i'm almost positive this is a mistake as this was the original version of the refinement system when it first hit the preview shard at the end of october. the AD cost was removed afterwards and it's been removed on all of the recent patches on the preview shard. i seriously doubt they'd just throw that in there on launch day.
I'm inclined to agree. That almost sounds word-for-word like the initial introduction to the refinement system.
Question : For now, the Shadow Weaver set seems to have a maximal duration for the buffs (around 1,5 minute) and after that it goes on cooldown for the same amount of time. Can we have some feedback on this ?
if you don't see it in the patch notes, it's probably not in the release. so yes, the shadow weaver set is still bugged. as a matter of fact, i think there is an active thread in the preview bug section about it.
In short Coalescent Ward from coffer of wonderous augmentation is now bound to your account and can no longer be sold in the AH or traded for gold or keys etc.....
In short Coalescent Ward from coffer of wonderous augmentation is now bound to your account and can no longer be sold in the AH or traded for gold or keys etc.....
This has been discussed to death for weeks on the preview part of the forum , they have also messed about with the drop rate too unless they changed it back while I wasn't looking .
if you don't see it in the patch notes, it's probably not in the release. so yes, the shadow weaver set is still bugged. as a matter of fact, i think there is an active thread in the preview bug section about it.
I know, I have been posting there, but still there was no answer if this is bugged, or it is a tiptop error, that doesn't show in the description that there is a cooldown.
i'm almost positive this is a mistake as this was the original version of the refinement system when it first hit the preview shard at the end of october. the AD cost was removed afterwards and it's been removed on all of the recent patches on the preview shard. i seriously doubt they'd just throw that in there on launch day.
I hope you are right.
Was wondering why they removed the AP bonus for multiple targets from Entangling Force. Have they decreased the insane number of mobs in some of the dungeons?
I hate dancing with Lady Luck. She always steps on my toes.
i'm almost positive this is a mistake as this was the original version of the refinement system when it first hit the preview shard at the end of october. the AD cost was removed afterwards and it's been removed on all of the recent patches on the preview shard. i seriously doubt they'd just throw that in there on launch day.
Thanks, that was left in by mistake. It's been removed from the patch notes.
Thanx for telling us. make sure that's fixed in the news/patch notes so people can calm down.
[SIGPIC]Handle: @kirian_darkstar
Registered: Oct/2009 , LTS : Feb/2011
Fleets: Warriors of the Phoenix, Kirian Industries[/SIGPIC] Three years and still no Captain Klaa hair...
0
zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
Awesome, thanks for the quick clarification and correction! Much appreciated, indeed!
As he said, "It's been removed from the patch notes."
why... yes he did and yes it was...
evidence of not enough coffee yet.
[SIGPIC]Handle: @kirian_darkstar
Registered: Oct/2009 , LTS : Feb/2011
Fleets: Warriors of the Phoenix, Kirian Industries[/SIGPIC] Three years and still no Captain Klaa hair...
Was wondering why they removed the AP bonus for multiple targets from Entangling Force. Have they decreased the insane number of mobs in some of the dungeons?
I think its for benefits others players such as Guardian Fighters and maybe Great Weapon Fighters.
0
zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
Mail
There is now better indication of what happened when attempting to send mail to a player with a full inbox.
When a player's mailbox is full the HUD button for mail will now turn red.
It is now allowed to mail Bind on Account items to your other characters such as the updated Coalescent Wards from the Coffer of Wondrous Augmentation.
No mention of the auto-deletion of empty Auction House mails after a period of time... did that idea get dropped, or just left out of patch notes?
The PWI info-fox formerly known as Mayfly - Dreamweaver
Those who bought the companion slots get them instantly. Those who did not, have to wait to level up to get them. It's a convience thing still. Just instead of being the few that have 5, it's the few that have 5 always.
I really hope they fixed that siesmic shot daily getting stuck in the world or its going to be a collosal lag fest when this goes live..
We haven't been able to get a reliable case for reproducing this issue on our internal test servers. We think it's fixed, but if it comes back, we definitely want to know.
0
zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
Those who bought the companion slots get them instantly. Those who did not, have to wait to level up to get them. It's a convience thing still. Just instead of being the few that have 5, it's the few that have 5 always.
. . . . . That doesn't add any condolence to those of us who waited to buy slots until after we were already level 60. Still, I like the change, just wish there was a Zen credit for those who purchased it after the level they would have unlocked. Personally, I'm not upset over it but I know others who are and understand why.
darthpotaterMember, NW M9 PlaytestPosts: 1,261Arc User
edited December 2013
"Ioun Stones now modify player maximum hit points like they do their other stats. This includes HP-enhancing slotted items."
Oh wait, Cats have BELT slot, and all the epic belts have HP. Its sad that you fix this issue and only for the Ioun Stone. Augmentation is the same feature for stones and cats why make differences now?
They probably want to make Iouns more attractive in comparison to cats. You always get more out of Tarmalune and ZEN compared to ADs. It's how the game rolls.
