If they can't take the time to fix the female Ranger's bow then why should they take the time to fix a piece of fashion? It won't be the first time that both players and dev's have asked that they do something about something like this but they just don't seem to think that it's important.
Panderus said they are tracking the issue of giving us the option to disable visuals on weapon and armor enchantments but don't have a schedule for when it'll be done .
Any chance of a option to turn off enchantment displays for armor and weapons please? I really want to upgrade my Soulforged but I don't want my character to look like she has black fumes coming off her like she didn't bathe for a month or something lol....
This is something we are tracking but do not currently have scheduled to be done. Seeing a wedding dress be torn to shreds by ice shards was one that made me laugh and grimace a little when I saw it. Bloodtheft is probably worse on that particular outfit though...
Huh...y'know, I never actually noticed that enchantments actually HAD visuals up until now...then again, I just hit 60, and I've been busy leveling and whatnot. So, what kind of effects are there? I'm guessing the "dark flames" in the OP is from the Dark Enchantment? What does Azure, Silvery, and Radiant, do? I have mainly Silvery on my CW, since I love Recovery.
[SIGPIC][/SIGPIC]
I present to you the winner of Konari's Signature Contest...SilversMoon from Heaven's Tear!
Huh...y'know, I never actually noticed that enchantments actually HAD visuals up until now...then again, I just hit 60, and I've been busy leveling and whatnot. So, what kind of effects are there? I'm guessing the "dark flames" in the OP is from the Dark Enchantment? What does Azure, Silvery, and Radiant, do? I have mainly Silvery on my CW, since I love Recovery.
Huh...y'know, I never actually noticed that enchantments actually HAD visuals up until now...then again, I just hit 60, and I've been busy leveling and whatnot. So, what kind of effects are there? I'm guessing the "dark flames" in the OP is from the Dark Enchantment? What does Azure, Silvery, and Radiant, do? I have mainly Silvery on my CW, since I love Recovery.
Those ones don't have visuals only armor and weapon enchantments do.
edit*
Ninja'd
0
ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited January 2014
Only "Armor Enchantments" and "Weapon Enchantments" have visuals.
Examples:
Soulforged, Briarthorn, Negation
Flaming, Lifedrinker, Terror
Oh...! Okay, I see. Cool. Guess I'll eventually get into that more as I keep playing. In that case, I'm totally with the idea of disabling for yourself, but if a PvP situation arises, it still shows to your opponent for whatever possible strategic balance is needed.
EDIT: ...wow. ALL the Ninja's.
[SIGPIC][/SIGPIC]
I present to you the winner of Konari's Signature Contest...SilversMoon from Heaven's Tear!
I hate the visuals on armor enhancements, especially since they still appear in your casual/off-duty attire.
Shameful. At least give us the option to disable the visuals. I have sold my armor enchantment because of this, and now prefer to run without one at all.
0
ayeohxMember, Neverwinter Beta UsersPosts: 7Arc User
edited February 2014
Agreed.
Vorpal gives me a headache. Kind of a cool effect but it's painful to look at.
NW-DROGQ2XOC - The Outcast Bandits : Orcs, Kolbolds, Goblins
0
nethe85Member, Neverwinter Beta UsersPosts: 0Arc User
Frankly, I don't care about the enchantment effect- I don't pay attention to anyone's enchantments in PvP anyway. I just assume everyone has soulforged and keep attacking until they stop moving. Things move too quickly to adjust anything based on their enchantments anyway.
Regardless. Please: let us disable the visuals on our pants and shirts. There are so many awesome armor pieces that just look moronic with the pants or shirts showing under them. Even if they are dyed to match, the simple presence of them ruins the armor's visual quality.
I'm not sure why this hasn't yet been done. So many people complained about it. It's supposed to look cool but it's not in most cases so why not add the disable visuals options? Similar with the shirt and pants - they look terrible so why not add transmutation items to change them or add disable visuals for them as well?
Just a slight oppossing view point, the graphics are nice in pvp to see if a player has a soul forge going. It would be a pvp advantage to disable them.
Also I kind of like the effect in your ss, gives it a corrupted by evil power look.
That said I wouldn't mind if the effect was turned off for you and you alone, as long as other players still see your enchantments.
