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GWFs LF Purpose in life....er..I mean the game

krahctkrahct Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
edited May 2013 in General Discussion (PC)
OK, so I'm new to the game and my toon is only level 27 at the time of this posting...but that being said.

I've leveled every class to at least level 25 so far. Not bad for a month of playing IMO...no life..ok I'll accept that.

OBSERVATIONS RELATED TO TOPIC OF POST:(difficult gameplay with GWF)

1) On mob pulls of three, which is common in this game so far. I have to pot or use healthstone to survive or end fight with little less than half my life.

2) In PVP I get kited hard core by CWs, even with using my tab ability and sprinting to them to just be pushed away. Yes, I'm using my stun

3) I'm out dps'd double by most TRs in raids...I know this too as my TR in the tower skirmish was 200k higher than the next highest DPS and I did that shadow step to a mob that put in the wall for half the instance until I logged out and came back in

4) So I bought a healer companion, that's helped, but still to progress at the same speed as the other classes I've had to resort to using healthstones and pots frequently.

5) My versatility is extremely limited I can't off tank, I don't take damage well, my swing rate is extremely slow. On that note in most games I've played slower weapons do more damage (bigger hits) but that doesn't seem to be the case...my TR damage for a single hit is about the same as hit by my GWF yet the TR swings 4 times to my one swing on my GWF

Ok..I'll let the community respond.

Please I ask that you provide constructive critisism as I'm trying to either learn/understand the class better or determine if the class really needs some attention by the developers.

Thank you for taking the time to read my post.

Krahct
"I never make mistakes, I once thought I did but I was wrong"
Post edited by krahct on
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Comments

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    edge1986edge1986 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 647 Bounty Hunter
    edited May 2013
    It doesn't get any better, re-roll rogue or wizard.

    Or you can stick it out to 60 and get instantly kicked in any group you join, same as GWF.
    I learned that lesson the hard way.

    If you're looking for class specific advice, post this in the class specific forum.
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    krahctkrahct Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    I like the playstyle of the GWF, but I'm wondering if Cryptic needs to reevaluate them. They seem weak, under powered, with a low survivability. I'm trying to deduce from those that have played them if they observed the same thing or is something I'm not doing...specing, gearing, rotations.
    "I never make mistakes, I once thought I did but I was wrong"
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    bcvaporbcvapor Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 285 Bounty Hunter
    edited May 2013
    The GWF does need work, but the issue is one where several problems of several classes adds up to a pile of issues for the GWF in particular. The Astral stacking for example has a lot of ripple effects, like GF not being needed and GWF not as needed, just for an example. Some of the class' issues are exacerbated by the other classes imba.

    Cryptic has a Miracle Balance Patch™ on the way soon™ which is make or break. i hope they get it right, so all classes can again have a spot in teams.
    [SIGPIC][/SIGPIC]
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    krahctkrahct Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    So, I'm not an idiot. I've played WoW, Rift, AoC, Aion, even played NW when players made their own worlds. I'm wracking my brain trying to figure out why my GWF in blues at his level is potting on three pulls.

    The class needs work and so far everyone is confirming that....?
    "I never make mistakes, I once thought I did but I was wrong"
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    drizztstarkdrizztstark Member Posts: 60
    edited May 2013
    Might want to read some of the guides on gwf. If you're potting on three pulls WITH a cleric companion, you're doing something dreadfully wrong.

    For example:
    http://mmominds.com/2013/05/18/gwf-dps-build-by-saviorgun/
    Slaad - Tiefling Great Weapon Fighter
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    krahctkrahct Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    Might want to read some of the guides on gwf. If you're potting on three pulls WITH a cleric companion, you're doing something dreadfully wrong.

    For example:
    http://mmominds.com/2013/05/18/gwf-dps-build-by-saviorgun/

    Thanks Drizztstark I'll definitely check it out. Thanks for the link.

    As far as the healing companion, it's getting better as she levels up, but she was dying alot and I was left to fight big solo encounters myself....needing to pot alot.
    "I never make mistakes, I once thought I did but I was wrong"
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    travail01travail01 Member, Neverwinter Beta Users Posts: 151 Bounty Hunter
    edited May 2013
    I can't comment on much of this, seeing as how I don't have a Great Weapons Fighter, myself. I can comment on Control Wizards in PvP, though.

    One of the major problems with Control Wizards right now has nothing to do with the class, but more to do with the latency in-game. You can land what appears to be a successful hit against a Control Wizard, but so long as they dodge right after the hit has landed, they'll get credit for the dodge. This is because your hit registers a split-second later than the animation on your screen finishes, due to latency. The reason this is most noticeable against CW's is because they are already built to frustrate you with their ability to kite you, so this issue is like throwing salt in the wound.

