely withstand one shot from an ad? Or would you leave..... hmm
I have two positive experiences with lowbies;
1) I taught a DC how to heal a dungeon in Mad Dragon. Mad. Dragon. He told me he had no experience in party play, that Mad Dragon was his first dungeon and that he honestly does not know what he is doing. I got him to change his entire rotation and told him what to use and when, using my own experience as a DC. This made a huge difference in our performance. In fact, aside from myself and one of the two HRs, the other 3 players were complete newbies in the extreme. We coached that party right to the end. Granted we had to lose one HR to kill Chartilifax (he was replaced by my guildie GWF), but we done it.
2) After witnessing 2 of my teammates absolutely trash talk the 8.5k DC in my party I told them off for attacking him when it is the game's fault that he has been paired with us. The rest of us were 12k+, by the way. After the match I gave the DC tips on how he could improve himself on the cheap via the AH. I transferred to his instance and found him by the mailbox near the AH in PE, inspected him and saw that he was wearing high regen-defense blues I told him to look for and he had even purchased Grand Priest's Rings and slotted them with R5 Radiants. Pushed his GS over 10k and had greatly improved his defensive stats. I also advised him to move more (I've even PM'd enemies I've killed in PVP and told them to move because they made it too easy for me).
I'm not saying you are, but there are faaaar too many 133tz in this game that think every player should know the ins and outs of everything. There are lowbies all over, people still learning and often times learning the hard way. Hell, I had to buy purple gear for my DC (my first toon) because I thought this game was impossible and couldn't finish a T2.
If you don't want to be exposed to lowbies then queue as a premade.
PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
It's clearly intended that everyone can do PVP, otherwise PW would have added a GS requirement like with the dungeons, or for IWD. Also, 10k GS or even 12k (the later isn't easy to reach for some classes, CW gets a lot less stats somehow, so you need several 100k even after getting full T2) doesn'T mean anything aganst people using perfect soulforged and greater vorpal and plaguefire and with 2000 tenacity or whatever. Sure, you might survive one or two hits instead of dying instantly, but you die.
Why not require people to have less than 14k GS if they want to PVP, so everyone has a chance? Kinda stupid, too, but at least it would not be an elite club and enjoyable for a greater part of the player base.
The better solution would be for PW to better (or at all?) sort people according to GS and other stats (it's tracking everything after all, even whether you kileld a melee or ranged char). If it would even remember that player x performs better when player y is in the match, too, it could even sort those groups according to the expected performance. Not impossible, just a matter of tracking stats accordingly. Seeing the current state of matchmaking, it's unlikely we will ever see something like this, but GS etc. would be a start..
Comments
As you might be referring to "difficulty classes" I suggest, to make these classes mean something, that you can buy your way up with AD (not glory) so you can change for , idk, 100k AD from league A to league B.
This would prevent trolls a bit, and League hoppers.
Otherwise I assume "this was a tough match for us. lets go and farm a few pugs before logging of" would be too common.
And this is certainly not in the interest of good players, who want to play PvP for a challenge.
I think conceptually the vast majority of PvP players could agree that they want a challenge in PvP, and tier matching at the "endgame" makes sense, since it's tiered while leveling, and gear differences at end-game can mean more than 10 levels do in the lower tiers. Right now a fresh ungeared level 60 is like getting stuck in the 50-59 brackets at level 25, in time, it will be like being stuck in the 50-59 bracket at level 10.
Exactly how something like that is implemented isn't our problem to work out, we can only speculate. However, if there is a big enough call for more balanced PvP matchmaking at end-game Cryptic will do something, and something is generally better than nothing.
- They totally lack of experience, they will fight outside of caps for the entire match, or end up fightning 3v1 or 4v1 at one cap (thank to trolling TRs)
- If you die next to them they surely won't resurrect you. '' Where's the **** '' f key '' ?!
- They are lead by emotional responses; they would rather focus on the player they see at first sight rather than focusing on a healer or more squishy chars.
-Therefore, if you are well geared, prepare to also get 3v1 or 4v1 since your four teammates are already trying to kill a GWF or TR in your home cap
- It will make the game rapidly unbalanced, thus boring and unappealing. Where's the fun to PvP with non-experienced players all the
time when you have been PvPing since the beta? It's like getting back in the first day of beta. It gives a fade and boring match, turning PvP into a grind feeling.
- It's not fun to play against low GS players for the same measures, there's no balance, it's boring to kill someone in one rotation.
- They will open their mouth and tell you're a **** if you DARE to stay at the campfire after being 4v1 four times in a row because your teammates are busy dying in two shots or as I previously said, being busy with a TR or a GWF in your home cap.
- As an experienced PvP player, If you have a low GS, I'm sorry but you shouldn't handicap the whole team and lead it prematurely to a lose. Carrying your team for an entire match and then lose isn't very gratifying for your brain.