I'm sure not all people want the corrupted by evil power look, the original posters picture was white and red and it looked rather innocent rather corrupted so maybe he/she didn't want that look? I've heard they are changing soul forged to look like smoke coming off you which I think is even worse than the way it looks now. On my wiz with orange black it looks kinda nice but I know I wouldn't want that appearance on my DC which is why she has a negation enchantment.
I too second this ability to turn off the enchantment effects, especially on vorpals where not only do you stand out like a sore thumb but I am rather annoyed by the strobe effect and the shimmer it does. I like it at normal level where is has kind a of a sparkle giving that impression it maybe sharp, but when it goes greater and perfect it looks like its a vibroblade from star wars and that white/silver glow is just meh most of the time not to mention kinda gives me a headache looking at it on my character constantly.
There is a post by another person, pyciorek, I totally agree with his statement, either make a postal artifact or add that feature to the aurora artifact. Again in Star Wars you could buy a mail droid to access mail anywhere on any world. He might be taken seriously or maybe he didn't intend to but I agree it would be a nice feature to have.
They said in an AMA last year that they don't plan on doing it.
Guild - The Imaginary Friends We are searching for slave labor, will pay with food from our farm!
0
rifter1969Member, NW M9 PlaytestPosts: 516Arc User
I'm going to agree with this too. This is something that should have been available. STO has the ability to turn off ship visuals for shields and engines and so forth... i can's see why we cannot have the same option here for Armor and/or Weapon enchantments.
PvP... it really doesn't matter to me as I don't do PvP matches. So if you guys want it turned on by default... hey so be it.
But, I would really like the option of turning it on or off. It would be a nice QoL addon and add at least some more customization to this game.
0
andorrabellMember, NW M9 PlaytestPosts: 437Arc User
+1. I hate the look of some of the weapon and armor enchantments. Please make them stop.
ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
Wowee. What necromancy is this?
I've never seen something in the land of the dead for so long come back without any hint of decay.
I still remember reading the AMA that said they don't want to spend time designing something EVERYBODY has requested. The memory alone has my stomach in knots. Ptooy.
People want to buy cosmetics. Look no further than the League of Legends for proof. You don't need to sell power at all... But people do not want to waste money on cosmetic purchases if an enchantment is going to completely bury the visuals they purchase. That should be common sense...
My real life job is to make decisions based on data too... Track records are important but not nearly as important as asking WHY the track record is the way it is. Stop looking at low cosmetic purchases and making a decision that people don't want cosmetics because I assure you that simply asking people WHY they don't purchase cosmetics more often than not has more to do with the lack of options or horrible mechanics (like enchantments destroying cosmetics) than a lack of desire to customize character cosmetics.
I've never seen something in the land of the dead for so long come back without any hint of decay.
I still remember reading the AMA that said they don't want to spend time designing something EVERYBODY has requested. The memory alone has my stomach in knots. Ptooy.
People want to buy cosmetics. Look no further than the League of Legends for proof. You don't need to sell power at all... But people do not want to waste money on cosmetic purchases if an enchantment is going to completely bury the visuals they purchase. That should be common sense...
My real life job is to make decisions based on data too... Track records are important but not nearly as important as asking WHY the track record is the way it is. Stop looking at low cosmetic purchases and making a decision that people don't want cosmetics because I assure you that simply asking people WHY they don't purchase cosmetics more often than not has more to do with the lack of options or horrible mechanics (like enchantments destroying cosmetics) than a lack of desire to customize character cosmetics.
Exactly. Valve made a fortune on hats in TF2 and now even more in dota2, League of Legends,and now Blizzard with Heroes of the storm and the new Overwatch. It's mainly cosmetics and visuals If the giants of the industry, making profit of it, maybe cryptic can take example......
Why... exactly... does it matter in PvP again? Do you see someone running at you with a Negation and switch to control powers since you can't get through the defense? No. Do you see a Soulforged and do something unusual and keep hitting them until they stay down (as opposed to... er... hitting them until they stay down?) No. Do you try to dodge that fireball you know is coming from the fireburst guy? No. Do you not attack the guy wearing briartwine because you know you'll take a bunch of damage? No. Do you switch powers around to help get around that Barkshield? No. Do you........ need I go on?
