"Awful argument" ...hmm I wasn't making an argument...I think you need more education. Be that as it may. Seems like YOU are deciding what others should or should not due based on your own whim....seems pretty dictatorial to me.
If your hand touches metal, I swear by my pretty floral bonnet I will end you.
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muzrub333Member, Neverwinter Beta UsersPosts: 0Arc User
WHY would you want to just skip all the content and level to 60 in this manner? What exactly do you plan to do once you are 60? Complain that "there is nothing to do" and quit?
"Awful argument" ...hmm I wasn't making an argument...I think you need more education. Be that as it may. Seems like YOU are deciding what others should or should not due based on your own whim....seems pretty dictatorial to me.
Oh the irony. So basically you said "NO U" with nothing to back it up save some lame high school calibur attack on my education. Well played.
Yes because not wanting people to exploit an amazing system for community interaction, creativity, and sharing -potentially ruining it- means I wish to dominate the entire world..of course. Clearly world domination is not far behind my opinions on the construction kit in a fantasy video game.
You keep arguing like this, and I won't even have to respond.
Mindflayer Shard - @direcrow
The Dire Crow - Tiefling TR
Alice L'ddell - Human GF
Ludovique - Tiefling DC
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v1ctor2kMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited May 2013
As much as I understand the need for fast XP, letting people get away with this is not healthy for the game at all. In a few weeks from now, no one will be playing the adventure zones anymore and everyone will be grinding foundry missions to get to 60 as fast as possible.
So my suggestion is to put a max limit on how many levels you can get in a given day. Then put a cash shop item into the game that allows you to exceed that limit by one for a thousand dollars USD.
I mean, it's a F2P game so it's totally warranted right? Can't have people leveling too fast, that would totally destroy the entire game from the inside out in a nano second flat.
/hyperbole
As to the COH comparison, yes it broke the game. No, they never fixed it so that it didn't break the game. And yes, they gave up banning people for breaking the game with the architect.
It is a waste of time to try and keep up the ban stick with a game system like the foundry. It's going to be spotty enforcement of unknown rules against a player base who have spent a ton of real money per character.
The only real solution, and it's not a solution, to this problem is to make the Foundry so insanely cookie cutter that it's pointless. Either that or permaban every single person that plays an exploit map and leave the exploits in game.
MoF/Thaum CWSS/Thaum CWIV/Protector GFSW/Combat HRSM/Destroyer GWFWK/Executioner TRDO/Faithful DC
seems to me that people are also forgetting that people doing this <font color="orange">HAMSTER</font> are making insane amounts of gold and buying mounts an what not and posting them for AD on the AH. You wanna bring the MAN down on your head fast, play with in game monetary systems and watch what happens.
AND AND AND.... everyone making these foundry maps with trapped mobs that are totally exploiting a mechanic so mobs wont damage you or move is getting what they got coming, ya know **** well they dont approve of this type of thing at all. People wanna feign ignorance and justify breaking the game. Not gonna work, hope all offending parties enjoy their bans.
Personally I don't see what all the fuss is about, an exploit is just that, an exploit and the lvling in NW is Nothing anywhere near the grind fest of other game's, try playing Aion and your know what I mean. This game is set just about right I think and the progression is fun throughout.
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direcrowBanned Users, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
The thing I find annoying is how fast they're able to stamp this out, but bugs can go unattended for months.
Mindflayer Shard - @direcrow
The Dire Crow - Tiefling TR
Alice L'ddell - Human GF
Ludovique - Tiefling DC
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muzrub333Member, Neverwinter Beta UsersPosts: 0Arc User
It's disappointing to hear of this, D&D should be about the journey not finishing as fast as possible.
It's an F2P dungeon crawl game, with an action combat system, and PvP as a feature. The target player base doesn't care about the journey for the most part. In reality this is barely an MMORPG, which is no big surprise since it was initially a single player game. I love the journey myself, but I have other MMORPGs for that. Enjoy this game for what it is. An ultra casual little romp that can be taken in nice little bites.
I do not get it, its not like we are in 2004 or something, there are so many people who does not care about story line or quests or anything like that, there are so many people who just want to reach max lvl and enjoy endgame!! Why do you destroy powerlvling foundries? Yesterday we had so much fun playing with friends lvling our alts to 60 that way (our 2nd 60s, we didnt have these foundries on headstart, so we lvld normal way), we were talking and watching stream and just enjoying the game, as soon as this quest was taken down, all went to bed, because nobody wants to grind same old quests like every MMO of today has. Please be more more open minded about staff like that, there are different type of players and if you have introduced foundry you should have thought of that. I knew those quests will exist and be popular when you introduced foundry.
