at least I get to see as a cleric who plays PvP quite a lot whether clerics fair well in PvP after these changes or if I simply quit the game entirely (if I can't kill others, they constantly control me so I can't play any of my moves not even my at wills, if I can't score points very well after the healing assists no longer get counted, and if all I basically get to do is die and never place well while being player mobbed then I'm never looking back at this game). I can't believe they increased control stacking, I already can't do anything much of the time during fights due to the insane affects (I cast something and my slower spells are averted the opposition plays anything that stuns or controls a good half second or so after my cast).
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ausdoerrtMember, Neverwinter Beta UsersPosts: 0Arc User
(if I can't kill others, they constantly control me so I can't play any of my moves not even my at wills, if I can't score points very well after the healing assists no longer get counted, and if all I basically get to do is die and never place well while being player mobbed then I'm never looking back at this game
You know, if I'm reading the notes correctly, a SINGLE astral seal on the dying target would get you the assist, for example. How is this even a major issue for anyone? *scratch head* Also, we have a plenty of encounters with near-instant cast speed. A daily which makes you immune to control while casting. etc etc
Unless you go into PvP with a loadout of BoH, AS and HW and never use your at-wills, lol.
You know, if I'm reading the notes correctly, a SINGLE astral seal on the dying target would get you the assist, for example. How is this even a major issue for anyone? *scratch head* Also, we have a plenty of encounters with near-instant cast speed. A daily which makes you immune to control while casting. etc etc
Unless you go into PvP with a loadout of BoH, AS and HW and never use your at-wills, lol.
My encounters as a cleric are definitely slower than the encounters of at least the rogues. I've noticed quite a lot that my casts placed well in advance of others get cancelled and then I lose all ability to use anything including at will attacks until their control/stun timers wear off (some of these are insane lengths of time). I fail to kill most of those I injure way down, instead others end up taking the last blows. It is my understanding that these control times are now being adjusted to stack even longer and players always seem to target the clerics with them. If a cleric can't be competitive in PvP and the new PvP then its not worth playing further. Will see how thing play, but I am a bit concerned at the moment. It should be noted that I have two clerics, one level 60 and the other just about there. This means I can test them how they currently stand as they are built different, and restat them and see if that helps. If the cleric can't be competitive after the changes, then I simply quit.
can you guys add a item or vendor where you can unbind a item using AD or Zen I want to remake my Cleric but shouldn't have to sacrifice all my hard work and time farming losing my items or even make them account bound not char bound.
In the State of the game it said you guys were working on "On top of that, we’ve also got new companions, zones, mounts, mechanics, Paragon Paths, and a new class."
Are we getting a respec then too? It sounded like the paragon paths were coming when the game goes LIVE? Is that no so?
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cbrowne0329Member, NW M9 PlaytestPosts: 293Arc User
7 days before the actual "launch" and Cryptic already can't wait to destroy the Rogue class...
I made a scoundrel build ahead of time when I got the news of the upcoming nerf... and you know what... he can't crit like my executioner usedtacould, but he deals a helluva lot more base damage in dungeons and PVP. So the nerf will not affect him at all.
Comments
Server: Mindflayer | Class: Control Wizard | Char name: Archmage Sinjina | Level 60 | Gear Score: 9,993
10characters
This same question from me
How many respec token we get? One for account or one for CHAR ?
Probably 1/char, would make sense. Maybe with some additional limits (for example, if I were doing it, I wouldn't give any to toons under lvl10).
You know, if I'm reading the notes correctly, a SINGLE astral seal on the dying target would get you the assist, for example. How is this even a major issue for anyone? *scratch head* Also, we have a plenty of encounters with near-instant cast speed. A daily which makes you immune to control while casting. etc etc
Unless you go into PvP with a loadout of BoH, AS and HW and never use your at-wills, lol.
My encounters as a cleric are definitely slower than the encounters of at least the rogues. I've noticed quite a lot that my casts placed well in advance of others get cancelled and then I lose all ability to use anything including at will attacks until their control/stun timers wear off (some of these are insane lengths of time). I fail to kill most of those I injure way down, instead others end up taking the last blows. It is my understanding that these control times are now being adjusted to stack even longer and players always seem to target the clerics with them. If a cleric can't be competitive in PvP and the new PvP then its not worth playing further. Will see how thing play, but I am a bit concerned at the moment. It should be noted that I have two clerics, one level 60 and the other just about there. This means I can test them how they currently stand as they are built different, and restat them and see if that helps. If the cleric can't be competitive after the changes, then I simply quit.
Exactly what I meant when I typed that... One per account or one per char... lol
I still don't understand why the founder's pack is only 1 respec per account.
Oh my god, here it begins.. Once they confirm we get 1 per character, next thing is - Only one? U serious? lol..
Jesus christ, stop ****ing demand everything for free..
Come on already...
One per char.
Can't wait!
P.S.: Can someone maybe explain that, what does respec means? Google Transtalor didn't knows it.
So if i'm right, the patch give a free respec for powers?
30 minutes from now OR 30 minutes from the designated uptime of 1030 CST??
You will get a free respec token.
You can use that in the power window at the bottom to reset stat points, feats and powers.
So no, they won't be automatically resetted.
"30 minutes from the designated uptime of 1030 CST"
90 + 30 i would say. So 1100 CST.
EDIT: dev was faster
In the State of the game it said you guys were working on "On top of that, we’ve also got new companions, zones, mounts, mechanics, Paragon Paths, and a new class."
Are we getting a respec then too? It sounded like the paragon paths were coming when the game goes LIVE? Is that no so?
I made a scoundrel build ahead of time when I got the news of the upcoming nerf... and you know what... he can't crit like my executioner usedtacould, but he deals a helluva lot more base damage in dungeons and PVP. So the nerf will not affect him at all.
Like many others I just want back in!:)