The calendar now shows more accurate rewards for Call to Arms: Storm the Keep.
Thanks, been quite tiresome explaining to people that the tooltip is showing the old rewards and the shadow wolves will not be returning. On a related note, the same old rewards are displayed for the Defend the Temple CTA that's been added. Any chance this is also fixed?
Alot of the GWF weapons are misaligned and look like they just was cracked in two, or bent over an anvil and let a really really fat ogre sit on end leaning off of it.
Alot of the GWF weapons are misaligned and look like they just was cracked in two, or bent over an anvil and let a really really fat ogre sit on end leaning off of it.
They're not fat! Just really, really big boned. That's how ogres are built.
The right to command is earned through duty, the privilege of rank is service.
Alot of the GWF weapons are misaligned and look like they just was cracked in two, or bent over an anvil and let a really really fat ogre sit on end leaning off of it.
Which ones specifically? I have seen it occasionally with the new Dread Warrior one sometimes. Are there others? Please be as specific as you can when talking about an issue as possible so it is clear what the issue is.
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arontimesMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited January 2014
I wanted to type "inb4eldarth" but I guess he got in before me.
Which ones specifically? I have seen it occasionally with the new Dread Warrior one sometimes. Are there others? Please be as specific as you can when talking about an issue as possible so it is clear what the issue is.
Its a grand scale of multiple weapons that does this.
Some of the event free transmute items such as the hammer from grey wolf CTA and Sword from the Straight to Helm CTA
And some regular green,blue and some epic 10-60 weapons, and very prodominant with alot of Axes.
And almost all the weapons are slanted on the back, making the end of the weapon go inside of the character.
This has been an increasing issue for months. Theres just far too many weapons to go and individually list that does this. Some weapons that didnt used to do this, suddenly do now since Module 2 released. this ranges from all level ranges of GWF weapons.
I reported a bug a while ago, changing appearance token at alteration wizard is again bugged. Character is placed too far left and is zoomed in alot by default. Should be easy to reproduce, take a look at this.
The calendar now shows more accurate rewards for Call to Arms: Storm the Keep.
Any chance you could change the other Call to arm event announcements so they say a generic ' you have a chance to win event exclusive dye packs and a mount OR companion' or something along those lines so as to prevent further confusion in future? I understand that you want to surprise us with the rewards for such events but just reusing text from events gone by is a little amateurish.
Removed an erroneous stat from a couple of the Gladiator items. Performance and stat allocation not affected, this is effectively a text typo.
I'm guessing this is the resilience stat that was showing up on some PvP gear , will this be getting readded in future or can't you discuss such things with us?
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bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
edited January 2014
I'm sure this is not a huge issue, but I wanted to mention that my Wild Hunt Rider companion doesn't seem to animate when he uses his basic spear attack. The leaping spear attack seems to be ok, though.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
Which ones specifically? I have seen it occasionally with the new Dread Warrior one sometimes. Are there others? Please be as specific as you can when talking about an issue as possible so it is clear what the issue is.
The Turmian Hammer from the Dread skirmish has this problem. When in resting state for my female elf GWF, it hangs down and the handle is split from the hammer end. Also, she is constantly shifting from resting state to weapon ready, even while riding her mount.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
Removed an erroneous stat from a couple of the Gladiator items. Performance and stat allocation not affected, this is effectively a text typo.
So this is the "Stat_resilience" that was added in... Is there ANY comment as to the future of this stat? It seems like adding resilience to pvp gear in upcoming module/patch....
Any comment? Even a wink smile face?
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nwnghostMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited January 2014
Question: with the patch tomorrow and the end of the Winter Festival, as there currently is no Festival Merchant (Stars and Lights) at Protector's Enclave, will we have to exchange all our Lights and Stars before the festival ends or will 2 NPCs be added to Enclave for us to turn Stars as well as Lights in?
Which ones specifically? I have seen it occasionally with the new Dread Warrior one sometimes. Are there others? Please be as specific as you can when talking about an issue as possible so it is clear what the issue is.
Two that I have:
Greatsword Of The Dread Legion
Turmian Great Hammer (transmute weapon)
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
Question: with the patch tomorrow and the end of the Winter Festival, as there currently is no Festival Merchant (Stars and Lights) at Protector's Enclave, will we have to exchange all our Lights and Stars before the festival ends or will 2 NPCs be added to Enclave for us to turn Stars as well as Lights in?
Just a note, not an answer, but the midsummer merchant they had in PE simply had two tabs, one for each type of currency, rather than adding two NPCs.
They probably will. I think they've been pretty good about keeping a way to spend your currency around for at least a week afterwards for most events, at least since the Valindra Invasion, when they had to put the vendor back in the following week due to all the people with unredeemed bones.
I would get onto it fairly sharply after that though, since the upcoming CTA would take over that spot.
Giving specific names would be easier, but since I know all axes and hammers in the game have this problem, it would be best to just fix whatever globally ruined all of them.
So this is the "Stat_resilience" that was added in... Is there ANY comment as to the future of this stat? It seems like adding resilience to pvp gear in upcoming module/patch....
Any comment? Even a wink smile face?
Shhhh... I almost linked the part in Saving Private Ryan too... But its not exactly T for Teen.
Its a grand scale of multiple weapons that does this.
Some of the event free transmute items such as the hammer from grey wolf CTA and Sword from the Straight to Helm CTA
And some regular green,blue and some epic 10-60 weapons, and very prodominant with alot of Axes.
