I see you talk about switching companions alot to active slots, since your insanely rich why not buy 5 or 10? there not expensive and you could benefit from all of the buffs
I see you talk about switching companions alot to active slots, since your insanely rich why not buy 5 or 10? there not expensive and you could benefit from all of the buffs
Updated again, some stuffs changed recently:
-Re-specced to get 3/3 points in mighty leap
-Now using Mighty Leap and Come and Get It depending on the party set-up
was amazed with the dodge/mobility utility and the uncapped ability Mighty Leap gives I've began using it
This made my day. How many GWFs jumped down stox's throat in that deep gash thread for ever suggesting the use of mighty leap? I love it!
0
inthefade462Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
This made my day. How many GWFs jumped down stox's throat in that deep gash thread for ever suggesting the use of mighty leap? I love it!
what a strawman.
To answer your question, not many that I recall, and none for the reasons stox was suggesting. I've always kept mighty leap at 3/3 because it's situationally useful in select party set ups, gives you a non-daily dodge, and if group dps is far beyond overkill that you pull half a dungeon at once it allows you to apply deep gash to everything before they all explode. It's actual damage is nonexistent.
Stox was suggesting that nerfing deep gash is ok because we have mighty leap which is an unlimited target cap attack and that balances it out. So sorry, your statement is lols. do not pass go, do not collect $200.
To answer your question, not many that I recall, and none for the reasons stox was suggesting. I've always kept mighty leap at 3/3 because it's situationally useful in select party set ups, gives you a non-daily dodge, and if group dps is far beyond overkill that you pull half a dungeon at once it allows you to apply deep gash to everything before they all explode. It's actual damage is nonexistent.
Stox was suggesting that nerfing deep gash is ok because we have mighty leap which is an unlimited target cap attack and that balances it out. So sorry, your statement is lols. do not pass go, do not collect $200.
So you're saying Mighty Leap plus Come and get it doesn't outdps wicked strike/ any one of top 3 dps encounter?
Bro, "Come and Get it" is a LOL encounter. It only pulls 5 targets, does no damage of its own and it doesn't even count as a control spell. Of course, if you don't have CWs, or if everyone pushes targets like they're crazy, it's better than nothing, it will help the process of cleaning instead of everyone going on 1-2 targets. In case of massive pulls it's ~ 0. That doesn't make it good, it's just the only thing a GWF got.
Yup, I only use Come and Get it if there are no CWs or the 1 CW we have likes using oppresive force :rolleyes: you'll lose dps but you'll make the trash clearing faster. When we did the 5 GWF CN, 3 people were using Come and Get It and the run was just as fast as a regular comp's run, we finished in 28 mins. (shadowfell included )
Come and Get doesn't make much sense on a destro SM (with the exceptions cupcake mentioned), but if a Sent IV doesn't slot come and get it and keeps pushing and spreading mobs like no tomorrow, that's counter productive.
Yup, I only use Come and Get it if there are no CWs or the 1 CW we have likes using oppresive force :rolleyes: you'll lose dps but you'll make the trash clearing faster. When we did the 5 GWF CN, 3 people were using Come and Get It and the run was just as fast as a regular comp's run, we finished in 28 mins. (shadowfell included )
Which stats to focus on at around lv30? I'm guessing power and armor penetration?
I just finished leveling a GWF (Swordmaster Destroyer, following this guide!), and I found that if I kept my Regen at about a constant 5%, everything went smoothly. I enchanted for power (Radiants) and I kept my ArPen at around 10-15% or so, and tried to keep my Critical Strike high-ish but didn't fret too much about it if it wasn't all that high. The only places where I struggled throughout all of leveling were with the Rimehound (final boss of Icespire) and Temple of the Primordial (final boss of Hotenow) but those two bosses are genuinely challenging in their own rights.
(And by "struggled", I mean "took two attempts to defeat".)
(I didn't do Whispering Caverns because by then I reached level 60, so I can't comment on that zone.)
so I'll admit, I havent used Steel Blitz ever since pre-module 1 and I started running with it again for the past week. after numerous runs of VT and CN, I can say you'll actually do more dps with steel blitz rather than weapon master on trash clearing (this is assuming that your group is doing big pulls). It works very well with uncapped abilities like avalanche of steel and mighty leap, and also since the mark from an IBS killing blow is counted as a "hit", it also procs steel blitz.
I've tried hitting 50 adds at once and i got 50 procs of steel blitz......LOL
I don't know the exact number of adds to get a 100% chance of steel blitz on each enemy but whatever.
]
also i got a shard of valindra's crown artifact and i only upgraded it to the level where I'll get 300 power(level 59-rare quality), not gonna be upgrading it anytime soon cause the +control bonus is a meh stat lol, and i have already enoughc lifesteal to keep me alive(1,046 - 8.2%).
edit: forgot to mention that I've changed the at-wills selection depending on the dungeon
If I use the respec option will I be able to roll my stats or redo my stats again when you first start start your character? I mean the base stats. I wanna switch some con or dex to strength.