PS. I wish i could tip more than 500 AD to those smart players who create foundries like that, respect to you people.
Waah waah.. I actually have to work to hit 60 now again. You did it once, you can do it again kid. Stop being a self-entitled brat and learn that consistently having to work at something is a part of life. You think you can power level through life and avoid repeating the same process at work? Oh wait, you probably do not have a job so never mind.
I fail to see the point of skipping the content just to reach the cap ASAP. That's like GameShark or ActionReplay in the yesteryear... 0155D8CF "Shweet. Level 100 Squirtle. PWNPWNPWN!". At least Pokemon forced you to play through even after plugging in easy mode.
It's fun to see people call other people self entitled brats for wanting their video game to be a certain way. It's a video game, which is generally considered a leisure activity. Wanting your game to be work too is kind of silly, but if you want that kind of thing might I suggest that you play a serious game like Eve instead of playing the Chuck E Cheese Ball Pit that is Neverwinter.
I mean, I like the Ball Pit don't get me wrong. It's just that if you're considering this a 'serious' game you haven't played many games. I don't think someone that's exploiting even gets that much of a leg up in this game. Solo quest leveling is stupid fast too. I don't think it gets more casual friendly than this. I mean, you even get a pixie dust trail that leads you to your destination in case a map is too complex for you.
MoF/Thaum CWSS/Thaum CWIV/Protector GFSW/Combat HRSM/Destroyer GWFWK/Executioner TRDO/Faithful DC
If only your stubborn morals wouldn't stand in the way of your leveling quickly. The fact that other people are not so burdened must really <font color="orange">HAMSTER</font> you off.
I find it amusing that your response is the perfect example of a sociopath.
Sociopath - Antisocial personality who lacks a sense of moral responsibility or social conscience.
Seems you have the problem..not others. Enjoy living such a blind life.
It's fun to see people call other people self entitled brats for wanting their video game to be a certain way. It's a video game, which is generally considered a leisure activity. Wanting your game to be work too is kind of silly, but if you want that kind of thing might I suggest that you play a serious game like Eve instead of playing the Chuck E Cheese Ball Pit that is Neverwinter.
I mean, I like the Ball Pit don't get me wrong. It's just that if you're considering this a 'serious' game you haven't played many games. I don't think someone that's exploiting even gets that much of a leg up in this game. Solo quest leveling is stupid fast too. I don't think it gets more casual friendly than this. I mean, you even get a pixie dust trail that leads you to your destination in case a map is too complex for you.
If you consider doing quests "work" you really should just stop playing MMO's altogether. That's just sad....
because nobody wants to grind same old quests like every MMO of today has.
I don't get this; You can do the same foundry mission over and over again, but doing the unique quests chains and storyline missions that are actually somewhat interesting for an MMO, is too much?
It's fun to see people call other people self entitled brats for wanting their video game to be a certain way. It's a video game, which is generally considered a leisure activity. Wanting your game to be work too is kind of silly, but if you want that kind of thing might I suggest that you play a serious game like Eve instead of playing the Chuck E Cheese Ball Pit that is Neverwinter.
I mean, I like the Ball Pit don't get me wrong. It's just that if you're considering this a 'serious' game you haven't played many games. I don't think someone that's exploiting even gets that much of a leg up in this game. Solo quest leveling is stupid fast too. I don't think it gets more casual friendly than this. I mean, you even get a pixie dust trail that leads you to your destination in case a map is too complex for you.
It's a matter of one's values. Though I agree, each has their own agenda, and I don't really mind if others choose to blaze through and skip content, in principle it is little different than buying a highly anticipated game, watching someone else's playthrough videos (or just the cutscenes,) and then telling your friend that you played it and the ending sucked, while, in reality, it remained in its cellophane wrapping up to the point that it found it's way to a local GameStop.
The cheaters will get bored and quit when they get to 60 and find out there's nothing there. So I'm taking my sweet sweet time savoring the content and when I finally hit 60... the new content will be there waiting... the journey is much much better than the destination.
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princecharmingsMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 6Arc User
Here's the thing though, it's not your video game, it's Cryptics.
Unless I'm totally wrong on everything in life, I'm assuming Cryptic developed this game to be played primarily by non-cryptic employee's. I could be wrong, I admit, but I'm fairly certain this is the case.
