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All servers being merged to One Shard

fusedmassfusedmass Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 252 Bounty Hunter
edited October 2013 in General Discussion (PC)
What do you think about this? Personally, I think this is MASSIVE. We only had three servers. Now it will be only one. There are some benefits, to placing everyone on one shard. However there are some concerns. This is what people have been asking for, is this a sign that the population growth is dropping or is it truly an upgrade?


http://nw.perfectworld.com/news/?p=992081

Quote

Hey adventurers!


For those who have been following Neverwinter since beta, you know that it’s always been our goal to allow all players in Neverwinter to play together on one shard.

Well, we’re almost there! In the very near future, we’ll be performing the long-anticipated server upgrade that will bring all players together in a single, unified shard. Information regarding the specific time and date will be coming soon. For more info about the technical details, check out our updated Extended FAQ on the forums.

Thank you!
Post edited by fusedmass on
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Comments

  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited September 2013
    About **** time...
  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited September 2013
    That was the plan from the start, they said that umpteen times. There isn't any hidden agenda or reason for it.
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  • synozeersynozeer Member Posts: 185 Arc User
    edited September 2013
    I'm guessing they wanted to wait until the population fell to a point where all the merged servers = what 1 server was like from the start of the game.

    Either way, I'm glad it's happening soon.
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  • ordensmarschallordensmarschall Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1,060 Bounty Hunter
    edited September 2013
    Personally, it is a fluff announcement. Nothing we didn't already know was said. The only thing we didn't know was when it would happen, we still don't when it will happen. The electrons were disturbed for no reason. The Server Merge is certainly not a Massive event, all it is an already announced action. Don't make a mountain out of a mole hill. Unfortunately the uninformed will come screaming the game is dying in a 101 different threads clogging up the forum for no reason.
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  • fondlezfondlez Member Posts: 0 Arc User
    edited September 2013
    Price of many items on AH will tank...

    But yes, it has been a well telegraphed action, so there is nothing "MASSIVE" about it, other than for perhaps players who fancy themselves at being pro at PvP.
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited September 2013
    I lost count of how many times players asked for the ability to swap servers for me to respond that due to the planned server merge that it wouldn't be a worthwhile development endeavor in the long run.

    The server merge has little to nothing to do with the player population. Certainly the multiple shards were there partly to deal with the increased load and strain caused by the launch crowd (basically every MMO drops in population in the first few months) but also because while it was the ultimate goal to merge all the servers it was not technically feasible due to the success Neverwinter has been.

    Because Neverwinter has been a huge success the Single Server Architecture to get a serious update before it the servers could be merged without causing problems.

    This was a post by the former Community Manager, stormshade, back from August of last year:
    (long before the game was released)
    We've been using a "single server" architecture at Cryptic for some time now. In fact, we've been doing this since Champions Online launched in 2009.

    It has some pretty serious upsides. For instance:

    If you and 6 buddies all want to play Neverwinter, you don't have to worry about which server to choose. You'll all be on the same server.

    We find that this tends to be incredibly convenient for our players, and works very well from an operations standpoint as well.

    Thanks,

    Stormshade

    However, as stated previously, the Single Server Architecture needed a hefty update to improve stability before this could be a reality so a "shard" system was put into place until the point in time the developers were confident they could maintain the single server system without any negative effects to players' gameplay.
    So while it was always the plan to have the game appear as a single server that had to be delayed.

    This is nothing new. No woah the game is dying. No shameful death throws.

    This was the plan all along and while the lowered population (which is to be expected) did play a role in the ability to merge the shards (not servers, shards. Each shard consistences of a network of hundreds of servers) this still would not have been possible without drastically revamping the single server architecture to hold the vast number of players which still continue to play Neverwinter.
  • pw3ckapw3cka Member, Neverwinter Beta Users Posts: 125 Bounty Hunter
    edited September 2013
    AWESOME, all those top PVP hungry guilds at one server :)

    Finally we will have some good fun :)

    Looking forward!
  • jim1771jim1771 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2013
    Epic Fail in the makeing IMHO. They can't even put in the new classes what makes you think they can properly do this?
  • drbaalsdrbaals Member Posts: 161 Bounty Hunter
    edited September 2013
    This is going to be sweet to watch this merger. I for one cant wait this is going to be epic fun to watch.