    I know there was a period of time between lvls 40-60 where I literally couldn't touch Wizards 1v1. This was on my Rogue, no less, a class considered just as OP as CW's by many players. With 3 dodges, a lift, and a push, that's all they needed. They didn't even need their 3rd encounter power, their tab power, or either of their dailies to bring me down. Just kite, kite, kite.

    The only thing that makes it better is hitting 60, and gaining so much damage that I can essentially 1-shot the little buggers if I get a good hit in.

    -Travail.
    Eagles may soar, but weasels don't get sucked into jet engines.
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    chronomancerchronomancer Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1,223
    edited May 2013
    Reroll CW/TR/DC until Cryptic decides to one day address the concerns of GWF. Or like a few of us, suck it up and get it to 60 and feel like winner for braving the hardship and constant taunt for rolling this loser class and excel with it. At least our gear is cheap.
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    arntoyarntoy Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    At lvl60 as a GWF, I'm doing fairely fine. Key is you gotta know when to use sprint at the moment they use a massive skill, like TR's jumping motion when using the Dazing Strike, GFs using Griffon's Wrath, or any skill that you know is avoidable.
    As a GWF, this is how I beat TR/CW!

    [frnXxyM.gif
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    emkayseeemkaysee Member Posts: 36 Arc User
    edited May 2013
    Maybe I'm not one to talk since I play a CW, but a good GWF is scary as hell to me in PvP.

    I've ran into a few of them that I just can't get away from and the instant they knock me down, I'm toast. I haven't hit 60 just yet though so everything may change, one way or the other, after I do.

    However, don't take this as me saying GWF are fine. I would like to see buffs to both GWF and GF for PvE and some slight buffs to them in PvP and/or small nerfs to CW/TR and even a small nerf to DC heals.

    I've only been playing though for maybe a week, so take my opinion for what it's worth.
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    krahctkrahct Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    Appreciate all the positive comments.

    It's a fun class with some neat dynamics, but yeah...something needs to be done about survivability. At higher levels, (end game) are GWFs chosen over other DPS classes? Right now, my experience has been that every other DPS class does much higher DPS.

    I'll still level the class, but I cringe staring at the character screen and experiences so far have made me chose other classes to work on.

    I especially dread those solo fights against more powerful mobs...almost like an elite. I've had to use four pots and a health stone on one when my healer companion went down twice after trying to rez her back up. The fight was that dude in the cave tunnel before you free the prisoners..I have never had to run from a mob and wait for a CD on a potion before, but in that fight I was running back and forth trying to evade the guy until I could pot again or use the stone.
    "I never make mistakes, I once thought I did but I was wrong"
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    mkesdmkesd Member Posts: 1 Arc User
    edited May 2013
    krahct wrote: »
    So, I'm not an idiot. I've played WoW, Rift, AoC, Aion, even played NW when players made their own worlds. I'm wracking my brain trying to figure out why my GWF in blues at his level is potting on three pulls.

    The class needs work and so far everyone is confirming that....?

    Yes, It needs work. Cleric gets most of the aggro for healing. and GWF is not able too hold the aggro.

    But GF and GWF are squishy. Damage output is not high enough, Defence does not work, Shift-a,w,s,d is a terrible key combination. Single enemy Damage with GF is too low. Trickster Rogue is a real killer, etc.

    They really need a miracle patch. They should fire their balancing team. Never seen so many balancing errors in one game.

    I think they habe been concentrating on solo play first, and team play second. So team play or PvP sucks in this game. but even in solo player mode the GWF has to try much harder, to kill the enemies. And use much more pots. It was not very much fun.
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    mkesdmkesd Member Posts: 1 Arc User
    edited May 2013
    krahct wrote: »
    Appreciate all the positive comments.

    It's a fun class with some neat dynamics, but yeah...something needs to be done about survivability. At higher levels, (end game) are GWFs chosen over other DPS classes? Right now, my experience has been that every other DPS class does much higher DPS.

    I'll still level the class, but I cringe staring at the character screen and experiences so far have made me chose other classes to work on.

    I especially dread those solo fights against more powerful mobs...almost like an elite. I've had to use four pots and a health stone on one when my healer companion went down twice after trying to rez her back up. The fight was that dude in the cave tunnel before you free the prisoners..I have never had to run from a mob and wait for a CD on a potion before, but in that fight I was running back and forth trying to evade the guy until I could pot again or use the stone.

    I heard, as GWF you have no chance in hell in PUGs to be accepted.