This is why games that completely ignore their user base do so well, right?
MoF/Thaum CWSS/Thaum CWIV/Protector GFSW/Combat HRSM/Destroyer GWFWK/Executioner TRDO/Faithful DC
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited May 2013
. . . . . Exploiting missions are against the ToS and EULA. There is nothing to debate or plea for. Don't do it. It's really that simple.
. . . . . There is nothing wrong with legitimate farming missions, it is the ones that exploit game mechanics that are being taken down and authors and malicious users banned for using.
Comments
Hopefully.
heh Tell me about it
Oh the irony. So basically you said "NO U" with nothing to back it up save some lame high school calibur attack on my education. Well played.
Yes because not wanting people to exploit an amazing system for community interaction, creativity, and sharing -potentially ruining it- means I wish to dominate the entire world..of course. Clearly world domination is not far behind my opinions on the construction kit in a fantasy video game.
You keep arguing like this, and I won't even have to respond.
The Dire Crow - Tiefling TR
Alice L'ddell - Human GF
Ludovique - Tiefling DC
I mean, it's a F2P game so it's totally warranted right? Can't have people leveling too fast, that would totally destroy the entire game from the inside out in a nano second flat.
/hyperbole
As to the COH comparison, yes it broke the game. No, they never fixed it so that it didn't break the game. And yes, they gave up banning people for breaking the game with the architect.
It is a waste of time to try and keep up the ban stick with a game system like the foundry. It's going to be spotty enforcement of unknown rules against a player base who have spent a ton of real money per character.
The only real solution, and it's not a solution, to this problem is to make the Foundry so insanely cookie cutter that it's pointless. Either that or permaban every single person that plays an exploit map and leave the exploits in game.
AND AND AND.... everyone making these foundry maps with trapped mobs that are totally exploiting a mechanic so mobs wont damage you or move is getting what they got coming, ya know **** well they dont approve of this type of thing at all. People wanna feign ignorance and justify breaking the game. Not gonna work, hope all offending parties enjoy their bans.
The Dire Crow - Tiefling TR
Alice L'ddell - Human GF
Ludovique - Tiefling DC
It's an F2P dungeon crawl game, with an action combat system, and PvP as a feature. The target player base doesn't care about the journey for the most part. In reality this is barely an MMORPG, which is no big surprise since it was initially a single player game. I love the journey myself, but I have other MMORPGs for that. Enjoy this game for what it is. An ultra casual little romp that can be taken in nice little bites.
Waah waah.. I actually have to work to hit 60 now again. You did it once, you can do it again kid. Stop being a self-entitled brat and learn that consistently having to work at something is a part of life. You think you can power level through life and avoid repeating the same process at work? Oh wait, you probably do not have a job so never mind.
I mean, I like the Ball Pit don't get me wrong. It's just that if you're considering this a 'serious' game you haven't played many games. I don't think someone that's exploiting even gets that much of a leg up in this game. Solo quest leveling is stupid fast too. I don't think it gets more casual friendly than this. I mean, you even get a pixie dust trail that leads you to your destination in case a map is too complex for you.
I find it amusing that your response is the perfect example of a sociopath.
Sociopath - Antisocial personality who lacks a sense of moral responsibility or social conscience.
Seems you have the problem..not others. Enjoy living such a blind life.
If you consider doing quests "work" you really should just stop playing MMO's altogether. That's just sad....
I don't get this; You can do the same foundry mission over and over again, but doing the unique quests chains and storyline missions that are actually somewhat interesting for an MMO, is too much?
It's a matter of one's values. Though I agree, each has their own agenda, and I don't really mind if others choose to blaze through and skip content, in principle it is little different than buying a highly anticipated game, watching someone else's playthrough videos (or just the cutscenes,) and then telling your friend that you played it and the ending sucked, while, in reality, it remained in its cellophane wrapping up to the point that it found it's way to a local GameStop.
To each his own though.
Here's the thing though, it's not your video game, it's Cryptics.
Unless I'm totally wrong on everything in life, I'm assuming Cryptic developed this game to be played primarily by non-cryptic employee's. I could be wrong, I admit, but I'm fairly certain this is the case.
This is why games that completely ignore their user base do so well, right?
. . . . . There is nothing wrong with legitimate farming missions, it is the ones that exploit game mechanics that are being taken down and authors and malicious users banned for using.
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