There's not time to adjust to someones choice of armor enchantment in PvP - you go in with the powers you go in with, and you either kill the other team or they kill you. That's why PvP is so stupid in Neverwinter - other than some really simple things, there's not much room for any strategy. You go in, you fight, you die (or not) and you win (or not).
So... I ask again - what's REALLY the point of seeing their armor enchant in pvp? I say.... nothing, and even if there is some silver of actual value (vs what someone thinksmight be valuable when not in PvP and trying to come up with some value on paper... virtual paper that is...), the desire to be able to disable the visuals on enchantments (armor AND weapon) vastly outweighs any desire or need for PvP players to see such visuals.
So, if it's a choice between not doing it at all or having some teeny tiny reduction to PvP by not knowing the guy you're going to attack has a Negation vs Soulforged while you attack him in exactly the same way regardless of that knowledge really doesn't seem like that hard of a decision.
Sure, appease both by showing in PvP and not anywhere else based on a setting... but it's probably a lot harder to add logic than it is to just allow a global disable option (since the disable option would need to be enabled either way), so... I'd be totally fine with the easier way.
I still remember reading the AMA that said they don't want to spend time designing something EVERYBODY has requested. The memory alone has my stomach in knots. Ptooy.
They haven't just said that they won't, but that they literally can't, or that it isn't nearly as easy as players think it should be.
Based on that intel, I have very strong suspicions that the animation of a weapon or armor enchant is hardcoded into whatever power it grants (which, to me, is a weird way to have designed them in the first place, but what do I know?). If this is correct, then they really do have no way of turning off the enchant visual without turning off the enchant completely and making it do nothing. Or they'd have to recode the entire weapon and armor enchant system from the ground up to decouple the powers from the visuals.
I don't think they're jerking us around on this one. I think they're hobbled by a terrible system design decision. I think that if it wasn't something deep in the code, they'd have given it more consideration by now.
(It's not like dyeing weapons which we know is entirely possible without breaking anything and seems to only be disallowed so they can sell us weapon skins in existing shapes but different colours as WOWEE CUSTOMIZATION.)
Comments
I asked -
Panderus replied -
http://nw-forum.perfectworld.com/showthread.php?588531-Shadowmantle-Owlbear-Preview-Patch-Notes-NW-10-20140113a-4&p=7085881&viewfull=1#post7085881
I present to you the winner of Konari's Signature Contest...SilversMoon from Heaven's Tear!
they're talking about armor enhancements, not the enchantments you mentioned. armor enhancements like soulforged, negation, lightning, frost, etc. http://neverwinter.gamepedia.com/Enchanting#Armor_Enchantments
Those ones don't have visuals only armor and weapon enchantments do.
edit*
Ninja'd
Examples:
Soulforged, Briarthorn, Negation
Flaming, Lifedrinker, Terror
Check out the Enchanting Wiki Article.
Edit: The Ninja's...
Oh...! Okay, I see. Cool. Guess I'll eventually get into that more as I keep playing. In that case, I'm totally with the idea of disabling for yourself, but if a PvP situation arises, it still shows to your opponent for whatever possible strategic balance is needed.
EDIT: ...wow. ALL the Ninja's.
I present to you the winner of Konari's Signature Contest...SilversMoon from Heaven's Tear!
Shameful. At least give us the option to disable the visuals. I have sold my armor enchantment because of this, and now prefer to run without one at all.
Vorpal gives me a headache. Kind of a cool effect but it's painful to look at.
Regardless. Please: let us disable the visuals on our pants and shirts. There are so many awesome armor pieces that just look moronic with the pants or shirts showing under them. Even if they are dyed to match, the simple presence of them ruins the armor's visual quality.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
I know that feeling very well unfortunately...
This:
vs.
This:
It seems like the numerous polls and forum threads with suggestions are pointless since none of it is being read by Neverwinter's staff.
So far the brilliant solutions like:
- disable enchant visual
- disable shirt/pants visuals
- add a portable post office artifact (postal Imp, for example)
Haven't been taken serious.
I'm sure not all people want the corrupted by evil power look, the original posters picture was white and red and it looked rather innocent rather corrupted so maybe he/she didn't want that look? I've heard they are changing soul forged to look like smoke coming off you which I think is even worse than the way it looks now. On my wiz with orange black it looks kinda nice but I know I wouldn't want that appearance on my DC which is why she has a negation enchantment.
