DCs and TRs should be exceptionally happy after patching. keep fighting the good fight!
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tang56Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited September 2013
Pretty good fixes this week.
My DC is liking the FF fix, not so much the HoF fix. Dragon fix is much appreciated. Hopefully we'll see some more DC fixes *cough*arpen*cough* next week.
I kinda dislike the patch, means price on Ancient stuff will drop as Draco will be easier. And FF's poor healing is much less an issue than ArP not worrking.. Or of course, could always increase my power even more I guess.. 8k here I come..
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pandapaulMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 424Bounty Hunter
edited September 2013
I appreciate that some of these fixes were very much needed... But really I think more needs to be done within a week though.. I mean at that pace ^^^^^^ its going to take years to fix all the current issues
Very good news, I love the TR fix, it's really annoying to have to log out completely.
Also I appreciate the dragon fix, I just fought one in an event and couldn't understand that I always got hit even when I was out of the attack range.
Also, great to know about the AH sorting feature.
I appreciate that some of these fixes were very much needed... But really I think more needs to be done within a week though.. I mean at that pace ^^^^^^ its going to take years to fix all the current issues
well, while the game is out, fixes are a never-ending story
but while they focus on fixes, and minor balances(carefully). and dont utterly destroy classess *coughs*gwf*coughs* ...
I'm pretty content.
I'm playing all classes, and Don't get me wrong, I love playing the gwf... solo ...
as a group .. I select any of the other classes.
There is no other class I've seen kicked out of groups as much as a Gwf.. (; I'ts pwe's Troll class
I really feel sorry for those who start playing and try to gear upp their gwf's and don't have other classes as a main.. =(
What about 1 side in Grym pvp, the Luscun side the gate issue is fixed, and the other side still can jump gate before they open. This is very 1 sided and very unbalanced. out of all the things in the patch you guys over looked this big issue?
You know all it takes to make the GWF slightly more wanted is to patch up all those glitched shortcuts, and skippable bosses, in CN and TOS etc right? I know people will complain about this, but the devs should include better loot in Dungeon Chest that is not bop as an incentive for making players play the game the right way. Dungeons are getting stupid and after over 100 runs in these dungeons, I am bored of doing the same thing and getting useless loots at the end of it. Patch up all the dungeons and start dropping rare idols exchangeable for 40k astral diamonds or something like that in DD chests! :mad: :mad: :mad:
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
when will the server up? in +8gmt? dont know how to convert your time...
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jediknight16Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 25Arc User
edited September 2013
Still no fix for Gauntlgrym, should be a priority ; and nothing to prevent / punish players from leaving dungeons and pvp.. Like someone else said, at that speed it's gonna take years to fix bugs and have improvements.
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pandapaulMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 424Bounty Hunter
You know all it takes to make the GWF slightly more wanted is to patch up all those glitched shortcuts, and skippable bosses, in CN and TOS etc right? I know people will complain about this, but the devs should include better loot in Dungeon Chest that is not bop as an incentive for making players play the game the right way. Dungeons are getting stupid and after over 100 runs in these dungeons, I am bored of doing the same thing and getting useless loots at the end of it. Patch up all the dungeons and start dropping rare idols exchangeable for 40k astral diamonds or something like that in DD chests! :mad: :mad: :mad:
That won't help given that CW aoe dps is currently higher than GWF anyways.. That alone will lead to ppl to continue to stack CWs even if they can't push mobs off cliffs... But for some reason the devs just ignore this.. It's only been what like 5 weeks now..
Good job devs
#sigh
Still no fix for Gauntlgrym, should be a priority ; and nothing to prevent / punish players from leaving dungeons and pvp.. Like someone else said, at that speed it's gonna take years to fix bugs and have improvements.
