In an interview just a few moments ago, it was discovered that Cryptic isn't even currently working on raids... so for those of you waiting for them, either wait some more, or give up.
13:40 is when the question is asked:
http://www.twitch.tv/mmorpgcom/c/2562679
Comments
I tried to overlook that part of the interview by making noises so as to drown it out. I guess this gives the developers plenty of time to focus on fixing the five classes they have in game right now.
Life is a dream for the wise, a game for the fool, a comedy for the rich, a tragedy for the poor.
~Sholom Aleichem
There are many more things that need their attention. Bugs, exploits, Paragon Paths...
Something you implied or stated explicitly? We know there are two classes under development; even IF they aren't coming out with module 1 then they are coming out. Timescales are still up in the air.
A city to protect
innocents to save
"Why?" They ask "they hate you"
We're heroes it's what we do.
*patiently waiting on Paragon City*
who says they are planning to work on the five classes they have now... their idea of fixing them has often been to get out the nut clippers
We really need a /sarcasm in this... I mean, you can't be serious... can you?
GG is not a raid it's a badly broken pvp match
Yeah but I guess Andy is the "Bill Roper" of NWO, because on Apr 19 he said in a interview with Massively this:
http://massively.joystiq.com/2013/04/19/massively-exclusive-neverwinter-pre-launch-interview-part-one/
Take his words with a grain of salt.....................
Part 1: NW-DMFKR9RPL http://nw-forum.perfectworld.com/showthread.php?427711-Brunnen-des-Lichts-Teil-1
Part 2: NW-DLBTN8W28 http://nw-forum.perfectworld.com/showthread.php?444281-Brunnen-des-Lichts-Teil-2
Icewind Dale campaign Osthafen sehen & sterben (German)
NW-DMC3IOWAE http://nw-forum.perfectworld.com/showthread.php?477201-Osthafen-sehen-amp-sterben
Was thinking the exact same thing.
+1
Neverwinter Thieves Guild
the 20 guys in my weekly tabletop d&d group are all very disappointed at this sad development
This is extremely discouraging....... as someone who's already leveled every class to 60, been through all the story contentso many times, played with all the dungeons, gauntlegrym, etc...... there's going to be very little reason for me to continue playing if they're not releasing a new class....... way to drop the ball and let us down cryptic!
I wasn't expecting 20-man raids - but the content in module 1 seems lack-lustre, there is no vertical loot gains, only horizontal (fancy spending hours replacing T2 gear with ... T2 gear), and now it seems no new classes either.
There will always be people who enjoy this game and will play it anyway, but I think Module 1 could be a make-or-break point for much of Neverwinter's player-base.
Not sure if trolling or stupid..
Its funny actually cause i recall an interviev from before game went "live" where someone from Dev team stated that one class is almost complete and now it went backwards to 40% lol.
I would really like to see something sort of like GW2.
1. A call to arms echoes across the realms! the community of (insert town here) is being attacked!
2. A new icon appears on the mini-map with crossed swords over it.
3. Player accepts quest for "call to arms" and is put in a que with other party members (premades allowed)
4. when que is full , instance is created and party is ported to village.
5. Party fights monster army.
6. After a few waves of elite mobs and mini-bosses, the main boss appears.
7. Defeat main boss a chest appears.
8. Loot is random with some guaranteed drop quality sort of like the way they do profession packs.
9. If at any point in the "call to arms" your party wipes, they are teleported back to where they queued and can not queue again for that particular "call to arms" Failure means something.
10. After the event finishes, a main pop appears for all who participated. It explains either that the players or monsters won, and if players win then they receive some AD. If monsters win they get nothing but what they looted if they survived their instance.
Just a stolen Idea that may possibly work here.
LOL you're dreaming if you think Cryptic is half as talented and driven to make a good game like Arena Net is.
GW2 is trying to push out new content every 2 weeks and already has a wealth of non-buggy and non-exploitable content already in the game. They have actual boss mechanics in the game, although not as complicated as Rift or WoW. They actually have a customer service department and real GMs to take care of issues. They actually fix the bugs and major exploits within a few days of finding out about it, not weeks and months later like Cryptic.
Take this game for what it is and always will be: A cash grab game that's simplistic, casual, little content, with tons of bots and exploiters everywhere. The only good things Neverwinter ever had going for it are the combat system and good graphics. Don't expect more out of this game or you'll be sorely disappointed.
In Startrek the skirishes kinda work that way, que up, more than 1 group defend station, invade station , kill the borg etc. You got a token (usable for equipement, and drops. I am sure it could be applied to the skirishes in Neverwinter. likely though, you would not call it a raid, though raid like.
But they have said that delves are really the highest content and they where not doing raids as such, though it was hinted that some other content might come that has more poeple. This I thought would be more than 1 group skirishes and maybe a 10 man delve. But we will see how or if that happens.
The lack of more classes is disappointing, though as I have said before, I would have perferred basic classes war,rog,cleric,wizard till 30 then added paragons paths ie guardian fighter/great weapon fighter at 30 adding the skills for those from 30 aswell as the paragon feat trees. I think they could still do that and make it easier to add "new" paths/classes as each path would pretty much equate to a class.
Dreams are what makes life worth living
Just saying, raids, real boss mechanics, world events, and anything else GW2 or other true MMOs have, will never happen in Neverwinter. There's no point in even dreaming about it.
I was holding out hope for the last few weeks...I WAS!
Troll, or someone who has never raided in another game.....EVER. I am going with Troll for now, I will give the benefit of the doubt.
Pure opinion. GW2 was a good once through, after that it was bland, boring and shallow. Sound familiar? The new trend with the new "Action" MMO