If I use the respec option will I be able to roll my stats or redo my stats again when you first start start your character? I mean the base stats. I wanna switch some con or dex to strength.
unfortunately not
0
inthefade462Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited February 2014
Looks like steel blitz doesn't benefit from arp. All those hits are only dealing 80%
0
jmikezMember, Neverwinter Beta UsersPosts: 0Arc User
edited February 2014
do u still take restoring strike over leap for trash mobs? or u just forgot to update the encounters section? ;p
Jeanne -- 21.8k PvP CW
Michael -- 21.1k PvP Sent GWF
morePewPewlessQQ -- 20k Pvp/PvE HR
Question: Do you have any suggestion for typical encounters and at-wills for other dungeons besides CN/MC/VT? Specifically the T2 dungeons, and also for soloing.
What are your thoughts on tests done in the other class forums regarding Combat advantage bonus dmg % and the actual boost from blink dog and also vicious advantage (excluding the crit% effect) ?
wont you lose a large + crit % bonus if you take out weapon master?
half of the problem can be solved with Vicious Advantage then just get campfire buff + potion of heroism lol thats 7% already and if youre really OCD about the 10% loss, you can pop a squash soup for +3% crit.... voila thats your 10%!
You can still parse a higher total damage in a CN/VT run without those buffs(heroism+campfire+squash soup) because of the huge amount of adds and how steel blitz scale the with it.
Comments
hey, you can only have 5 active slots
This made my day. How many GWFs jumped down stox's throat in that deep gash thread for ever suggesting the use of mighty leap? I love it!
what a strawman.
To answer your question, not many that I recall, and none for the reasons stox was suggesting. I've always kept mighty leap at 3/3 because it's situationally useful in select party set ups, gives you a non-daily dodge, and if group dps is far beyond overkill that you pull half a dungeon at once it allows you to apply deep gash to everything before they all explode. It's actual damage is nonexistent.
Stox was suggesting that nerfing deep gash is ok because we have mighty leap which is an unlimited target cap attack and that balances it out. So sorry, your statement is lols. do not pass go, do not collect $200.
So you're saying Mighty Leap plus Come and get it doesn't outdps wicked strike/ any one of top 3 dps encounter?
Cupcake the GWC (great weapon control) hahaha
After that, whatever you want really.
I just spam hp pot. Or run to side of red boss attacks. I want dmg, this guide is made for that. I dont die that fast.
I just finished leveling a GWF (Swordmaster Destroyer, following this guide!), and I found that if I kept my Regen at about a constant 5%, everything went smoothly. I enchanted for power (Radiants) and I kept my ArPen at around 10-15% or so, and tried to keep my Critical Strike high-ish but didn't fret too much about it if it wasn't all that high. The only places where I struggled throughout all of leveling were with the Rimehound (final boss of Icespire) and Temple of the Primordial (final boss of Hotenow) but those two bosses are genuinely challenging in their own rights.
(And by "struggled", I mean "took two attempts to defeat".)
(I didn't do Whispering Caverns because by then I reached level 60, so I can't comment on that zone.)
so I'll admit, I havent used Steel Blitz ever since pre-module 1 and I started running with it again for the past week. after numerous runs of VT and CN, I can say you'll actually do more dps with steel blitz rather than weapon master on trash clearing (this is assuming that your group is doing big pulls). It works very well with uncapped abilities like avalanche of steel and mighty leap, and also since the mark from an IBS killing blow is counted as a "hit", it also procs steel blitz.
I've tried hitting 50 adds at once and i got 50 procs of steel blitz......LOL
I don't know the exact number of adds to get a 100% chance of steel blitz on each enemy but whatever.
]
also i got a shard of valindra's crown artifact and i only upgraded it to the level where I'll get 300 power(level 59-rare quality), not gonna be upgrading it anytime soon cause the +control bonus is a meh stat lol, and i have already enoughc lifesteal to keep me alive(1,046 - 8.2%).
edit: forgot to mention that I've changed the at-wills selection depending on the dungeon
unfortunately not
Michael -- 21.1k PvP Sent GWF
morePewPewlessQQ -- 20k Pvp/PvE HR
changed it now, I'm having a hard time editing with this new setup of the forums
yah noticed that too, going to send a bug report later.
expected fix: 10 months
Question: Do you have any suggestion for typical encounters and at-wills for other dungeons besides CN/MC/VT? Specifically the T2 dungeons, and also for soloing.
Thanks!
What are your thoughts on tests done in the other class forums regarding Combat advantage bonus dmg % and the actual boost from blink dog and also vicious advantage (excluding the crit% effect) ?
if we have high crit chance base stat..we dont need weapon master..i'd say try to get at least 38% crit chance unbuffed..
half of the problem can be solved with Vicious Advantage then just get campfire buff + potion of heroism lol thats 7% already and if youre really OCD about the 10% loss, you can pop a squash soup for +3% crit.... voila thats your 10%!
You can still parse a higher total damage in a CN/VT run without those buffs(heroism+campfire+squash soup) because of the huge amount of adds and how steel blitz scale the with it.
sorry I was using a different build specced just for this fight.
Hardest fight ever.....SF really saved our *** on that fight