It's been a week or two now. I've finished the Whispering Caverns, farmed some AD to get a few purples, played some PvP and now I have become disenchanted. I'm hoping someone can give me some reasons to carry on.
So I realize it's not D&D. Fine. What is it then? PvE is terrible. Each new location is just a different looking version of the previous one. Even the quests are the same with only cosmetic changes. Kill some leaders, gather some things, move deeper into the zone and repeat. The dungeons follow the same pattern; they're essentially indistinguishable.
Combat has become really repetitive - the monster AI is certainly artificial, if not intelligent. Groups of creatures hang around for no apparent reason and don't react to a fight just a short distance away. I play a CW and each fight is the same because they always react in the same way. To be fair with only 5 spells + a daily, variety is going to be hard to find.
The roleplaying is even worse. I played text adventures as a kid on 32k machines that had more sophisticated interaction. The world never changes when I do something - the Blacklake District is still overrun by Nashers, the same NPCs are doing the same thing.
So the fantasy side is bad, the combat is boring. What am I missing? People have forked out serious money if the forums are to be believed. Why?
I don't mind pay to play - I already pay annual subscriptions to a couple of other online games. Pay to Win isn't my thing, but not for the reason it irritates most people. The reason I don't like it is that it renders crafting pointless and dungeon pickups meaningless. It's taken me forever to get to level 13 in tailoring and lvl 14 in leadership. I still haven't got to the point where I can make something better than the stuff I bought in the AH for a few thousand AD. A couple of skirmishes and PvP domination matches and bingo, Controller's Elegant Pants (they're a bit tight mind you).
The AH is full of Purple. It looks like I have been wasting my time in dungeons. I picked up my first shard today and that somehow brought home the futility of it all. Running the same (boring) dungeons over and over to get a few shards that can be bought on the AH for a few hundred AD??
Bah, that sounds really grumpy and whiny, which wasn't my intention. I'm sure I'll still log on every now and again and play the odd skirmish or PvP, but I miss the fun I had as a lvl 10
Tele Savalas, Dwarf Thaumaturge CW
Putting the Buff into Debuff since 2013 \o/ (Does that even make sense)?
Comments
I do actually like the game, but i miss some competitive side both in PvE and specially PvP.
Does the development team have special things in mind for the future? Well i don't know, i've tried to search, but so far i haven't found anything, it might be there, but it definitely aint easy to reach.
I think there's things incoming, but i would love to know it as well!
If you want to have the same fun again just reroll a new class , other than this if you can't find a reason to play anymore too bad can't help you .
I may be missing the whole point of the game though, having read this thread : http://nw-forum.perfectworld.com/showthread.php?408031-Drop-Rate-on-the-new-healer-is-a-joke
Anyway, thanks for the replies folks.
I was reading the FR Campaign setting this weekend and then was pleasantly surprised a couple days later to recognize the lore behind fighting Vansi in the Cloak Tower. Also, enjoying the lore of the Battle for Gauntlgrym. Best way to upgrade my gear.
And... and... having fun with old and new guildies.
Considering all the farming I'm doing, I think I like that we don't have phasing yet.
I can wait for an expansion to see areas change significantly based on my actions.
Some NPCs do recognize completed quests, so that's good enough for now.
In general, doesn't matter much since we're mostly moving on to other areas and there's no in story reason to return to a lower level area.
And I'm looking forward to the new stories and content in the Feywild in the next couple weeks.
The other things are familiar fantasy tropes, actually some ways similar to the old module series. Start small, encounter your way up with periodically more challenging encounters, all leading up to the finale of that module, to begin the process all again in the next of the series, until you have the final encounter in the last module. I find the PvE to be more enjoyable than in some MMOs.
Yes, this could be better, especially the groups of things randomly hanging around. Then again, that's not all that different from the older adventure modules in a lot of ways. In room A3 you find a group of angry kobolds. In room A4, you find a group of angry goblins. In room A5, you find a group of angry...
You can't role-play with NPCs, so I'm guessing you mean the canned dialogue and story. The game is pretty much on rails and is as theme park as you can get, so there really isn't much that can be expected here. I haven't played a lot of MMOs where the world actually changes in response to player actions. That would be more likely in a sandbox type MMO I think, which there aren't to many of these days.
I think they did alright with the story, with some being better than others. If I want good story, I'd be more inclined to look for it in a book. I enjoy the combat, in comparison to some other MMOs I played. What you might be missing is that some others will have different tastes than you so find more merit in the game than you do.
Perhaps subscription games are simply more to your taste.
I don't let what's in the Auction House bother me. I focus on my enjoyment, and not on what is going on around me.
It's not grumpy or whiny. It's just a list of your feelings about the game. About the only thing I can say that might inspire you to continue is that the next update is introducing some new systems you may find of interest. Perhaps this style of game simply isn't for you, and you'd be better off finding something more suited to your tastes and desires.
Like I said, I will drop by every now and again. Fun has been had
Tell it to fanboys here. They all like it how it is. This only encourages game companies and developers do it more and more in this same way: no new ideas, no improvements, nothing like old games was way back, when any other of them was something new, fresh and exciting.