    The last thing is a combination of botched aggro managment. The cleric gets all the aggro, and goes down for sure, An you are not able to get tha aggro. Not that it would work either, because you are not able to shield yourself.
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    drpallisadedrpallisade Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 43
    edited May 2013
    mkesd wrote: »
    I heard, as GWF you have no chance in hell in PUGs to be accepted.

    The last thing is a combination of botched aggro managment. The cleric gets all the aggro, and goes down for sure, An you are not able to get tha aggro. Not that it would work either, because you are not able to shield yourself.

    You heard from who ? - some idiot who think he knows everything ?

    This is exactly the type of attitude that is ruining peoples gameplay who play the GWF, idiots who kick players just cause they want the easy way out instead of having to work at beating something and having a bit of a challenge. I could really not give two ***** who beats me in DPS at the end of a Dungeon or Skirmish to be honest - I am there to play and have fun and NOT be some elitest fool who can do nothing else than try to tell other people how to play the game.

    I have a GWF at 60 who has not been kicked (yet) from any party, having no problem playing and leveling up was alot of fun.

    Learning to play the class not just solo but in a group setting would be a great start as people obviously can't by some of the comments.
    Castle Dunsmere
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    mconosrepmconosrep Member Posts: 0 Arc User
    edited May 2013
    You heard from who ? - some idiot who think he knows everything ?

    This is exactly the type of attitude that is ruining peoples gameplay

    Calm down - the guy was just giving a warning to new players thinking of getting a GWF to cap at present that right now, whether you like it or not, a GWF (or GF) will be frequently kicked from end-game groups, especially at Tier 2, and this is likely to continue until they get balanced better.

    Personally if I was a new player I would greatly appreciate a warning that the class I was planning to play was frequently not accepted in PUBs at endgame.
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    drpallisadedrpallisade Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 43
    edited May 2013
    Not all people play for "end game" some people belive it or not play to have a laugh with friends and experiance the content etc - this is something people forget or just want to listen to. This forum is totally doom and gloom and mostly from people who have never even played one but run on "hearsay" and "grapevine".
    Castle Dunsmere
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    vilheimvilheim Member Posts: 1 Arc User
    edited May 2013
    I have only played one character, my GWF to level 30 so far and to be honest I have sometimes seen these issues you are speaking of, but from level 20-30 i have had no issues. I have been top 3 in every BG I have been in, I have hunted down and killed TR and CW with no issues, and have even managed to 1v2 a pair of TR. I am not saying I am a great player, or that my experience is proof that there are no issues, but I do not think it is as bad as you guys say (60 i understand could be a different ball game).

    Dungeons I also strongly enjoy and usually manage to get either first or within a reasonable margin of first in each run. Last skirmish the damage totals were around 300k each for the top 3, and i was only 15k off from 1st. That is not too bad.

    I don't know if i am doing something different, but I will agree that there are things that suck about GWF.

    Our at-will abilities do pretty much suck. They are slow and the damage is pretty low, but i find that if i start a fight, q,e,r, then i have almost enough Determination to use Tab. I seem to get into a cycle of q,e,r, Tab, q,e,r, Tab etc. Also i started using Slam with my combo since it is the only Daily that i have seen that allows you to use your abilities while t is dealing damage.

    Again I will say that this information is all based from level 20-30 and i have no doubt that level 60 is different, but i see a lot of things in this beta that are not quite finished, and i have no doubt they can be easily fixed.
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    mconosrepmconosrep Member Posts: 0 Arc User
    edited May 2013
    Not all people play for "end game" some people belive it or not play to have a laugh with friends and experiance the content etc - this is something people forget or just want to listen to. This forum is totally doom and gloom and mostly from people who have never even played one but run on "hearsay" and "grapevine".

    And, on the other hand, it is fair to warn newer players that their class may not be able to play in groups when they do hit endgame.
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    spyke2009spyke2009 Member Posts: 674 Bounty Hunter
    edited May 2013
    No sense in near attacking folks for just warning fellow players that the common trend now is to kick the GF's and the GWF's in favor of anything else.

    GWF has some hope, GF right now is tremendously borked.
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    itheryelitheryel Member Posts: 335 Bounty Hunter
    edited May 2013
    I lolled so hard at ure signature arntoy, thx for that xD.
    @ op the most fun i have with my GWF is when i exualy pull 20 mobs and bash them all together, u get the most out of ure hero that way :), at the early stages restoring strike + healer companion + some pots should keep u fine imo, and just spam slam everytime u hit it :).
    Petram Sacram - I am no devine cleric, i am a Gaurdian fighter in disguise with better threat and supportive spells -
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    iluvatarrulesiluvatarrules Member Posts: 172 Bounty Hunter
    edited May 2013
    edge1986 wrote: »
    It doesn't get any better, re-roll rogue or wizard.