And almost all the weapons are slanted on the back, making the end of the weapon go inside of the character.
This has been an increasing issue for months. Theres just far too many weapons to go and individually list that does this. Some weapons that didnt used to do this, suddenly do now since Module 2 released. this ranges from all level ranges of GWF weapons.
I'mma just second this in hopes it gets noticed. Every single weapon I've put on my GWF is broken, from the lowest level whites to epic purples. It's less noticeable on most swords, but it's there. They're all crooked at the point where the handle meets the part of the weapon that is given a visual effect by an enchant.
Oddly enough, I have seen non-broken weapons out there. Including Dread skirmish hammers, so not sure what's factoring in here.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited January 2014
The Thayan "sword" that looks like an axe also appears to be fine.
Comments
Thanks, been quite tiresome explaining to people that the tooltip is showing the old rewards and the shadow wolves will not be returning. On a related note, the same old rewards are displayed for the Defend the Temple CTA that's been added. Any chance this is also fixed?
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Are there any plans to fix the "Shower of Lights" issue or do we have to deal with it for this Winter?
Hate to do this, but is there any chance you can slip in a fix to the Idris chest bug before this patch goes live?
Sadly not this week. We have a QA task to repro internally but ill try and get it for next week for sure.
Foundry Asset Graphic Bugs/incorrect detail text?
Foondry Asett misppelings?
Foundry Audio Silences?
Foundry Audio barrage on starting preview?
Foundry Sound Requests?
Encounter Matrix | Advanced Foundry Topics
Alot of the GWF weapons are misaligned and look like they just was cracked in two, or bent over an anvil and let a really really fat ogre sit on end leaning off of it.
They're not fat! Just really, really big boned. That's how ogres are built.
It's not the ogre's. The naskel mines are being tampered with again.
Which ones specifically? I have seen it occasionally with the new Dread Warrior one sometimes. Are there others? Please be as specific as you can when talking about an issue as possible so it is clear what the issue is.
Taking a break from Neverwinter indefinitely...
THANK YOU! I am looking forward to never fighting trolls at 1.5 fps again.
Kaylee Krankenwagen, level 60 GF | Tavandruil Wayfinder, level 49 GWF | Aldith Langley, level 51 HR
Its a grand scale of multiple weapons that does this.
Some of the event free transmute items such as the hammer from grey wolf CTA and Sword from the Straight to Helm CTA
And some regular green,blue and some epic 10-60 weapons, and very prodominant with alot of Axes.
And almost all the weapons are slanted on the back, making the end of the weapon go inside of the character.
This has been an increasing issue for months. Theres just far too many weapons to go and individually list that does this. Some weapons that didnt used to do this, suddenly do now since Module 2 released. this ranges from all level ranges of GWF weapons.
Here are some threads reported of this issue just scanning through the bug forums.
http://nw-forum.perfectworld.com/showthread.php?561071-GWF-Severe-Weapon-Clipping
http://nw-forum.perfectworld.com/showthread.php?575161-GWF-weapons-still-look-broken-at-rest
http://nw-forum.perfectworld.com/showthread.php?576001-Bug-with-two-handed-sword
http://nw-forum.perfectworld.com/showthread.php?456111-Great-Weapon-Fighter-bug
Any chance you could change the other Call to arm event announcements so they say a generic ' you have a chance to win event exclusive dye packs and a mount OR companion' or something along those lines so as to prevent further confusion in future? I understand that you want to surprise us with the rewards for such events but just reusing text from events gone by is a little amateurish.
I'm guessing this is the resilience stat that was showing up on some PvP gear , will this be getting readded in future or can't you discuss such things with us?
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
The Turmian Hammer from the Dread skirmish has this problem. When in resting state for my female elf GWF, it hangs down and the handle is split from the hammer end. Also, she is constantly shifting from resting state to weapon ready, even while riding her mount.
That sounds like you took the Fey Thistle boon.
On that note, a gentle reminder that the Fey Thistle boon is bugged and constantly throws characters who've taken it into their combat stance.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
So this is the "Stat_resilience" that was added in... Is there ANY comment as to the future of this stat? It seems like adding resilience to pvp gear in upcoming module/patch....
Any comment? Even a wink smile face?
Two that I have:
Greatsword Of The Dread Legion
Turmian Great Hammer (transmute weapon)
Just a note, not an answer, but the midsummer merchant they had in PE simply had two tabs, one for each type of currency, rather than adding two NPCs.
They probably will. I think they've been pretty good about keeping a way to spend your currency around for at least a week afterwards for most events, at least since the Valindra Invasion, when they had to put the vendor back in the following week due to all the people with unredeemed bones.
I would get onto it fairly sharply after that though, since the upcoming CTA would take over that spot.
Edit: outcomes not guarenteed
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Shhhh... I almost linked the part in Saving Private Ryan too... But its not exactly T for Teen.
I'mma just second this in hopes it gets noticed. Every single weapon I've put on my GWF is broken, from the lowest level whites to epic purples. It's less noticeable on most swords, but it's there. They're all crooked at the point where the handle meets the part of the weapon that is given a visual effect by an enchant.
Oddly enough, I have seen non-broken weapons out there. Including Dread skirmish hammers, so not sure what's factoring in here.
Neverwinter Census 2017
All posts pending disapproval by Cecilia