Hello folks! I am currently working on a great campaign and have recently published the first chapter. I am hoping I can get some critical feedback on what things can be changed/fixed and/or added so that it can become a great encounter for everyone to enjoy.
I am also offering 2 reviews (one from myself, and the other from my boyfriend who has agreed to do this with me) for your one. Each review from us both will be honest, reliable and a good source of feedback for your quest.
Thank you so much for the support and I hope to see you in game.
Savai,
![<3 <3](https://forum.arcgames.com/neverwinter/plugins/emojiextender/emoji/twitter/heart.png)
CHRONICLES OF THE ABYSS: ACT 1 - The Puzzling Entrance
SHORT CODE: NW-DDMWV14SA
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DIFFICULTY: Soloable
TIME TO COMPLETE: 15-25 mins
SERIES: Act 1 of 3 for campaign "Chronicles of the Abyss"
VERSION: 1 (beta)
ROLEPLAY: Alternate Roleplaying/Puzzle Adventure Included (mini-alternate quest).
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Please keep in mind that I absolutely no control over loot in this map at any rate. Also note that music/sounds are a currently known bug within the foundry quests - so when this is patched/fixed, you will enjoy this quest more.
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Your conscience has led you to undertake a dangerous task within the abyss. It is time for you to listen to your own mind and delv deeply within the roots of evil. Unlock secrets never known to mankind to complete the alternate ending within this quest. Do you and your conscience have what it takes to assist Pellerrin, the Druid? Find out by seeking your own conscience within the puzzling and scary entrance to the ABYSS.
Comments
I liked the environment - it was a bit minimalistic, but it worked quite well. 4/5 stars; Will Ferrell, Kevin Bacon, Adam Levine and Sean Bean. I'll throw in Spin Doctors as well, but they really just count as 0.2
WE ARE STAAAARDUST, etc...
Check out my quest, it's in my signature below
First installment of Gavin the "Lucky" series is live
Episodes:
Gavin the "Lucky": Prologue - NW-DEZSTNUT7
Zanaver's Rod (NW-DQUECIOMN)
It's bedtime for us now, but review will be completed before 5pm EST tomorrow. Thank you!
It's bedtime for us now, but review will be completed before 5:30pm EST tomorrow. Thank you!
I wish this one looked at Protectors Enclave Garbage dump - short code nw-djgveawnx
Cheers.
ID: NW-DD5FLOBTJ Cult of the Dragon Foundry Contest - Please participate and vote for your favourite - 26/6/2014 contest rating begins.
Sir Camps A Lot. Mr SlingShot Boom. XX Phantasmagorical. Jinn Dragonfeast.
SlingShot Boom Jr. Jocan Traders. Little Lord Forgatty, Dwarf Mean and introducing Necro Torquemada (The Warlock)
Just finished! Neat quest - really....strange, at times (can't touch this made me lol). Left you a 5/5. It's obvious you put a fair bit of time into this.
Things I liked:
* The effects were nifty.
* Optional objectives are always cool!
* Addition of the conscience-bird was great. I liked that it was snarky.
* I liked all the chatter by all the monsters!
Things I thought could be improved or should be looked at. Most of these were really minor. If I gave a 4/5 instead of 5/5, it would be for the ogre comment below:
* The conscience bird appears to comment on the first set of statues after the PC is halfway through them
* The 3-ogre room wasn't really difficult (for a CW anyhow) but was incredibly tedious. Maybe mix it up a bit?
* The doors to the end boss room opens through the ice. Not a big issue, but figured I'd bring it to your attention. I thought the shaking got a bit old by the end of the fight.
* The end boss may prove difficult for some to solo - if you get caught by one's knockdown, you can easily get pulverized/knocked down by the other, allowing for a brutal chain. Wasn't as much a problem for me as a control wizard since I can teleport away, but I'm not sure how a GF would handle this if they get smacked, for example.
Fun quest overall! Cheers!
Edit: Linky to my quest's thread: Zanaver's Rod
Zanaver's Rod (NW-DQUECIOMN)
Chapter 1: Message Delivery: NW-DA3XAVZ9W
The entire campaign can be found here: NWS-DQS27OINC
Individual quests:
1. Heeding the Call - NW-DMJCDZ5XJ
2. Bored of the Rings - NW-DFWE3XR6W
3. Draconian Ways - NW-DUNZEJG2J
4. When All is Said and Done... - Look at the picture
It would be great if you could add my quest to your list. It's a lighthearted comedy, info in sig.