Ioun Stone of Might will be so OP for tanks now. +4k Health +520 Regen with R7s +deflect from stone. Ouch.
. . . . . That doesn't add any condolence to those of us who waited to buy slots until after we were already level 60. Still, I like the change, just wish there was a Zen credit for those who purchased it after the level they would have unlocked. Personally, I'm not upset over it but I know others who are and understand why.
This upsets me greatly, I just recently bought the 4th and 5th slots on all 6 of my level 60 characters when I heard that companions will give bonuses. Before this I didn't care at all about extra companions. So I just wasted 4200 Zen. I guess I've learned my lesson on this game.
I've been a defender of this game since the beginning because everything has seemed to be somewhat legit up to this point. But this rule change is straight up theft of time and money. I must think seriously about if I'll continue with this game now, which saddens me
This upsets me greatly, I just recently bought the 4th and 5th slots on all 6 of my level 60 characters when I heard that companions will give bonuses. Before this I didn't care at all about extra companions. So I just wasted 4200 Zen. I guess I've learned my lesson on this game.
I've been a defender of this game since the beginning because everything has seemed to be somewhat legit up to this point. But this rule change is straight up theft of time and money. I must think seriously about if I'll continue with this game now, which saddens me
Should have done your homework better... that the additional companion slots would be given free at levels 30 and 60 has been known as long as that active companions would give bonuses.
The PWI info-fox formerly known as Mayfly - Dreamweaver
Comments
I'm inclined to agree. That almost sounds word-for-word like the initial introduction to the refinement system.
Rar'rizton Kenana, Level 60 Drow Elf Trickster Rogue
Syrus Greycloak, Level 30 Moon Elf Control Wizard
Lucan Huntinghawk, Level 17 Moon Elf Hunter Ranger
Sacred Silver Blades (www.sacredkeep.com)
posted this
http://nw-forum.perfectworld.com/showthread.php?540541-Moudle-2-changes-to-Coalescent-Ward-from-Coffer-of-Wonderous-Augmentation
In short Coalescent Ward from coffer of wonderous augmentation is now bound to your account and can no longer be sold in the AH or traded for gold or keys etc.....
This has been discussed to death for weeks on the preview part of the forum , they have also messed about with the drop rate too unless they changed it back while I wasn't looking .
I know, I have been posting there, but still there was no answer if this is bugged, or it is a tiptop error, that doesn't show in the description that there is a cooldown.
Was wondering why they removed the AP bonus for multiple targets from Entangling Force. Have they decreased the insane number of mobs in some of the dungeons?
Thanks, that was left in by mistake. It's been removed from the patch notes.
*And the community lets out a collective sigh of relief * phew!
Whew... Thanks!
Thanx for telling us. make sure that's fixed in the news/patch notes so people can calm down.
Registered: Oct/2009 , LTS : Feb/2011
Fleets: Warriors of the Phoenix, Kirian Industries[/SIGPIC]
Three years and still no Captain Klaa hair...
As he said, "It's been removed from the patch notes."
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
why... yes he did and yes it was...
evidence of not enough coffee yet.
Registered: Oct/2009 , LTS : Feb/2011
Fleets: Warriors of the Phoenix, Kirian Industries[/SIGPIC]
Three years and still no Captain Klaa hair...
I think its for benefits others players such as Guardian Fighters and maybe Great Weapon Fighters.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
No mention of the auto-deletion of empty Auction House mails after a period of time... did that idea get dropped, or just left out of patch notes?
Just double-checked; that one went live before the Shadowmantle release.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
This - argh this! Zen is precious as it is to see it being completely wasted in two lines on a set of patch notes burns it really does!
We haven't been able to get a reliable case for reproducing this issue on our internal test servers. We think it's fixed, but if it comes back, we definitely want to know.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
Oh wait, Cats have BELT slot, and all the epic belts have HP. Its sad that you fix this issue and only for the Ioun Stone. Augmentation is the same feature for stones and cats why make differences now?
Caturday Survivor
Elemental Evil Survivor
Undermontain Survivor
Mod20 Combat rework Survivor
Mod22 Refinement rework Survivor
why only stones give +HP and not also cat ? Cat is more expensive.
What means that noe eldritch runestone refer to rating and not stats? It is only a description chsnge or do you rework eldritch?
Ioun Stone of Might will be so OP for tanks now. +4k Health +520 Regen with R7s +deflect from stone. Ouch.
This upsets me greatly, I just recently bought the 4th and 5th slots on all 6 of my level 60 characters when I heard that companions will give bonuses. Before this I didn't care at all about extra companions. So I just wasted 4200 Zen. I guess I've learned my lesson on this game.
I've been a defender of this game since the beginning because everything has seemed to be somewhat legit up to this point. But this rule change is straight up theft of time and money. I must think seriously about if I'll continue with this game now, which saddens me
Should have done your homework better... that the additional companion slots would be given free at levels 30 and 60 has been known as long as that active companions would give bonuses.