    Or you can stick it out to 60 and get instantly kicked in any group you join, same as GWF.
    I learned that lesson the hard way.

    If you're looking for class specific advice, post this in the class specific forum.

    I don't get all the stupid statements about GWF. I am level 60 on about 10200 GS(not that high) and I never loose to any Rogue in dps..Granted the class needs some work because we are lacking very much in single target damage and thus in usefulness in a boss fight but still the buffs that a GWF procs are insane so people that DO know how to play the game like to have us in a party.I have done all T2s ,including CN, many times and I didn't see any problems or complains. Now sometimes I get kicked from parties but that's only when there are nabs or tools in these so I don't mind not playing with them at all. People like our dear friend edge-numbers here think that the only way to play this game is with 2DC 2CW and one rogue..This is absolutely wrong ofcourse but whatever.People will wake up eventually.
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    itheryelitheryel Member Posts: 335 Bounty Hunter
    edited May 2013
    I feel they should buff our at-wills a little bit, and make our animations shorter. We have this awsome sprint that lets us be very manouvereble, and on the other hand all of our animations take 200% the time then most other classes wich makes us just sit in place to do something '-.-. Its one of the reasons why power is <font color="orange">HAMSTER</font> on a GWF, the long animations...
    Petram Sacram - I am no devine cleric, i am a Gaurdian fighter in disguise with better threat and supportive spells -
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    rangurenranguren Member Posts: 4
    edited May 2013
    the problem so far with GWF is this class only work at specific build while some other class, TR for example, can be done with several build without hard working. actually DC also had same thing just becouse DC is the only healer so it still can get team easily
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    calaminthacalamintha Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    I don't get all the stupid statements about GWF. I am level 60 on about 10200 GS(not that high) and I never loose to any Rogue in dps..

    So? AoE DPS should never, ever lose to a single target DPS unless you fight solo mobs all the time. They'd be worthless otherwise.
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    churchilligcchurchilligc Member Posts: 175 Bounty Hunter
    edited May 2013
    If you're fighting adds instead of the boss, sure.

    But since 1xCW can control all of the adds in every dungeon except Frozen Heart...what is the point other than stacking the meter will irrelevant damage?
    calamintha wrote: »
    So? AoE DPS should never, ever lose to a single target DPS unless you fight solo mobs all the time. They'd be worthless otherwise.

    If only this were the case
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    calaminthacalamintha Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    If only this were the case

    That's why I said 'should'. :)
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    kevinf08kevinf08 Member Posts: 432 Bounty Hunter
    edited May 2013
    I don't get all the stupid statements about GWF. I am level 60 on about 10200 GS(not that high) and I never loose to any Rogue in dps..

    I've never seen a rogue lose to a GWF in dps, so you must be doing someting the others aren't.
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    pinkfontpinkfont Member Posts: 563 Bounty Hunter
    edited May 2013
    calamintha wrote: »
    So? AoE DPS should never, ever lose to a single target DPS unless you fight solo mobs all the time. They'd be worthless otherwise.

    So Rogues should focus on bosses, while GWFs focus on adds?
    A rich rogue nowadays is fit company for any gentleman; and the world, my dear, hath not such a contempt for roguery as you imagine. - John HAMSTER
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    hexagarhexagar Member, Neverwinter Beta Users Posts: 44
    edited May 2013
    Is there a class balance on the works? Just wondering cause i couldn't find anything about
    That in the forums.
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    iluvatarrulesiluvatarrules Member Posts: 172 Bounty Hunter
    edited May 2013
    kevinf08 wrote: »
    I've never seen a rogue lose to a GWF in dps, so you must be doing someting the others aren't.

    That's cute man and it means that you've never played with a good GWF before.There is no way in hell that any GWF would loose in a dps fight against a rogue when he can fight a million mobs at the same time... The problem with the GWF class is not the overall dps. It is the single target dps which make us less useful than a rogue in boss fights. Saying that a rogue is better in that aspect is totally legit but saying that a GWF can't beat a rogue in overall dps means either that you just insta kick any GWF that joins your party or you just play in pugs with badly geared GWFs that don't know how to play their class..

    ps: ANother problem that missleads people is that if a GWF has bad gear with bad weapon enchants he can't do good AOE damage while the scaling for rogues is much smootherPeople are usually get confused by the huge difference they see when comparing a badly geared GWF with a badly geared rogue...
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