- It only takes a few weeks to get an average 11-12K GS, make some efforts and don't ruin the experience of others players who make daily efforts to grind their gears in order to be competitive.
- I noticed my PvP experience has been declining for a few months now, the matchmaking provides no balance at all, NONE. Most games lead to one sided matches, you either destroy your opponent or vice-versa, I can't remember the last time I've played a long, hard and balanced match.
- Personal observation for the last point; the Turks and followed by the French in second places are probably the worst players in PvP. I respect the Turks for trying with 9K GS but the Frenchs are well known for their role playing, you can easily see PvP isn't their strength.
Agreed. I que solo on my 17k gs gwf and regularly get put with people @7k, and so little hp I wouldnt even need to use an encounter to kill them. As someone else on the forums said its almost like were being use to raid the avg gs of a team bc usually those sort of teams have no one higher than 12 at the most.
Mara Angelbane - 22k Thaum CW, Vaya Con Dios 15.2k Dragon CW.
Mara Shadowskiss - 21.5k Destroyer GWF, Mara - 17.2k Sentinel GWF
Mara Duskwalker - 15.4k Healing DC
Mara Hawkeye -14.6k HR
Mara Spiritforge - 16.9k Tanky GF
Bad Religion - 14.7k Pew Pew DC
Mara Shadowstouch,Maara - TR's
"learn some respect"
"they are selfish"
"your being lazy"
Seriously, I'm dying of laughter here.
*ANNOUNCEMENT* Everyone please pay attention: Your sole purpose in playing this game is to provide these players with the absolute best PVP experience they can have. If your Q'ing for PVP for anything other than this purpose then your doing it wrong. You must do as they say, play how they say, and above all, show fealty to them at all times. Because if you do anything else, they may explode and check your Gear Score and you don't want that to happen do you? No you don't, that's bad
So as long as your in the gear that they approve of and are doing the things that they approve of all will be well they will not explode and your Gear Score will not be checked.
Thank you for your attention.
*END OF ANNOUNCEMENT*
Branch Lead
-_-
"GTFO NUB, U COST ME 23RD PLAEC ON TEH LEADREBORAD"
Pretty clever instance there. Let me recap in a formula:
Low GS player can't play->because they have not enough experience->because low GS players can't play->because they have not enough experience (ad infinitum)
GS DOES NOT make the player, experience wise. Gear makes him more relevant in a match, DPS wise. But a stun/interrupt/root is still a stun/interrupt/root, and tactically speaking has always the same value in assisting your TEAM.
However, if you are 8k gs it means you are a lazy *******, too lazy to buy blues at the AH, too lazy to run dungeons (even t1 will give you more than 8k) too lazy to spend 5 bucks in zen to buy yourself something, and you are being a leech because 8k can't kill anything, can't cap anything, can't do anything but to be a parasite. So your 8k in todays pvp world, is actually a burden, you can't even be used as a meat shield because you are probably too squishy.
I am tired of pugging people like you, when I try hard to cap and stay alive and score, you are probably running around completely oblivious waiting to get ganked. It is better to do a 4x5 with dignity than having a 5th like you, a parasite. One of my alts got to 60 couple days ago he is 8k in greens bro so you are WRONG.
If you want to pvp then put some effort in it, it is not rocket science.
This thread is a goldmine for ignorelist candidates.
Can you do CN with an 8k GS?
Why should this be any different?
Remove dailies for PvP and that'll weed out a good 40% of non-pvp commited players and therefore liablity in such team members.
oh, and GIVE them the **** artifact! thats another 20% weeded out, lol
Pretty much this. It is so accurate, that it deserves to be repeated.
My hunter ranger's gear score was 11k when this happened, a GWF of 16k said and I quote:"lol they are going to have a fun time with you, you gs is so ****!!!"
During the whole game he just stood by the campfire meanwhile I gain nr. 1 spot. We lost. But I can safely say I was not useless. Anyone can be useless. Just because you have a mega gear score does not mean you are good. Having skills it doesn't matter what your gear score is.
Another example of what I mean: I played just the other with a cw with a gear score of 7k, BUT he had the third most kills, ranked number 3 and he murdered a perma rogue of 12k.
Gs does not = Skill
Classy Hyena: HR
Classy Mistress: GWF
11k is not low its ok, 8k cw killing 12k gs rogue, either rogue sucks or cw ganked him from the ledge and killed him with low health.
gs does not mean skill but the lack of gs to the point where its 8k totally means lack of self respect. you can get all epic gear with rank 5's spend very few AD and get to 10k without breaking a sweat so yes 8k sucks, but it could be worse you could be a 5k all in greens with gear worse than my lvl 50 invoke only alt...
Its even worse when the 8k people say: i'm here only for the daily i do not care, if you do not care you do not deserve any respect... whatever
Of course it doesnt, there's a phallacy. But, more often than not, a low GS in PvP is a LIABILITY. And in an ideal world, the objective is to REDUCE liability before you even hit the arena.