I always wonder lately how low has fallen standards for games today and how gladly people chew it up. Just do big hype and you can even sell half backed product!
And when I think about it, I found that it is only thanx to us, gamers, that things with games are what they are now, because we allow it to happen with our purses and acceptance.
I'm quite happy to just kick back at L60 and not have to worry about AD, gear-score, competing.
It's just the way it is.
Plus two modules in 6 months... for free.
Better track record than pnp D&D, even.
Hmmm. ok is this sarcasm?
PVP is flat with only a couple maps and a single type of mode.
I started playing at the end of April....I reached 60 on my 5th toon 3 weeks ago. That's a mere 2.5 months! 5 characters in 2.5 months reaching level 60? And I'm not hardcore player.
Anyway, hitting 60 for the 5th time, I've been playing other games because there is just nothing to do. I have "beaten" Neverwinter. I've reached the end. There's nothing left.
Content is 1 month away...ok great. If there's a new class, I'll level that guy up. But without level increases...why bother playing the other toons again? More AD or gold? Why? For what purpose? Just to get slightly better gear on the AH? OK...that's fine...but WHY do that?
It'd be one thing if there was a substantial amount of content or if there were raids, or if there was world pvp with achievements or if there was a pvp system that was just meeting the bare STANDARDS of mmo gaming...but NW just doesn't have that.
NW looks pretty, it has great UI (IMO), and it hooks you early (which is where ALL the reviews come from...early level playing). But in the later levels...the game dies....and hard. There's just NOTHING to do.
If not...then WHAT is there to do that is interesting after hitting max and getting geared in all purples? Getting a different set of purples?
The only thing that was keeping me playing was the foundry, but bad customer service and slow updates have took all the wind out of my sails. PWE only cares about cash shop companions.
Its too bad, this game had great potential.
Every time they idiot-proof something...they make better idiots.
I've played the major MMOs from UO on.
None of them had fun endgames.
What is there to do after gearing myself in purples?
Helping my guild-mates gear up and play GG.
Soloing dungeons and reviewing the details of the lore.
Playing with the Foundry.
And... Feywild should hit Preview within a couple weeks.
Ah well, when I come back from a dungeon with an item, it's usually worth 800k ad. I guess that's the difference between your "just hit 60" and someone who's played the game to the end uh? Getting lvl 13-14 in proffession literraly takes 2-3 days depending. Even less if you use the gateway. "Purple" stuff isn't all the same, why dont you look it up a little instead of classifing something all the same because of color.
Of course, since you need 256 shards to make a perfect...
Here for the build+guide
This must be your first MMO.
And quite a few coalescent wards too. I am aware of the various T1 and T2 gear sets available for CWs. I'm just not that excited about doing the same dungeons over and over and over to get them. When I have got 2 or 3 full sets, then what do I do with them? End up like all the other CWs with a High Vizier set and an SW set as backup I guess.
The UI is really nice and combat flows well, but I've run out of content... I have tried a few Foundry Quests and it's fair to say that they're mixed Some are very good. Others are awful, even the highly rated ones.
For now I guess I'll just play a bit less.
It is, yes. I don't think Diablo II counts Friends of mine that do play MMORPGs (Skyrim and DIII I think) have described them as Auction House trading games with some fantasy themed team combat thrown on the side.
http://www.archeage.com/en
This is what you will be playing if thats what you want. I sure as hell will be there as soon as it goes beta.
Also, before someone says that posting other games is against RoC and this gets locked, dont really care
Skyrim and DIII are not MMOs.
NEWS FLASH: When you play the same video game (ANY VIDEO GAME) to its end over and over, you will find it boring to KEEP PLAYING IT. MMORPGs are *NOT* exempt from this fact. Its just that often, new content delays the inevitable.
you dont see posts like this on many other REAL MMO forums. Thats because it takes more then 1 week in 90% of MMOs to get to end game, then another couple of months(if your lucky enough on drops) to get BiS gear. By the time you do that the next expansion is out and you start doing that. While, in Neverwinter anyway, it takes less then a week to get to 60 and about another week to get your BiS gear. On top of that there is no talk of upgraded content or actual expansions with lvl cap increases or anything, in fact they have allready stated in interviews that there is currently absolutely no raid content even in development at all. That makes for a very stale game after just a few weeks of playtime. Yeah, theres foundry quests but what is the reward for doing them? You get at best a green item to merchant for a gold or 2. Again, it has nothing to do with playing the game over and over again thats making people bored, its the complete lack of content that this game offers.
People will kill me for this - play TSW. :P
Make us an exciting foundry quest so we all flock to the foundry server and overload it
Wait August 22 for some content. Mostly daily quests, daily solo missions and a whole (ofc very memorable) new dungeon.
Look at the market and find some other game to play with. Just to compare, you know.
Maybe you will like it more there.
P.S. All MMOs end-up gear grinds. Some MMOs have more end-game, some less.
WoW now has 4 difficulties of raiding, changes to PVP (again)
Rift is F2P and have those beautiful dynamice events I adore.
Just browse and see for yourself.