Code: NW-DJ5BFT52F
Author: @oortexplorer
Now eligible for Daily Foundry!
- You could put the spawn of the boss in eastern ward closer to bookcase/portal. I took the book, went through the portal, and then, confused, had to head back to see there was a boss 'guarding' it
- before the last room, mobs shout "Get him!", even though my character is female
- the all-caps system notifies felt like I'm being shouted at. Just a matter of personal preference, though
Overall a very good quest. Mine is in the sig, I will be very grateful for a review. Thanks
NW-DMFGWPBN3 The Lost City - Review Thread
NW-DKK8NIRO6
I did find the ogres a real task after the 4th one (Guardian Fighter)
As a GF I did Find the spiders and zombies a bit overwhelming as well.
Also maybe something to run up onto also before those ledges we have to jump over - hated spamming my space bar.
It took me ages as a GF - tank paragon tree !!!
cheers
ID: NW-DD5FLOBTJ Cult of the Dragon Foundry Contest - Please participate and vote for your favourite - 26/6/2014 contest rating begins.
Sir Camps A Lot. Mr SlingShot Boom. XX Phantasmagorical. Jinn Dragonfeast.
SlingShot Boom Jr. Jocan Traders. Little Lord Forgatty, Dwarf Mean and introducing Necro Torquemada (The Warlock)
"An Adventure to Die For"
NW-DD9NYO9ZP
The combat was well balanced for me as a fresh level 60 control wizard (I only drank a potion with the archons, **** charge)
It also had a nice bit of humor (which I always enjoy). I really liked the idea behind the lava trap, however it only did 20 damage, maybe if you added some spellplague beneath the surface to up the damage. There also was one little typo in the description of the quest saying Delv instead of Delve.
Cool quest. Must try the optionals next time
Appreciate a review of mine (Links in sig)
Appreciate the idea of a double review, if you are doing so, please review my 2nd quest (Amulet of the Shining Sun. Links in sig)
If you want to run through all of them once, I would appreciate that too.
Cheers
#1: 3 Suns Aligned NW-DFEKZANXF
#2: The Amulet of the Shining Sun NW-DRKKGUI26
#2 has choices that give a high amount of replayability
The Legend of Khyber - NWS-DK33EIYMY
#1: The Holy Symbol of Khyber NW-DU3HEVWJ7
#2: The Gauntlets of Khyber NW-DN0006FAZ
Heavy combat/light story
I really enjoyed the environmental settings. They were nicely done and the encounters were accurately placed for the setting. At first, I was really enjoying the run, then things began to heat up (which is a good thing for any dungeon really), but the solo-ability for a trickster rogue is almost heart-felting. I went through 30 health pots and over 10 injury kits because there were 3 specific encounters that were stacked. Please don't stack encounters like that because it's just not something anyone would enjoy really playing this dungeon solo. The last encounter was my omen (so to say), because fire after fire and stun after stun just got me stun-locked, then killed about 10 times.
Overall, I was impressed with the environment settings, the monster names and the theme behind it. I was not overly-impressed with the difficulty for a high-level TR.
Thanks for your developments, I look forward to more.
Savai,
Thanks for the review, and I'm sorry you got annihilated like that
First installment of Gavin the "Lucky" series is live
Episodes:
Gavin the "Lucky": Prologue - NW-DEZSTNUT7
Hey Veratio. So I ran through the entire quest, got back to the guard to give him the rod, but nowhere does it let me finish the quest. I think you need to look at the layout because it 'completed' without me actually completing it.
Well anyway, seeing as I was able to return the rod to the Guard, I'll give you a review nonetheless, but please understand that I wasn't able to actually 'finish' and collect my treasure, hence no official review was given on the actual Foundry Catalogue.
1) I enjoyed the dialogue and scripts. You did a good job with them. Especially with regards to reading the books on the bookshelf etc.
2) The encounters weren't too bad, but please DO NOT stack encounters because this makes it very hard for players at high levels. Overall the encounters seemed to be properly placed.
3) The lighting between rooms/hallways is obsolete - it should be addressed.
4) There is too much of a labyrinth theme going on. I probably spent a good 20 mins just trying to figure out where I need to go.
5) Consider adding more to your space. I got tired of seeing sarcophagus' and fire. I did see a few bodies on the ground a random crate, but you should get the picture.