I too second this ability to turn off the enchantment effects, especially on vorpals where not only do you stand out like a sore thumb but I am rather annoyed by the strobe effect and the shimmer it does. I like it at normal level where is has kind a of a sparkle giving that impression it maybe sharp, but when it goes greater and perfect it looks like its a vibroblade from star wars and that white/silver glow is just meh most of the time not to mention kinda gives me a headache looking at it on my character constantly.
There is a post by another person, pyciorek, I totally agree with his statement, either make a postal artifact or add that feature to the aurora artifact. Again in Star Wars you could buy a mail droid to access mail anywhere on any world. He might be taken seriously or maybe he didn't intend to but I agree it would be a nice feature to have.
It seems like they have been not working on this for a long time.
We are searching for slave labor, will pay with food from our farm!
STO has the ability to turn off ship visuals for shields and engines and so forth... i can's see why we cannot have the same option here for Armor and/or Weapon enchantments.
PvP... it really doesn't matter to me as I don't do PvP matches. So if you guys want it turned on by default... hey so be it.
But, I would really like the option of turning it on or off. It would be a nice QoL addon and add at least some more customization to this game.
https://www.theholycrusaders.com/
I've never seen something in the land of the dead for so long come back without any hint of decay.
I still remember reading the AMA that said they don't want to spend time designing something EVERYBODY has requested. The memory alone has my stomach in knots. Ptooy.
People want to buy cosmetics. Look no further than the League of Legends for proof. You don't need to sell power at all...
But people do not want to waste money on cosmetic purchases if an enchantment is going to completely bury the visuals they purchase. That should be common sense...
My real life job is to make decisions based on data too...
Track records are important but not nearly as important as asking WHY the track record is the way it is. Stop looking at low cosmetic purchases and making a decision that people don't want cosmetics because I assure you that simply asking people WHY they don't purchase cosmetics more often than not has more to do with the lack of options or horrible mechanics (like enchantments destroying cosmetics) than a lack of desire to customize character cosmetics.
Valve made a fortune on hats in TF2 and now even more in dota2, League of Legends,and now Blizzard with Heroes of the storm and the new Overwatch. It's mainly cosmetics and visuals
If the giants of the industry, making profit of it, maybe cryptic can take example......
There's not time to adjust to someones choice of armor enchantment in PvP - you go in with the powers you go in with, and you either kill the other team or they kill you. That's why PvP is so stupid in Neverwinter - other than some really simple things, there's not much room for any strategy. You go in, you fight, you die (or not) and you win (or not).
So... I ask again - what's REALLY the point of seeing their armor enchant in pvp? I say.... nothing, and even if there is some silver of actual value (vs what someone thinks might be valuable when not in PvP and trying to come up with some value on paper... virtual paper that is...), the desire to be able to disable the visuals on enchantments (armor AND weapon) vastly outweighs any desire or need for PvP players to see such visuals.
So, if it's a choice between not doing it at all or having some teeny tiny reduction to PvP by not knowing the guy you're going to attack has a Negation vs Soulforged while you attack him in exactly the same way regardless of that knowledge really doesn't seem like that hard of a decision.
Sure, appease both by showing in PvP and not anywhere else based on a setting... but it's probably a lot harder to add logic than it is to just allow a global disable option (since the disable option would need to be enabled either way), so... I'd be totally fine with the easier way.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
Based on that intel, I have very strong suspicions that the animation of a weapon or armor enchant is hardcoded into whatever power it grants (which, to me, is a weird way to have designed them in the first place, but what do I know?). If this is correct, then they really do have no way of turning off the enchant visual without turning off the enchant completely and making it do nothing. Or they'd have to recode the entire weapon and armor enchant system from the ground up to decouple the powers from the visuals.
I don't think they're jerking us around on this one. I think they're hobbled by a terrible system design decision. I think that if it wasn't something deep in the code, they'd have given it more consideration by now.
(It's not like dyeing weapons which we know is entirely possible without breaking anything and seems to only be disallowed so they can sell us weapon skins in existing shapes but different colours as WOWEE CUSTOMIZATION.)
Edit: spelink
Neverwinter Census 2017
All posts pending disapproval by Cecilia