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Shadowmantle Preview Patch Notes NW.10.20131211a.12

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  • doublegibsdoublegibs Member Posts: 48 Arc User
    edited January 2014
    The Thayan "sword" that looks like an axe also appears to be fine.

    Sadly, not mine, as you can see here with my 10 years of college worth of image editing skills to show the problem.
    brokenaxe.jpg
    Link if image doesn't work...
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited January 2014
    There's been a breakthrough in one of the bug threads (now somewhat consolidated), regarding the break being much more pronounced when the Heavy body type has been selected.

    http://nw-forum.perfectworld.com/showthread.php?561071-GWF-Severe-Weapon-Clipping/page2
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  • ayrouxayroux Member Posts: 4,271 Arc User
    edited January 2014
    panderus wrote: »
    Shhhh... I almost linked the part in Saving Private Ryan too... But its not exactly T for Teen.

    That would have been EPIC! Thanks for the response!!!
  • irdillonirdillon Member, Neverwinter Beta Users Posts: 90
    edited January 2014
    No changes on HR skills locking down spell immune targets? So I guess it's intended.
  • rhoricrhoric Member Posts: 1 Arc User
    edited January 2014
    irdillon wrote: »
    No changes on HR skills locking down spell immune targets? So I guess it's intended.

    Some issues are not so easy to fix. Look at seismic shot bug, This bug has been fixed several times before this latest fix.
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    edited January 2014
    panderus wrote: »
    Sadly not this week. We have a QA task to repro internally but ill try and get it for next week for sure.

    Seriously? The Idris bug is going to persist again?
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  • fixtheserverfixtheserver Member Posts: 30 Arc User
    edited January 2014
    Seriously? The Idris bug is going to persist again?

    Yup, cause who needs functioning dungeons.
  • panderuspanderus Member, NW_CrypticDev, Cryptic Developer Posts: 1,007 Cryptic Developer
    edited January 2014
    Yup, cause who needs functioning dungeons.

    This will be fixed next week. Didn't quite make it in for this weeks short build cycle from returning from break, sorry.
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited January 2014
    panderus wrote: »
    This will be fixed next week. Didn't quite make it in for this weeks short build cycle from returning from break, sorry.

    thanks, panderus! i hope you and the rest of the staff had a great holiday. :)
This discussion has been closed.