Thats why I said remove the **** daily... problem solved...in parts
I play a GWF,a decently geared and properly speced one.I've completely outplayed people to the point of wanting to shoot myself because of how bad they are yet they are perfectly capable of murdering me horribly regardless of how much better i perform as a player simply because:
1) They have better gear
2) They get lucky with RNG
3) They are using something broken and overpowered(bugged feat/encounter or FOTM overbuffed build) or a build/class that simply counters mine
The only time skill will compensate for having less gear is when the gear difference isn't large enough to make winning impossible,or when 2) and 3) apply to you instead of them.Yes,being the better player CAN give you an advantage but it will never overcome all your shortcomings elsewhere - thats down to luck...or your enemy lagging.
I wonder how happy you'd be if you had to do Spellplague Caverns with a 8.4k GS TR who slots impact shot, lashing blade, and blitz. Just curious. Would you still do the dungeon with him even knowing he could barely withstand one shot from an ad? Or would you leave..... hmm
of course they wouldn't take a player like that.
I can't disagree with this more. See dying to win. Being bis or at least really well geared means a lot where 1v1 is concerned, maybe, but where an entire match is concerned, not so much. You look at the match and the patterns that are emerging and you adjust. In pugs it doesnt matter how much you die. Go right back to where you were and keep it up. Contest that node relentlessly. Fight on the node when it is red domnant and kite when it is blue dominant. Blue dominant with a bis gwf who is otherwise without any kind of skill, that gwf will chase you, he will go off node and chase you. You go on the node until he gets close then back off. Your team mates who might also be low gs but otherwise skilled, will jump on that node. It turns blue while that enemy gwf is stomping your brains out in some totally irrelevant and distant corner of the map. Skillz = winz. Equal skills is the only place where gs even comes into play, other than a general vague indication of a person commitment to their character.
Jugger Conq GF
....
Have done. Spell's not too bad. It'd be harder if you were in a team of 4 people like that, but probably still manageable.
Karrundax would not be so good for one-shottable peeps, but if they can dodge: still doable.
The trick is to teach them what they're doing wrong, rather than just swear and leave.
Funnily enough, all the listed above could come in favor of a "why you want low GS players in your team" post. Playing against high gs is boring bc fights are longer, ppl hide their lack of skill behind their gs, and so on.
As for the worst pvp nation, I'd say I can see "Pomocy" very often. In Turkish I do not know how they say it. "Help" is of course very frequent so I guess NA ppl are either the most common players or the easiest to kill. I can't remember seeing "a l'aide" very often, nor "Hilfe" btw. Because of ping, Aussies should be last by far, not their fault at all, Cryptic's 100%.
Capping nodes and winning matches? That's where skill (and teamwork) matters more than gear. You don't need 15k GS to backcap.
I have two positive experiences with lowbies;
1) I taught a DC how to heal a dungeon in Mad Dragon. Mad. Dragon. He told me he had no experience in party play, that Mad Dragon was his first dungeon and that he honestly does not know what he is doing. I got him to change his entire rotation and told him what to use and when, using my own experience as a DC. This made a huge difference in our performance. In fact, aside from myself and one of the two HRs, the other 3 players were complete newbies in the extreme. We coached that party right to the end. Granted we had to lose one HR to kill Chartilifax (he was replaced by my guildie GWF), but we done it.
2) After witnessing 2 of my teammates absolutely trash talk the 8.5k DC in my party I told them off for attacking him when it is the game's fault that he has been paired with us. The rest of us were 12k+, by the way. After the match I gave the DC tips on how he could improve himself on the cheap via the AH. I transferred to his instance and found him by the mailbox near the AH in PE, inspected him and saw that he was wearing high regen-defense blues I told him to look for and he had even purchased Grand Priest's Rings and slotted them with R5 Radiants. Pushed his GS over 10k and had greatly improved his defensive stats. I also advised him to move more (I've even PM'd enemies I've killed in PVP and told them to move because they made it too easy for me).
I'm not saying you are, but there are faaaar too many 133tz in this game that think every player should know the ins and outs of everything. There are lowbies all over, people still learning and often times learning the hard way. Hell, I had to buy purple gear for my DC (my first toon) because I thought this game was impossible and couldn't finish a T2.
If you don't want to be exposed to lowbies then queue as a premade.
Why not require people to have less than 14k GS if they want to PVP, so everyone has a chance? Kinda stupid, too, but at least it would not be an elite club and enjoyable for a greater part of the player base.
The better solution would be for PW to better (or at all?) sort people according to GS and other stats (it's tracking everything after all, even whether you kileld a melee or ranged char). If it would even remember that player x performs better when player y is in the match, too, it could even sort those groups according to the expected performance. Not impossible, just a matter of tracking stats accordingly. Seeing the current state of matchmaking, it's unlikely we will ever see something like this, but GS etc. would be a start..