Overall, the dungeon is incomplete, but with your scripting, I can clearly tell you have the talent to develop a well-written story, you just need to get the hang of using the foundry editor I suppose.
I give it a 3.5/5 even though I couldn't do it throughout the actual game.
Keep me posted on changes/fixes/additions so I can do it again.
Thanks, Savai
So I took a look at your Protector's Enclave Garbage Dump Quest. I would like to say that when I initially entered the dump "press f to plug your nose," I laughed so hard - so I expected some great humor. However, that being said, I enter this massive sandbox field and expect what I was hoping to be a dump, yet it wasn't...perhaps just a bit more d
10/10 !
If you have a spare time, I would like to ask you to try my quest: http://nw-forum.perfectworld.com/showthread.php?292702-The-Truth-of-Goldenhair-A-quest-to-remember
The Truth of the Goldenhair
NW-DA7ISYIKV
Raven, I'm sorry - but as a high-level rogue, this quest is nearly impossible without being suited up with 40+ healing potions and 20 injury kits. I am too annoyed by the OVER-abundance of encounters and difficulties. People need to stop stacking hard encounters like this, it's just not fun. It just becomes annoying. I can't believe you stacked 2 elites with a mystic, that was brutal. All to find that I come to a dead end. Making it overly-difficult doesn't mean it'll be fun. This crawl is far too difficult for a level 60. Please fix it up and get back to me and I'll be able to do it again. But for now, I consider it unplayable solo. Sorry.
Savai,
Definitely enjoyed it - however, as a rogue, I was able to run through the entire cemetery part without getting hit.
I enjoyed the riddler's part of the quests and the ending was remarkable. For some STRANGE reason the rating window popped up and disappeared IMMEDIATELY - yes I know you aren't suppose to move so it stays there - but I assure you I didn't move. LOL - anyway, to be fair, I'll run it later again just so you can get the rating/review.
One thing that needed fixing is 1) the first encounter near the lakeside was a bit too challenging. 2) I wasn't sure where to find the 'strange object' beside the lake because there was no waypoint. 3) I don't like seeing 'go to next map' when I am transitioning between 2 different instances in a single story.
Overall I give it a 4/5 - I can see you put a lot of work into it and I actually did enjoy it.
Thanks so much!
Savai,
Okay, I must say - I laughed a lot in this. It was well written and entertaining. "LOOK AT THAT" - Common now, youtube sensational, hilarious and greatly included.
One thing - I was able to pretty much run through the entire elven part of the crypt by going to the right - not sure if that was your intention.
Looking forward to future developments,
Savai,
Mine:
NW-DUCYKYQHA
My only concern is the end encounter. I might have to change it to make it easier.
Code: NW-DJ5BFT52F
Author: @oortexplorer
Now eligible for Daily Foundry!
Im going to be brutally honest. I have done far too many 'dream' quests already, but yours so far has been the best that I've done. One thing you may want to consider is allowing players to run through your mobs when going to a specific place marker. It makes the person able to rush through the quest, which I'm assuming is not your intention.
Anyway, good job and I enjoyed the storyline behind it, all in all I gave it a 4/5 cause I died a few times because of the stacked (wave) encounters being too much for a solo player even though you gave that option at the beginning.
Thanks again,
Savai,
NW-DDVRNYRYY
My thread is over here: http://nw-forum.perfectworld.com/showthread.php?327772-Trading-reviews
thank you!
~Avi~
@avistar001
Copy/Paste Short Code: NW-DDKQRRF9P
Scribes' Enclave: Volunteer Foundry Reviewers and Tutors
It actually reminds me of my dungeon crawl. You can check it out if you would like, it is called Mage Masher. It has a group and a solo option. The group option is doable with 2 but you may find it challenging.
EDIT: I specifically wanted to compliment you on the webbing, I know it can be tough to setup and you did it well.
A short solo hack-n-slash: The Dirty Dwarf
Thank you for your review
NW-DKK8NIRO6
Na, it wasn't at that part - as a matter of fact, I survived that part LOL - it was the encounter(s) beforehand. It's best to never ever stack encounters if giving a 'solo' option. No matter what. Because what you may find easy ( hardest encounter at level 30) may be brutally hard as it is for a level 60. Easily put - a level 30 EASY encounter is in fact HARD for a level 60. Oddly and sadly enough it works that way, but that's how it scales. Easy for you, but hard as hell for me. LOL