I agree 1 of the biggest pvps we have and yet greatly overlooked
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jabberwacky57Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 22Arc User
edited September 2013
Great news for TR and end game dungeon dwelers, thanks for the patch, keep up the good work
Also i don't think the pace is bad. The patches get properly tested on the Preview shard after all. So we should be happy getting well tested stuff. I play another game that adds new content that is pretty much not tested till the take server down for the patch xD
[SIGPIC][/SIGPIC]
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syka08Member, Neverwinter Beta UsersPosts: 0Arc User
edited September 2013
As I said on preview I'll say again, loving the patch. To the folks who want more, it's understandable, but I am rather surprised to see relatively negative posts o_O. Oh well, can't please them all.
That won't help given that CW aoe dps is currently higher than GWF anyways.. That alone will lead to ppl to continue to stack CWs even if they can't push mobs off cliffs... But for some reason the devs just ignore this.. It's only been what like 5 weeks now..
Good job devs
#sigh
A good gs GWF still have the option to innitiate fights because of the tankiness, and make things easier for the CWs to start the combos but I agree, most will still pick a CW for the pure dps and controls and cheese. That doesn't take away the fact the devs shouldn't fix the short cut and boss glitches, and add better loot to chest, meaning greater effort for better rewards. The game should be played the right way with all glitches removed, and mobs pushes off of cliff should be reduced in most areas, and it will still make CWs needed for parties, just saying.
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rayzlerMember, Neverwinter Beta UsersPosts: 7Arc User
I have all 5 classes at level 60 and nowadays am playing mostly CW for dungeons like Castle Never and Malabog just because it's so much easier to party up and makes the game far easier with cheese, so in no ways I am bias saying the GWF and the dungeons and the looting needed fix, having done over 100 dungeons. I believe these are the most pressing fixes that needs to be done and it will give the game a new breath of life.
Comments
RainFeather- Dragonborn DC
Rune Fell- Drow CW
My DC is liking the FF fix, not so much the HoF fix. Dragon fix is much appreciated. Hopefully we'll see some more DC fixes *cough*arpen*cough* next week.
Other than the Dc buff (seen less Dc's about so it's welcome buff).
+1 to this patch
I believe it is set for 1 1/2 hours from start time. So, just over an hour from now.
Also I appreciate the dragon fix, I just fought one in an event and couldn't understand that I always got hit even when I was out of the attack range.
Also, great to know about the AH sorting feature.
well, while the game is out, fixes are a never-ending story
but while they focus on fixes, and minor balances(carefully). and dont utterly destroy classess *coughs*gwf*coughs* ...
I'm pretty content.
I'm playing all classes, and Don't get me wrong, I love playing the gwf... solo ...
as a group .. I select any of the other classes.
There is no other class I've seen kicked out of groups as much as a Gwf.. (; I'ts pwe's Troll class
I really feel sorry for those who start playing and try to gear upp their gwf's and don't have other classes as a main.. =(
epic fail for patch
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That won't help given that CW aoe dps is currently higher than GWF anyways.. That alone will lead to ppl to continue to stack CWs even if they can't push mobs off cliffs... But for some reason the devs just ignore this.. It's only been what like 5 weeks now..
Good job devs
#sigh
I agree 1 of the biggest pvps we have and yet greatly overlooked
Also i don't think the pace is bad. The patches get properly tested on the Preview shard after all. So we should be happy getting well tested stuff. I play another game that adds new content that is pretty much not tested till the take server down for the patch xD
Where is the Queue love?
Lets hope this time patch notes will do what they are supose to do lol
About the this patch notes, well done on fixing those ones
At some point in the future.
Please give my kudos to the devs and others involved in the fixes!
A good gs GWF still have the option to innitiate fights because of the tankiness, and make things easier for the CWs to start the combos but I agree, most will still pick a CW for the pure dps and controls and cheese. That doesn't take away the fact the devs shouldn't fix the short cut and boss glitches, and add better loot to chest, meaning greater effort for better rewards. The game should be played the right way with all glitches removed, and mobs pushes off of cliff should be reduced in most areas, and it will still make CWs needed for parties, just saying.