    I like how they dont say its going to improve anything. Oh i cant wait for this
  • mintmarkmintmark Member, NW M9 Playtest Posts: 480 Arc User
    edited September 2013
    The FAQ says that all our auctions will be ended, going to the highest bidder if there is one.

    Will we get five days notice or should we stop listing stuff just in case it's this week?
  • syka08syka08 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2013
    I'm all for it. Though I'll be hoarding Zen and AD probably during the initial start-up to see how the economies get effected.
    contents to be decided
  • cloud990plcloud990pl Member Posts: 16 Arc User
    edited September 2013
    good, more people in one server means more people wanting to do dungeons (hopefully)
  • jim1771jim1771 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2013
    cloud990pl wrote: »
    good, more people in one server means more people wanting to do dungeons (hopefully)
    Also means more lag.
  • rki2rki2 Member Posts: 57
    edited September 2013
    all the spammers of that gold website will be concentrated to 1.........oh the joy!!
  • ladymythosladymythos Member, Neverwinter Knight of the Feywild Users Posts: 637 Bounty Hunter
    edited September 2013
    synozeer wrote: »
    I'm guessing they wanted to wait until the population fell to a point where all the merged servers = what 1 server was like from the start of the game.

    Either way, I'm glad it's happening soon.
    Why do some people automatically think something's wrong with the game once the developers change something? If you believe the threads, the game was dead back in early June. Now it's the end of September, and the game is doing great. Will people ever stop complaining about stuff they have now clue about, without ever bothering to do some actual research first?
    jim1771 wrote: »
    Epic Fail in the makeing IMHO. They can't even put in the new classes what makes you think they can properly do this?
    This again? Serioulsy? This thread isn't even about classes, yet you still find a way to whine about it? Get a life.
  • drbaalsdrbaals Member Posts: 161 Bounty Hunter
    edited September 2013
    cloud990pl wrote: »
    good, more people in one server means more people wanting to do dungeons (hopefully)

    Sorry ya maybe but really not that many.

    Oh we will see even larger hoards of TR botz in PE and other botz running around or standing around. Gold sellers love this also. No more multi shard accounts to keep track of.

    The game will look like its more populated but it wont be because more people are not playing the game.


    People dont do dungeons because they suck in the first place and are boring. If they also redo the dungeons to make them interesting sure great.
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited September 2013
    jim1771 wrote: »
    Epic Fail in the makeing IMHO. They can't even put in the new classes what makes you think they can properly do this?

    So you don't go to see a doctor because the doc isn't any good at changing the oil in your car? I would guess you also don't have any HVAC in your home since those HVAC techs usually can't properly design a working three-stage solid fueled rocket...

    Two very different things you're conflating.
    The right to command is earned through duty, the privilege of rank is service.


  • drbaalsdrbaals Member Posts: 161 Bounty Hunter
    edited September 2013
    ladymythos wrote: »
    Why do some people automatically think something's wrong with the game once the developers change something? If you believe the threads, the game was dead back in early June. Now it's the end of September, and the game is doing great. Will people ever stop complaining about stuff they have now clue about, without ever bothering to do some actual research first?


    This again? Serioulsy? This thread isn't even about classes, yet you still find a way to whine about it? Get a life.

    Our research is easy you log into the game and see how few people are playing compaired to the months or weeks before hand.

    If this game company had the stones they would release the metrics for this game. But they never will do that, because we all know the population is dropping and has been from the start of open beta. It hasnt been getting better its gotten worse.

    To the point of they sent out emails to bribe people to come back to the game, and now server merger because sometimes you log into the game and its a ****ing ghost town.
  • jonddnjonddn Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 154 Bounty Hunter
    edited September 2013
    Perfect timing. Alot of us been waiting for this (some more pacient than others for sure) and now seens the wait is (almost) over.
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  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited September 2013
    mintmark wrote: »
    The FAQ says that all our auctions will be ended, going to the highest bidder if there is one.

    Will we get five days notice or should we stop listing stuff just in case it's this week?

    I relayed the question to the Community Managers and Sominator said he's sure they'll give enough notice regarding the thread merge so that shouldn't be an issue. :)

    Excellent question though!
  • sedryntyrossedryntyros Member Posts: 293 Arc User
    edited September 2013
    VERY happy to hear about this. Now I can buy additional character slots and know the queues for skirmishes and dungeon delves on the way up to 60 won't be quite as long!
  • baleriondrogonbaleriondrogon Member, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 53
    edited September 2013
    If they do it the right way, it will be a very good thing. If it's done wrong....
    " I don't know half of you as well as I should like; and I like less than half of you as well as you deserve." -J.R.R. Tolkien
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  • mcflipmcflip Member Posts: 92
    edited September 2013
    My concern is LFG and Zone chat.

    Yes, I can turn it off, but I would also like to use it now and then, and the spamming is already pushing limits as it is now.
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  • realborealbo Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2013
    The only thing that this merge will change that I'm interested will be the Auction House. Expect prices to relatively go down. More supply = cheaper items.
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  • knightfalzknightfalz Member Posts: 1,261 Arc User
    edited September 2013
    realbo wrote: »
    The only thing that this merge will change that I'm interested will be the Auction House. Expect prices to relatively go down. More supply = cheaper items.

    Not necessarily, as there will be more demand as well. There is no way to accurately predict what the new equilibrium prices will be with the next to no data we have on hand.
  • fondlezfondlez Member Posts: 0 Arc User
    edited September 2013
    knightfalz wrote: »
    Not necessarily, as there will be more demand as well. There is no way to accurately predict what the new equilibrium prices will be with the next to no data we have on hand.

    Think! You have just tripled the number of items listed in the AH without changing demand (because nothing else in the game changes). Of course, prices that have elasticity will go down to at least whatever is the lowest price across the existing shard AH's at the moment. That additional sudden sell pressure will in-turn lower prices a little below the lowest existing price before stabilizing.
  • drbaalsdrbaals Member Posts: 161 Bounty Hunter
    edited September 2013
    VERY happy to hear about this. Now I can buy additional character slots and know the queues for skirmishes and dungeon delves on the way up to 60 won't be quite as long!

    Go for it waist your money or zen whatever.

    Please show everyone where they stated this would happen? They didnt say skirmishes and DD queues would get better.
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited September 2013
    drbaals wrote: »
    Go for it waist your money or zen whatever.

    Please show everyone where they stated this would happen? They didnt say skirmishes and DD queues would get better.

    Do they really need to specifically state that with everyone on the same shard instead of split into 3 that queue times will be better?
  • drbaalsdrbaals Member Posts: 161 Bounty Hunter
    edited September 2013
    dardove wrote: »
    Do they really need to specifically state that with everyone on the same shard instead of split into 3 that queue times will be better?

    My point is they wont say it will get better because they know it wont or might only slightly very slightly get better..... But we will expect to see gold spammers like crasy, massive botz all grouped around. Even more botz in your pvp matches.

    Then after the merger they will then come out with the way over inflated we still have over 2million users. Because in game it will seem like the game is still healthy but it isnt.

    I for one cant wait for the merger at this point, its going to be a sweet show to watch.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited September 2013
    drbaals, I have seen your latest posts and I get the impresion you're not enjoying your time playing the game, I can't help but wonder why are you still playing it if you seem to be having such a bad time.
    I for one, I'm happy to know this, dungeons and such will most probably have shorter queues now.
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